{
  "openapi": "3.0.0",
  "info": {
    "title": "CogniFit API",
    "description": "This reference describes the CogniFit Partner API: the endpoints your servers use to create and manage users, launch cognitive assessments, brain training programs and brain games, and read the results.\n\n**Resources**\n\n- [CogniFit Developer Platform](https://www.cognifit.com/developers): sign-up, credentials, step-by-step guides, videos, SDK downloads and a live sandbox.\n- [Postman workspace](https://postman.cognifit.com) with every request of this reference.\n- [OpenAPI document](/docs/openapi.json) to generate clients or import the API into your tools.\n- [PHP SDK](https://packagist.org/packages/cognifit/cognifit-sdk-php) for the backend and [JavaScript SDK](https://www.npmjs.com/package/@cognifit/launcher-js-sdk) for the frontend.\n- [Skill for AI coding agents](https://www.cognifit.com/documentation/skill/cognifit-integration.zip): the integration guides packaged for Claude Code, Codex and other agents. See *Integrate with an AI coding agent* below.\n\n**Trying the API from this page**: open the *Test credentials* panel in the sidebar and type your credentials. Every example, code snippet and *Test Request* then uses them instead of the `YOUR_CLIENT_ID` placeholders. Secrets stay masked on screen and are only revealed when a request is sent or a snippet is copied. They are kept in memory and discarded when you reload or close the page.\n\n# Getting started\n\n## Become a partner\n\nSign up on the [CogniFit Developer Platform](https://www.cognifit.com/developers) and follow the guide. The account is created immediately; for commercial questions write to [integration@cognifit.com](mailto:integration@cognifit.com).\n\nThe *API credentials* section of the platform gives you:\n\n| Credential | What it is | Where it is used |\n|---|---|---|\n| `client_id` | Public identifier of your application. | Every request. Safe to embed in your frontend. |\n| `client_secret` | Private key of your application. | Server-to-server requests only. Never ship it to browsers or mobile apps. |\n| `client_hash` | Identifier of your partner landing page. | The path of the launch endpoint, `/partner/{clientHash}`. |\n\nVerify them with [Health check credentials](#tag/quickstart/POST/health-check): it returns your account name, type and remaining assessment and training units.\n\n## How an integration works\n\nAn integration always has two halves:\n\n1. **Backend** (your servers, with `client_id` + `client_secret`): create or associate user accounts, manage licenses, issue access tokens and read results. Use the [PHP SDK](https://packagist.org/packages/cognifit/cognifit-sdk-php) or call the endpoints of this reference from any language.\n2. **Frontend** (your website or app, with `client_id` + an access token): display the assessment, training or game to the user. Use the [JavaScript SDK](https://www.npmjs.com/package/@cognifit/launcher-js-sdk) for the web, the Android and iOS SDKs for native apps, or the [launch endpoint](#tag/launch-activities) to open CogniFit in a new window. See [Frontend Integration](#description/frontend-integration).\n\n## Quick integration flow\n\n1. **Create the user**: call [Create new user account](#tag/user-registration/POST/registration) from your server. The response contains the `user_token` of that user. Store it with the user: it identifies the account in every later server-to-server call. If the person already has a CogniFit account, use [Associate existing user account](#tag/user-registration/GET/user-authenticate) instead.\n2. **Get an access token**: right before showing CogniFit to the user, call [Issue user access token](#tag/user-authentication/POST/issue-access-token) from your server with the `user_token`. It returns a short-lived `access_token`.\n3. **Launch the activity**: pass `client_id`, the `access_token`, the activity type and the activity key to the SDK in your frontend, or redirect the user to the [launch endpoint](#tag/launch-activities). Activity keys come from the [Catalog](#tag/cognitive-assessments) endpoints.\n4. **Read the results**: when the activity finishes, fetch scores, skills and reports from your server with the [Activity and evolution report](#tag/activity-and-evolution-report) endpoints, using the `user_token`.\n\nYou can walk through the whole flow without writing code in the [Partner SDK tester](https://www.cognifit.com/flash/cognifitSocial/partnerSdkTester.php) and in the live sandbox of the Developer Platform.\n\n## Integrate with an AI coding agent\n\nThis flow is also available as a skill for AI coding agents: download [cognifit-integration.zip](https://www.cognifit.com/documentation/skill/cognifit-integration.zip) and unzip it into the skills folder of your agent (for example `.claude/skills/` for Claude Code). The skill holds six guides that expand the flow above (create the user, show the activity button, complete the activity, get the results, show the results, store tokens and cache activity), with the exact endpoints, fields and SDK options of this reference, and the rules that protect your credentials and your users: it keeps `client_secret` and `user_token` on the server, issues one access token per launch, works with the Sandbox key pair and verifies the connection with [Health check credentials](#tag/quickstart/POST/health-check) instead of consuming units. The date in its `metadata.version` tells you which publication you have.\n\n## Support\n\nAll accounts include email support from CogniFit staff during CET business hours: up to five technical (troubleshooting) questions per year and unlimited support for billing, account and incident issues. Some partner plans include hours of integration assistance. Write to [support-integrations@cognifit.com](mailto:support-integrations@cognifit.com).\n\n# Authentication\n\nAll the endpoints of this reference are **server-to-server**: your backend calls them with your credentials, never a browser or a mobile app. The only exceptions are the two pages that the user's browser opens, [Associate existing user account](#tag/user-registration/GET/user-authenticate) and [Launch CogniFit for a user](#tag/launch-activities/GET/partner/{clientHash}), which take the `client_id` and a token but never the `client_secret`.\n\nThere is no session or OAuth handshake: every request carries the credentials it needs in the JSON body (or in the query string for the `GET` catalog endpoints).\n\n| Request type | Credentials in the request | Examples |\n|---|---|---|\n| Partner, server to server | `client_id` + `client_secret` | Health check, callback URLs, create user, user list. |\n| User, server to server | `client_id` + `client_secret` + the user's `user_token` | Update user, licenses, issue access token, reports. |\n| Catalog, read only | `client_id` | Skills, assessments, trainings, games. |\n| Frontend / launch | `client_id` + the user's `access_token` | JavaScript, Android and iOS SDKs, `/partner/{clientHash}`. |\n\nTwo tokens exist per user:\n\n| Token | Obtained from | Lifetime | Purpose |\n|---|---|---|---|\n| `user_token` | [Create new user account](#tag/user-registration/POST/registration) or [Associate existing user account](#tag/user-registration/GET/user-authenticate) | Permanent | Identifies the user in server-to-server calls. Store it, never expose it to the frontend. |\n| `access_token` | [Issue user access token](#tag/user-authentication/POST/issue-access-token) | Short lived (`expires_in` in the response) | Lets the frontend open CogniFit for that user. Request a new one for each session. |\n\nThe launch endpoint receives the access token in a field named `user_token`, for historical reasons.\n\n## Associate accounts (alternative identity)\n\nA partner can create **associate accounts** under its main account, for example one per clinic, school or customer. Each associate account gets its own `client_id` and `client_secret`, its own licenses and its own results, while all the usage is consolidated and billed under the main account.\n\nAssociate accounts are created with [Create new associate account](#tag/associates-registration/POST/registration/new-associate/register). To act on behalf of one of them, keep authenticating with your **main** credentials and add an `alternative_identity` object to the body of any server-to-server request:\n\n```json\n{\n    \"client_id\": \"YOUR_CLIENT_ID\",\n    \"client_secret\": \"YOUR_CLIENT_SECRET\",\n    \"alternative_identity\": {\n        \"client_id\": \"ASSOCIATE_CLIENT_ID\",\n        \"client_secret\": \"ASSOCIATE_CLIENT_SECRET\"\n    }\n}\n```\n\nThe request is then executed as the associate account: a user created this way belongs to it, its access tokens are issued for it and its reports are read from it. This functionality is disabled by default; write to [integration@cognifit.com](mailto:integration@cognifit.com) to enable it.\n\nCallback URLs used in redirections (user association, launch endpoint) must be registered beforehand with the [Configuration](#tag/configuration) endpoints or in the Developer Platform: tokens are only sent to whitelisted URLs.\n\n# API limits\n\nCalls are limited per partner with a fixed window of **90 calls per minute**, on `POST` and `GET` endpoints alike. Above the limit the API discards the request and answers `429 Too Many Requests`.\n\n# Errors\n\nBusiness errors (invalid credentials, user not found, no licenses left, ...) are returned with HTTP status `200` and a body with a numeric `error` code and an `errorMessage`:\n\n```json\n{\n    \"error\": 1130,\n    \"errorMessage\": \"Client no registered\"\n}\n```\n\nThe full list of codes is available from the [Errors](#tag/error-messages) endpoint. Malformed requests return HTTP `400`; exceeding the rate limit returns `429`.\n\n# Security\n\n- Keep `client_secret` and every `user_token` on your servers. Only `client_id` and short-lived access tokens belong in browsers or apps.\n- Register the callback URLs your integration uses and keep the list current.\n- All endpoints require HTTPS; requests over plain HTTP are rejected.\n- Validate and sanitise user input before sending it to the API, and escape API data before rendering it: treat it like any other external input.\n- Store tokens encrypted at rest and never log them.\n- Do not expose debugging information, stack traces or tokens in production builds.\n- If your application handles health or payment data, comply with the regulations that apply to you.\n\nFurther reading: [OWASP Top Ten](https://owasp.org/www-project-top-ten/) and the [OWASP Cheat Sheet Series](https://cheatsheetseries.owasp.org/).\n\n# Backend Integration\n\n- **PHP**: [cognifit/cognifit-sdk-php](https://packagist.org/packages/cognifit/cognifit-sdk-php) wraps every endpoint of this reference.\n- **Other languages**: call the endpoints directly. Start with [Health check credentials](#tag/quickstart/POST/health-check), then follow the [quick integration flow](#description/quick-integration-flow).\n\nWebhooks and callbacks for asynchronous events are described in the *Webhooks & callbacks* section of the Developer Platform.\n\n# Frontend Integration\n\nThe frontend needs three things from your backend: your `client_id`, a fresh `access_token` for the user, and the activity to open (type `ASSESSMENT`, `TRAINING` or `GAME`, plus its key from the [Catalog](#tag/cognitive-assessments)).\n\n## Web: JavaScript SDK\n\n```bash\nnpm install @cognifit/launcher-js-sdk\n```\n\n```js\nimport { CognifitSdk } from '@cognifit/launcher-js-sdk';\nimport { CognifitSdkConfig } from '@cognifit/launcher-js-sdk/lib/lib/cognifit.sdk.config';\n\nconst config = new CognifitSdkConfig(\n    'cognifitContainer',   // id of the element where CogniFit is displayed\n    'YOUR_CLIENT_ID',\n    'USER_ACCESS_TOKEN',   // from /issue-access-token, requested by your server\n    { appType: 'web', theme: 'light', listenEvents: true }\n);\n\nconst sdk = new CognifitSdk();\nawait sdk.init(config);\nsdk.start('ASSESSMENT', 'YOUR_ASSESSMENT_KEY').subscribe({\n    next: (response) => {\n        if (response.isSessionCompleted()) { /* fetch the results from your backend */ }\n        if (response.isSessionAborted()) { /* the user left */ }\n        if (response.isErrorLogin()) { /* the access token was invalid or expired */ }\n    },\n});\n```\n\nOther options (`sandbox`, `showResults`, `customCss`, `preferredMobileOrientation`, `isFullscreenEnabled`, `screensNotToShow`) and the event payloads are documented in the package README and in the Developer Platform.\n\n## Mobile apps: Android and iOS SDKs\n\nNative SDKs embed the same experience in a web view. Both take the `client_id` and the `access_token` in their container configuration and report the session result back to the app. Downloads, minimum versions and sample projects are in the *Developers* section of the [Developer Platform](https://www.cognifit.com/developers).\n\n## Without an SDK: launch endpoint\n\nRedirect the user (or open a new window) to [`POST /partner/{clientHash}`](#tag/launch-activities) with `client_id`, the access token and your `callback_url`. Optionally add `setting` to force a specific assessment, training or list of games. When the user finishes, CogniFit redirects to your callback with `status` (`completed`, `aborted` or `loginError`) and the list of activities done.\n",
    "version": "2.0",
    "contact": {
      "name": "CogniFit Integrations",
      "url": "https://www.cognifit.com/developers",
      "email": "integration@cognifit.com"
    }
  },
  "servers": [
    {
      "url": "https://api.cognifit.com",
      "description": "Production"
    },
    {
      "url": "https://preapi.cognifit.com",
      "description": "Pre-production (testing)"
    }
  ],
  "tags": [
    {
      "name": "Quickstart",
      "description": "A **health check** allows you to verify the status of your API credentials. This endpoint ensures that the credentials you are using to make API requests are valid and can successfully connect to the service.\n\nTo use the API, you must subscribe to one of the available plans on the developer platform. This will grant you access to the “secret_key” in the “API Keys” section, required for making requests. If your payment is not up to date, you will receive a 402 “Payment Error” response.\n\nHowever, we offer a free plan called “Explore” that allows you to make a limited number of requests each month. Any additional requests will incur extra charges. You can find more details in the “Payment Settings” section of the platform."
    },
    {
      "name": "Configuration",
      "description": "The Configuration section allows you to manage the callback URLs associated with your integration. Callback URLs are used by the platform to send real-time notifications or asynchronous responses to your application.\n\nThrough this endpoint, you can:\n\n- Retrieve the list of currently registered callback URLs\n    \n- Add new callback URLs to your configuration\n    \n- Remove callback URLs that are no longer needed\n    \n\nKeeping your callback configuration up to date ensures that your application receives the correct notifications and operates reliably."
    },
    {
      "name": "User registration",
      "description": "This section contains example requests for all of the APIs available on the user registration process.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "User authentication",
      "description": "This section contains example requests for all of the APIs available on the user authentication process.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "User manager",
      "description": "This section contains example requests for all of the APIs available on the user manager process.\n\nTo be able to access user information and to set programs, that  \nuser needs to be activated. A user is set as activated when created.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "Cognitive skills",
      "description": "This section contains example requests for all of the APIs available on the Cognitive Skills.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "Cognitive assessments",
      "description": "This section contains example requests for all of the APIs available on the Cognitive Assessments.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "Brain training programs",
      "description": "This section contains example requests for all of the APIs available on the Brain training programs.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "Brain games",
      "description": "This section contains example requests for all of the APIs available on the Brain training programs.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "Launch activities",
      "description": "This section contains example requests for all of the APIs available for login and launch activities.\n\nYou will need to edit parameters, headers, and request bodies to fit your specific use case, but we've given you a head start."
    },
    {
      "name": "Activity and evolution report"
    },
    {
      "name": "Academic research",
      "description": "It is possible to have an API account while being a researcher.\n\nThis allows researchers to use the API to create participants for their studies.\n\nFollow [this link](https://support.cognifit.com/s/article/how-to-manage-studies-and-participants-from-a-researcher-account-through-the-API?language=en_US) to learn how to configure this option."
    },
    {
      "name": "Associates registration",
      "description": "It is possible, through the API, to create client accounts  \nunder the main client account. This process will generate distinct  \ncredentials for each client account.\n\nYou can then make requests to every endpoint with the main  \ncredentials and add an extra parameter in the body called  \n'alternative_identity.' All requests made will be consolidated under the  \nmain client account.\n\nYou must request [integration@cognifit.com](https://mailto:integration@cognifit.com) to enable this functionality for your account."
    },
    {
      "name": "Error messages",
      "description": "This section contains example requests for the APIs error messsage."
    }
  ],
  "paths": {
    "/health-check": {
      "post": {
        "tags": [
          "Quickstart"
        ],
        "summary": "Health check credentials",
        "operationId": "healthCheckCredentials",
        "description": "This endpoint allows you to perform a health check by sending an HTTP POST request to https://api.cognifit.com/health-check. The request should include a raw JSON payload with the following parameters:\n\n- client_id (string): The client ID\n    \n- client_secret (string): The client secret\n    \n- callback_url (string): The callback URL (Optional)\n    \n\n**callback_url**: Ensure a smooth user association process by adding your desired callback URLs during partner creation. Only pre-registered URLs will receive the user_token upon a successful match, promoting security and seamless integration. (Set before in API account \" API Callbacks whitelist\")\n\n#### Response Success\n\nUpon successful execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"client_id\": string,\n    \"client_name\": string,\n    \"client_email\": string,\n    \"client_type\": string,\n    \"client_training_units\": int,\n    \"client_assessment_units\": int,\n    \"client_callback_urls\": object\n}\n\n ```\n\n#### Response Error\n\nUpon error execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"error\": string,\n    \"errorMessage\": string\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "client_id": "c1d828316b85e7391f5419b901c31482",
                      "client_name": "Test API",
                      "client_email": "test.api@cognifit.com",
                      "client_type": "NORMAL_USER",
                      "client_training_units": 0,
                      "client_assessment_units": 0,
                      "client_callback_urls": []
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1130,
                      "errorMessage": "Client no registered"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/supported-locales": {
      "get": {
        "tags": [
          "Quickstart"
        ],
        "summary": "Supported locales",
        "operationId": "supportedLocales",
        "description": "**This endpoint returns the list of supported locales that can be used in the locale parameter.**\n\n#### Response Success\n\nUpon successful execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"locales\": [\n        \"ar\",\n        \"bg\",\n        \"bn\",\n        \"ca\",\n        \"de\",\n        \"el\",\n        \"en\",\n        \"es\",\n        \"eu\",\n        \"fr\",\n        \"gl\",\n        \"he\",\n        \"id\",\n        \"it\",\n        \"ja\",\n        \"ko_KR\",\n        \"mn\",\n        \"nl\",\n        \"pl\",\n        \"pt_BR\",\n        \"pt_PT\",\n        \"ru\",\n        \"sr\",\n        \"tr\",\n        \"ur\",\n        \"zh_CN\",\n        \"zh_HK\"\n    ]\n}\n\n ```\n\n#### Response Error\n\nUpon error execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"error\": string,\n    \"errorMessage\": string\n}\n\n ```",
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "locales": [
                    "ar",
                    "bg",
                    "bn",
                    "ca",
                    "de",
                    "el",
                    "en",
                    "es",
                    "eu",
                    "fr",
                    "gl",
                    "he",
                    "id",
                    "it",
                    "ja",
                    "ko_KR",
                    "mn",
                    "nl",
                    "pl",
                    "pt_BR",
                    "pt_PT",
                    "ru",
                    "sr",
                    "tr",
                    "ur",
                    "zh_CN",
                    "zh_HK"
                  ]
                }
              }
            }
          }
        }
      }
    },
    "/sdk-version": {
      "get": {
        "tags": [
          "Quickstart"
        ],
        "summary": "JavaScript SDK version",
        "operationId": "sdkJsVersion",
        "description": "Returns the build of the CogniFit JavaScript SDK (`html5Loader`) that a frontend integration should load for the given SDK major version. Call it when the page loads so the frontend always uses the current build without redeploying.\n\nWhen `client_id` is sent, the response also includes the customisations configured for the partner, when any: `webhooks`, `customTasks` and `customCss`.",
        "parameters": [
          {
            "name": "v",
            "in": "query",
            "required": true,
            "schema": {
              "type": "string",
              "example": "2.0"
            },
            "description": "Major version of the SDK."
          },
          {
            "name": "client_id",
            "in": "query",
            "required": false,
            "schema": {
              "type": "string",
              "example": "YOUR_CLIENT_ID"
            },
            "description": "Your client ID. Optional; adds the partner customisations to the response."
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "version": "2023-11-29_1049_kili"
                }
              }
            }
          }
        }
      }
    },
    "/configuration/callback-url": {
      "post": {
        "tags": [
          "Configuration"
        ],
        "summary": "Get callback urls",
        "operationId": "getCallbackUrls",
        "description": "This endpoint returns the list of callback URLs configured for your account.\n\n- client_id (string): The client ID\n    \n- client_secret (string): The client secret\n    \n\n#### Response Success\n\nUpon successful execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"callback_urls\": array\n}\n\n ```\n\n#### Response Error\n\nUpon error execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"error\": string,\n    \"errorMessage\": string\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "callback_urls": [
                    "https://b255-81-60-152-161.ngrok-free.app/callback.php",
                    "https://example_domain.com"
                  ]
                }
              }
            }
          }
        }
      }
    },
    "/configuration/callback-url/add": {
      "post": {
        "tags": [
          "Configuration"
        ],
        "summary": "Add callback url",
        "operationId": "addCallbackUrl",
        "description": "This endpoint add a new callback URL to your account.\n\n- client_id (string): The client ID\n    \n- client_secret (string): The client secret\n    \n- callback_url (string): \"[https://example_domain.com\"](https://example_domain.com)\n    \n\n#### Response Success\n\nUpon successful execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"success\": true\n}\n\n ```\n\n#### Response Error\n\nUpon error execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"error\": string,\n    \"errorMessage\": string\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "callback_url": "qaapi.congnifit.com/redirect"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true
                }
              }
            }
          }
        }
      }
    },
    "/configuration/callback-url/delete": {
      "post": {
        "tags": [
          "Configuration"
        ],
        "summary": "Delete callback url",
        "operationId": "deleteCallbackUrl",
        "description": "This endpoint delete a existing callback URL in your account.\n\n- client_id (string): The client ID\n    \n- client_secret (string): The client secret\n    \n- callback_url (string): \"[https://example_domain.com\"](https://example_domain.com)\n    \n\n#### Response Success\n\nUpon successful execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"success\": true\n}\n\n ```\n\n#### Response Error\n\nUpon error execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"error\": string,\n    \"errorMessage\": string\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "callback_url": "https://b255-81-60-152-161.ngrok-free.app/callback.php"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true
                }
              }
            }
          }
        }
      }
    },
    "/registration": {
      "post": {
        "tags": [
          "User registration"
        ],
        "summary": "Create new user account",
        "operationId": "createNewUserAccount",
        "description": "### Registration Endpoint\n\nThis POST request is used to register a new user.\n\nIf the user already exists in CogniFit, their account can be associated. Redirect the user to this  \nend point. If the user accepts to associate the CogniFit accout with the partner, the user_token will be sent back to the callback_url provided. The callback_url must be one of the callback urls  \ncommunicated to CogniFit when the partner was created.\n\nState parameter is a hash generated by the partner. This value will be added to the callback response.\n\n#### Request Body\n\n- `client_id` (string) - The client ID of the user.\n    \n- `client_secret` (string) - The client secret of the user.\n    \n- `user_name` (string 40) - The first name of the user.\n    \n- `user_lastname` (string 40) - The last name of the user. \\[Optional\\]\n    \n- `user_email` (string 40) - The email address of the user.\n    \n- `user_password` (string 10) - The password for the user account.\n    \n- `user_birthday` (string 6-50) - The birthday of the user. \\[Format: YYYY-MM-DD\\] \\[Optional\\]\n    \n- `user_sex` (int) - The gender of the user (0 for female, 1 for male, -1 for other). \\[Optional\\]\n    \n- `user_locale` (string) - The locale of the user.\n    \n\n###### Locales:\n\n``` json\n[\n    \"es\",\n    \"en\",\n    \"ru\",\n    \"fr\",\n    \"de\",\n    \"it\",\n    \"pl\",\n    \"pt_BR\",\n    \"pt_PT\",\n    \"nl\",\n    \"ar\",\n    \"ja\",\n    \"zh_CN\",\n    \"zh_HK\",\n    \"he\",\n    \"el\",\n    \"sr\",\n    \"ca\",\n    \"ko_KR\",\n    \"tr\",\n    \"mn\"\n]\n\n ```\n\n##### Response Success\n\nUpon successful execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"user_token\": string,\n}\n\n ```\n\n##### Response Error\n\nUpon error execution, the endpoint returns a JSON response with a status code of 200 and the following structure:\n\n``` json\n{\n    \"error\": string,\n    \"errorMessage\": string\n}\n\n ```\n\n### Registering the user under an associate account\n\nThe same request accepts an optional `alternative_identity` object with the `client_id` and `client_secret` of one of\nyour **associate accounts** (see [Associate accounts](#description/associate-accounts-alternative-identity)). You keep\nauthenticating with your main credentials, and the user is created under the associate account instead: its licenses are\nused and its results are reported there, while usage stays consolidated under your main account.\n\n```json\n{\n    \"client_id\": \"YOUR_CLIENT_ID\",\n    \"client_secret\": \"YOUR_CLIENT_SECRET\",\n    \"user_name\": \"Sam\",\n    \"user_lastname\": \"Smith\",\n    \"user_email\": \"sam.smith@example.com\",\n    \"user_password\": \"xxxxxx\",\n    \"user_birthday\": \"1999-07-03\",\n    \"user_sex\": 1,\n    \"user_locale\": \"fr\",\n    \"alternative_identity\": {\n        \"client_id\": \"YOUR_ALTERNATIVE_CLIENT_ID\",\n        \"client_secret\": \"YOUR_ALTERNATIVE_CLIENT_SECRET\"\n    }\n}\n```\n\nThis functionality must be enabled for your account: write to [integration@cognifit.com](mailto:integration@cognifit.com).\nAssociate accounts are created with [Create new associate account](#tag/associates-registration/POST/registration/new-associate/register).",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object"
              },
              "examples": {
                "Create_new_user_account": {
                  "summary": "Standard",
                  "value": {
                    "client_id": "YOUR_CLIENT_ID",
                    "client_secret": "YOUR_CLIENT_SECRET",
                    "user_name": "Sam",
                    "user_lastname": "Smith",
                    "user_email": "sam.smith@example.com",
                    "user_password": "xxxxxx",
                    "user_birthday": "1999-07-03",
                    "user_sex": 1,
                    "user_locale": "fr"
                  }
                },
                "User_registration_with_alternative_identity": {
                  "summary": "Under an associate account (alternative_identity)",
                  "value": {
                    "client_id": "YOUR_CLIENT_ID",
                    "client_secret": "YOUR_CLIENT_SECRET",
                    "user_name": "Sam",
                    "user_lastname": "Smith",
                    "user_email": "sam.smith@example.com",
                    "user_password": "xxxxxx",
                    "user_birthday": "1999-07-03",
                    "user_sex": 1,
                    "user_locale": "fr",
                    "alternative_identity": {
                      "client_id": "YOUR_ALTERNATIVE_CLIENT_ID",
                      "client_secret": "YOUR_ALTERNATIVE_CLIENT_SECRET"
                    }
                  }
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "Create_new_user_account_example-0": {
                    "summary": "Response success",
                    "value": {
                      "user_token": "6r8LR576OjglKccP2k*************..."
                    }
                  },
                  "Create_new_user_account_example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1120,
                      "errorMessage": "There is an existing account associated with this email."
                    }
                  },
                  "User_registration_with_alternative_identity_example": {
                    "summary": "Alternative identity - Response",
                    "value": {
                      "user_token": "KOhNcu166eQxCACkZb5SNByErQsR1qRmKa/7d7z9yNmAOHKO*****"
                    }
                  }
                }
              }
            }
          },
          "400": {
            "description": "Bad Request",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "User_registration_with_alternative_identity_example": {
                    "summary": "Alternative identity - Response",
                    "value": {
                      "error": 404,
                      "errorMessage": "Bad Request"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/user-authenticate": {
      "get": {
        "tags": [
          "User registration"
        ],
        "summary": "Associate existing user account",
        "operationId": "associateExistingUserAccount",
        "description": "This endpoint is **not an API call from your server**: it is a page of CogniFit that you open in the user's browser. Redirect the user (or open a new window) to the URL below with your `client_id`, the user's email, one of your registered callback URLs and a `state` value of your choice. CogniFit asks the user to log in and to authorise the association with your account; when they accept, the browser is redirected to `callback_url` with the `user_token` and your `state`.\n\nThis endpoint makes an HTTP GET request to authenticate a user. The request should be made to https://api.cognifit.com/user-authenticate and include the query parameters client_id, user_email, callback_url, and state.\n\nIf the user already exists in CogniFit, their account can be associated. Redirect the user to this  \nend point. If the user accepts to associate the CogniFit accout with the partner, the user_token will be sent back to the callback_url provided. The callback_url must be one of the callback urls  \ncommunicated to CogniFit when the partner was created.\n\nState parameter is a hash generated by the partner. This value will be added to the callback response.\n\n#### Request Parameters\n\n- `client_id` (query parameter) - The client ID for authentication.\n    \n- `user_email` (query parameter) - The email of the user to be authenticated.\n    \n- `callback_url` (query parameter) - The URL to which the authentication callback should be sent.\n    \n- `state` (query parameter) - The state parameter for maintaining the user's state during the authentication process.\n    \n\n#### Response\n\nThe response will either contain a user_token if the authentication is successful, or an error code and error message if there is an issue.\n\n##### Successful Response Example\n\n``` json\n{\n    \"user_token\": string\n}\n\n ```\n\n##### Error Response Example\n\n``` json\n{\n    \"error\": int,\n    \"errorMessage\": string\n}\n\n ```",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "user_email",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "sam.smith@example.com"
          },
          {
            "name": "callback_url",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "https://your-site.example/callback"
          },
          {
            "name": "state",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "CODE"
          }
        ],
        "responses": {
          "200": {
            "description": "Successful response",
            "content": {
              "application/json": {}
            }
          }
        },
        "x-cognifit-browser-url": "/user-authenticate?client_id=YOUR_CLIENT_ID&user_email=sam.smith%40example.com&callback_url=https%3A%2F%2Fyour-site.example%2Fcallback&state=CODE"
      }
    },
    "/issue-access-token": {
      "post": {
        "tags": [
          "User authentication"
        ],
        "summary": "Issue user access token",
        "operationId": "issueUserAccessToken",
        "description": "#### Issue Access Token\n\nThe `issue-access-token` endpoint is used to obtain an access token for a user. It must be sent back to CogniFit before it expires.\n\n##### Request Body\n\n- `client_id` (string): The client ID.\n    \n- `client_secret` (string): The client secret.\n    \n- `user_token` (string): The user token.\n    \n\n#### Response\n\nThe response will either contain a access_token if the authentication is successful, or an error code and error message if there is an issue.\n\n##### Successful Response Example\n\n``` json\n{\n    \"access_token\": string,\n    \"token_type\": string,\n    \"expires\": timestamp,\n    \"expires_in\": time_seconds\n}\n\n ```\n\n##### Error Response Example\n\n``` json\n{\n    \"error\": int,\n    \"errorMessage\": string\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN"
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "access_token": "RJHAc38X4yGiKgD1kBr******",
                      "token_type": "Bearer",
                      "expires": 1708526400,
                      "expires_in": 3600
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1100,
                      "errorMessage": "Incorrect data"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/partner/{clientHash}": {
      "get": {
        "tags": [
          "Launch activities"
        ],
        "summary": "Launch CogniFit for a user",
        "operationId": "launchCogniFit",
        "description": "**Prefer the [JavaScript SDK](https://www.npmjs.com/package/@cognifit/launcher-js-sdk)** (or the Android and iOS SDKs) to show CogniFit inside your own interface: they embed the activity, report events and results back to your code and handle the session end. This URL is the alternative when you cannot embed the SDK, for example to open CogniFit in a new tab or window from a server-rendered page.\n\nThis endpoint is **not an API call from your server**: it is the page that opens CogniFit for a user in the browser. After obtaining an `access_token` with [Issue user access token](#tag/user-authentication/POST/issue-access-token), redirect the user (or open a new window or webview) to one of the URLs below with your `client_hash` in the path, your `client_id` and the access token in `user_token`. Without `setting` the user lands on their CogniFit home; with `setting` CogniFit opens directly the assessment, training or games you choose (keys from the [Catalog](#tag/cognitive-assessments)). When the user finishes, the browser is redirected to your callback URL (the optional `callback_url` parameter, or the default one of your account) with `status` (`completed`, `aborted` or `loginError`) and the lists of activities to do and done.\n\n## Use access token to access CogniFit\n\n##### Use access token to access CogniFit\n\nAfter obtaining a user access token, it must be used before it  \nexpires in request. Send the access token to this endpoint using one of  \nthe following **endpoint domain**:\n\n1. To the partner landing page in CogniFit: [https://www.cognifit.com/partner/{client_hash}](https://www.cognifit.com/partner/%7Bclient_hash%7D)\n    \n2. To CogniFit app using the schema: CognifitPartner://login\n    \n\nniFit before it expires.\n\n###### Request Body\n\n- `client_id` (string): The client ID.\n    \n- `client_hash` (string): The client hash.\n    \n- `user_token` (string): The user token.\n    \n- `callback_url` (string): Callback url.\n    \n\n##### Response\n\nRedirection to CogniFit platform automatic login account\n\n---\n\n## Set training program\n\n> Endpoint domain: After obtaining a user access token, it must be used before it expires in request: \n  \n\n1. To the partner landing page in CogniFit: [https://www.cognifit.com/partner/{client_url_hash}](https://www.cognifit.com/partner/%7Bclient_url_hash%7D)\n    \n2. To CogniFit app using the schema: CognifitPartner://login\n    \n\n**Parameters**: the domain of this endpoint is [www.cognifit.com](http://www.cognifit.com)\n\n1\\. client_id\n\n2\\. client_hash\n\n3\\. user_token (access token)\n\n4\\. callback_url\n\n5\\. settings\n\n**Response**: Users will do every set task and will be redirected back to partner callback with the following parameters:  \n\\+ status = “completed”, “aborted” or “loginError”  \n\\+ tasks List of tasks to do  \n\\+ tasksDone List of tasks done\n\n\\+ trainings List of trainings to do  \n\\+ trainingsDone List of trainings done  \n\\+ assessments List of assessments to do  \n\\+ assessmentsDone List of assessments done  \n\\+ user_token\n\n---\n\n## Set tasks program\n\n> Endpoint domain: After obtaining a user access token, it must be used before it expires in request: \n  \n\n1. To the partner landing page in CogniFit: [https://www.cognifit.com/partner/{client_url_hash}](https://www.cognifit.com/partner/%7Bclient_url_hash%7D)\n    \n2. To CogniFit app using the schema: CognifitPartner://login\n    \n\n**Parameters**: the domain of this endpoint is [www.cognifit.com](http://www.cognifit.com)\n\n1\\. client_id\n\n2\\. client_hash\n\n3\\. user_token (access token)\n\n4\\. callback_url\n\n5\\. settings\n\n**Response**: Users will do every set task and will be redirected back to partner callback with the following parameters:  \n\\+ status = “completed”, “aborted” or “loginError”  \n\\+ tasks List of tasks to do  \n\\+ tasksDone List of tasks done\n\n\\+ trainings List of trainings to do  \n\\+ trainingsDone List of trainings done  \n\\+ assessments List of assessments to do  \n\\+ assessmentsDone List of assessments done  \n\\+ user_token",
        "parameters": [
          {
            "name": "clientHash",
            "in": "path",
            "required": true,
            "schema": {
              "type": "string",
              "example": "YOUR_CLIENT_HASH"
            },
            "description": "Your `client_hash`, from the API credentials section of the Developer Platform."
          },
          {
            "name": "client_id",
            "in": "query",
            "required": true,
            "schema": {
              "type": "string",
              "example": "YOUR_CLIENT_ID"
            },
            "description": "Your `client_id`."
          },
          {
            "name": "user_token",
            "in": "query",
            "required": true,
            "schema": {
              "type": "string",
              "example": "USER_ACCESS_TOKEN"
            },
            "description": "The **access token** of the user, obtained by your server with [Issue user access token](#tag/user-authentication/POST/issue-access-token). Despite the name, this is not the permanent `user_token` of the user."
          },
          {
            "name": "callback_url",
            "in": "query",
            "required": false,
            "schema": {
              "type": "string",
              "example": "https://your-site.example/callback"
            },
            "description": "Where the user is sent back when the activity ends (or when the login fails). Must be one of the callback URLs registered for your account (Developer Platform or [Configuration](#tag/configuration) endpoints). When omitted, the default callback URL of your account is used.\n\nCogniFit appends these query parameters to it: `status` (`completed`, `aborted` or `loginError`), `user_token`, and the lists `tasks`, `tasksDone`, `trainings`, `trainingsDone`, `assessments` and `assessmentsDone`."
          },
          {
            "name": "setting[0][type]",
            "in": "query",
            "required": false,
            "schema": {
              "type": "string",
              "enum": [
                "assessment",
                "training"
              ],
              "example": "assessment"
            },
            "description": "Open a specific assessment or training instead of the CogniFit home. Use together with `setting[0][key]`."
          },
          {
            "name": "setting[0][key]",
            "in": "query",
            "required": false,
            "schema": {
              "type": "string",
              "example": "PREOP_CAB_ASSESSMENT"
            },
            "description": "Key of the assessment or training to open, from the [Catalog](#tag/cognitive-assessments)."
          },
          {
            "name": "setting[tasks][]",
            "in": "query",
            "required": false,
            "schema": {
              "type": "string",
              "example": "MAHJONG"
            },
            "description": "Open a list of games: repeat the parameter once per game key, from [Brain games](#tag/brain-games)."
          }
        ],
        "responses": {
          "200": {
            "description": "Successful response",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {}
              }
            }
          }
        },
        "x-cognifit-browser-url": [
          {
            "title": "Open CogniFit (the user chooses the activity)",
            "url": "/partner/YOUR_CLIENT_HASH?client_id=YOUR_CLIENT_ID&user_token=USER_ACCESS_TOKEN"
          },
          {
            "title": "Open a specific assessment or training",
            "url": "/partner/YOUR_CLIENT_HASH?client_id=YOUR_CLIENT_ID&user_token=USER_ACCESS_TOKEN&setting[0][type]=assessment&setting[0][key]=PREOP_CAB_ASSESSMENT"
          },
          {
            "title": "Open a list of games",
            "url": "/partner/YOUR_CLIENT_HASH?client_id=YOUR_CLIENT_ID&user_token=USER_ACCESS_TOKEN&setting[tasks][]=MAHJONG&setting[tasks][]=WORDS_BIRDS"
          }
        ]
      }
    },
    "/update-user": {
      "post": {
        "tags": [
          "User manager"
        ],
        "summary": "Update user",
        "operationId": "updateUser",
        "description": "Updates user account information.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "user_name": "Sam",
                  "user_lastname": "Smith",
                  "user_email": "sam.smith@example.com",
                  "user_password": "xxxxxx",
                  "user_birthday": "1999-07-03",
                  "user_sex": 1,
                  "user_locale": "en"
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "success": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1105,
                      "errorMessage": "Incorrect user email"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/patient/deactivate": {
      "post": {
        "tags": [
          "User manager"
        ],
        "summary": "Deactivation user",
        "operationId": "deactivationUser",
        "description": "Allows to deactivate users and free their licenses. As long as users are deactivated, their cognitive  \ninformation can not be reached nor can they log in CogniFit.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN"
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "result": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1403,
                      "errorMessage": "User already deactivated"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/patient/activate": {
      "post": {
        "tags": [
          "User manager"
        ],
        "summary": "Activation user",
        "operationId": "activationUser",
        "description": "If a user was previously deactivated, this method will set it  \nto activated. Users need to be activated to log in CogniFit. Activate a  \nuser is not allocating any license or program to that user.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN"
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "result": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1401,
                      "errorMessage": "User already active"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/subscription/set": {
      "post": {
        "tags": [
          "User manager"
        ],
        "summary": "User grant training subscription",
        "operationId": "userGrantTrainingSubscription",
        "description": "Allows to activate monthly recurring subscriptions for users.  \nUser will have access to all training programs and all games. By  \ndefault, the personalised training will be set as training program.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN"
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "result": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 2000,
                      "errorMessage": "Not enough licenses"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/subscription/remove": {
      "post": {
        "tags": [
          "User manager"
        ],
        "summary": "User cancel training subscription",
        "operationId": "userCancelTrainingSubscription",
        "description": "Allows to deactivate monthly recurring subscriptions for users.  \nUser will have access until the end of his subscription period. After  \nthat subscription will not be renewed and user will not have anymore  \naccess to trainings and games.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN"
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "result": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1310,
                      "errorMessage": "No active subscription"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/delete-user": {
      "delete": {
        "tags": [
          "User manager"
        ],
        "summary": "User account deletion",
        "operationId": "userAccountDeletion",
        "description": "Allows to delete user accounts. User data would be removed.  \nUser would not be able to access CogniFit anymore with this account. The  \npartner would not be able to access user data. Partners are only able  \nto delete accounts created by them.",
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "result": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1230,
                      "errorMessage": "Missing parameters"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/get-users-list": {
      "post": {
        "tags": [
          "User manager"
        ],
        "summary": "User list",
        "operationId": "userListServerServer",
        "description": "Get the list of your active users with active training licenses and allocated assessment licenses.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "initial_value": 0,
                  "total_points": 50
                }
              }
            }
          }
        },
        "parameters": [
          {
            "name": "Content-Type",
            "in": "header",
            "schema": {
              "type": "string"
            },
            "example": "application/json"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "result": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1310,
                      "errorMessage": "No active subscription"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/skills": {
      "get": {
        "tags": [
          "Cognitive skills"
        ],
        "summary": "Skills list",
        "operationId": "skillsList",
        "description": "List of cognitive skills measured and trained by CogniFit.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "es"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "AUDITORY_PERCEPTION",
                    "assets": {
                      "titles": {
                        "en": "Auditory perception",
                        "es": "Percepción Auditiva"
                      },
                      "descriptions": {
                        "en": "Auditory perception is the ability to perceive and understand sounds and the differences between sounds. This is extremely important for language, as spoken words are understood based on their different tones. The ability to distinguish between foreground and background noises is also important to be able to focus on key sounds and ignore those that are unimportant, as to not be overwhelmed by the vast amount of noise.",
                        "es": "La Percepción Auditiva es la capacidad de percibir y comprender los diferentes sonidos. Es una habilidad importante para el lenguaje, puesto que es la base para entender las palabras habladas. La discriminación entre los sonidos en primer plano y los de fondo nos permite ser capaces de concentrarnos en los sonidos importantes e ignorar los ruidos irrelevantes. Sin esta capacidad, el cerebro se saturaría por exceso de información sonora."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/AUDITORY_PERCEPTION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_AUDITORY_PERCEPTION"
                      }
                    }
                  },
                  {
                    "key": "AUDITORY_SHORT_TERM_MEMORY",
                    "assets": {
                      "titles": {
                        "en": "Phonological Short-term Memory",
                        "es": "Memoria fonológica a corto plazo"
                      },
                      "descriptions": {
                        "en": "Phonological Short-term Memory is the ability to remember phonological information over a brief period of time (in the order of seconds). We use this type of memory when we repeat a telephone number in our head in order to dial it on our phone. ",
                        "es": "La Memoria Fonológica a Corto plazo es la capacidad de recordar la información fonológica durante un breve periodo de tiempo (varios segundos). Empleamos este tipo de memoria cuando repetimos mentalmente un número de teléfono para marcarlo."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/AUDITORY_SHORT_TERM_MEMORY.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_AUDITORY_SHORT_TERM_MEMORY"
                      }
                    }
                  },
                  {
                    "key": "CONTEXTUALIZED_MEMORY",
                    "assets": {
                      "titles": {
                        "en": "Contextual Memory",
                        "es": "Memoria contextual"
                      },
                      "descriptions": {
                        "en": "Contextual Memory is the conscious recall of the source and circumstances of a specific memory. Such recall may include time, place, people, emotion or any other contextual information related to a memory event. Partial or erroneous encoding of the contextual details of an event while it happens may occur due to time constraints, high levels of stress, distractions or poor information processing skills. For example, you hear a song and, although new to you, it sounds familiar. You try to remember when and where you heard it before. You search your memory and remember that you first heard it on the radio, three days ago, as you were driving to the supermarket with your daughter. You also remember that, although you liked the song, your daughter impatiently turned off the radio.<br /><br /><b>Example:</b> Somebody tells you a story and you realize that you heard it before. You think about it and remember that you heard it on a rainy afternoon from your grandmother several years ago.<br /><br /><b>Example:</b> You know that your friend's daughter has moved to France. You want to remember where in France. You search your memory and remember that it is Toulouse and that you learnt about it from a farewell e-mail that she sent you and all her acquaintances a year ago.",
                        "es": "La Memoria Contextual es la habilidad de memorizar y discriminar la fuente real de un recuerdo específico. El recuerdo puede incluir tiempo, lugar, personas, emoción o cualquier otra información contextual relacionada con un recuerdo. La codificación parcial o errónea de los datos contextuales de un evento, mientras que éste sucede, puede darse a limitaciones de tiempo, a altos niveles de estrés, distracciones o a la falta de las habilidades de procesamiento de la información.<br /><br /><b>Ejemplo:</b> Alguien te cuenta una historia y te das cuenta que ya la habías oído antes. Piensas en ello y recuerdas que te la contó tu abuela hace varios años."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/CONTEXTUALIZED_MEMORY.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_CONTEXTUALIZED_MEMORY"
                      }
                    }
                  },
                  {
                    "key": "DIVIDED_ATTENTION",
                    "assets": {
                      "titles": {
                        "en": "Divided Attention",
                        "es": "Atención dividida"
                      },
                      "descriptions": {
                        "en": "Divided Attention is the ability to successfully execute more than one action at a time, while paying attention to two or more channels of information/modalities. When people perform a number of tasks in parallel, they must divide their attention, which may weaken performance. Studies suggest that with practice, we can better perform several tasks at a time.<br /><br />Daily life often demands that we divide our attention. While driving, we may be listening to the radio while paying attention to the road. Simultaneously, we must monitor ourselves and the actions of others to plan our next step. If divided attention declines, our chances of handling two different tasks at once, say, preparing a meal and talking on the phone, will suffer.<br /><br /><b>Example:</b> You gladly agreed to give a colleague a ride home. As he is eager to discuss office gossip with you, you divide your attention between the highway and a story about the new up-and-coming star at Human Resources.<br /><br /><b>Example:</b> You are at a meeting, listening to your colleague's presentation. Your turn to speak is next and, as you are listening, you are also rapidly reviewing your notes. You might decide to divide your attention so that listening to your colleague is of primary importance and checking your notes is of secondary importance. Training of attention increases the amount of attentional resources available for information processing so that both tasks can be carried out simultaneously.",
                        "es": "La atención dividida es la capacidad de ejecutar con éxito más de una acción a la vez, prestando atención a dos o más canales de información. Cuando se realiza una serie de tareas en paralelo, es necesario dividir la atención, lo que puede debilitar el rendimiento. Los estudios sugieren que con la práctica se puede mejorar la capacidad para realizar varias tareas a la vez.<br /><br /><b>Ejemplo:</b> Cuando conducimos podemos estar escuchando la radio mientras, a la vez, prestamos atención a la carretera. Al mismo tiempo, tenemos que estar atentos a lo que hacemos y a lo que hacen las demás personas dentro o fuera de la carretera, para garantizar una conducción segura."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/DIVIDED_ATTENTION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_DIVIDED_ATTENTION"
                      }
                    }
                  },
                  {
                    "key": "ESTIMATION",
                    "assets": {
                      "titles": {
                        "en": "Estimation",
                        "es": "Estimación"
                      },
                      "descriptions": {
                        "en": "Estimation (distance, speed, time) is the capacity to estimate an object's future location based on its current speed and distance.<br /><br /><b>Example:</b> When driving your car, you try to merge onto the highway into the right lane. You are required to properly evaluate your speed compared to other vehicles moving from the left lane to the right lane. You must ensure that other vehicles will not have to swerve or slow down abruptly.",
                        "es": "Estimación (distancia, velocidad, tiempo) es la capacidad para estimar la futura ubicación de un objeto en función de su velocidad y su distancia actuales.<br /><br /><b>Ejemplo:</b> Al conducir su coche, intenta incorporarse a la autopista por el carril de la derecha. Usted tiene la obligación de evaluar adecuadamente desde el carril izquierdo su velocidad en comparación con la de otros vehículos en movimiento en el carril derecho. Debe asegurarse de que otros vehículos no tendrán que virar o frenar bruscamente."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/ESTIMATION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_ESTIMATION"
                      }
                    }
                  },
                  {
                    "key": "EYE_HAND_COORDINATION",
                    "assets": {
                      "titles": {
                        "en": "Hand-eye Coordination",
                        "es": "Coordinación ojo-mano"
                      },
                      "descriptions": {
                        "en": "Hand-eye Coordination is the level of sensitivity with which the hand and eye are synchronized. This ability uses the eyes to direct attention and the hands to execute a task. It is a complex skill, as we must guide our hand movements according to visual stimuli and feedback.<br /><br />Hand-eye coordination is utilized in many daily activities. Without it, we would be unable to perform simple tasks like writing, cooking, moving objects, typing, or performing nearly every function of daily life.<br /><br /><b>Example:</b> Realizing you are in need of cash, you drive to the nearest ATM machine. There, your brain coordinates between your eyes and hand so you can successfully insert the magnetic card, punch in the secret code, and extract the money.<br /><br /><b>Example:</b> Driving requires uninterrupted hand-eye coordination. Based on the road-related information relayed by the eyes, the hands constantly act upon the wheel. Hitting nails, fitting a key to a lock closing buttons, knitting, weaving, sewing and writing are other activities which require hand-eye coordination.",
                        "es": "La Coordinación ojo-mano es el nivel de sensibilidad con la que se sincronizan la mano y el ojo. Esta habilidad usa los ojos para dirigir la atención y las manos para ejecutar una tarea determinada. Es una habilidad compleja, ya que debe guiar los movimientos de nuestra mano de acuerdo a los estímulos visuales y de retroalimentación.<br />La Coordinación ojo-mano se utiliza en muchas actividades diarias. Sin ella, seríamos incapaces de realizar tareas simples como escribir, cocinar, mover objetos... y prácticamente casi todas las actividades de nuestro día a día.<br /><br /><b>Ejemplo:</b> Al darte cuenta de que necesitas dinero en efectivo, vas al cajero automático más cercano. Allí, el cerebro coordina los ojos y las manos para poder insertar la tarjeta de crédito, teclear la clave y sacar el dinero."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/EYE_HAND_COORDINATION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_EYE_HAND_COORDINATION"
                      }
                    }
                  },
                  {
                    "key": "FOCUS_ATTENTION",
                    "assets": {
                      "titles": {
                        "en": "Focused Attention",
                        "es": "Atención Focalizada"
                      },
                      "descriptions": {
                        "en": "Focus is the ability to sort different visual and auditory stimuli so as to prioritize actions. It often requires ignoring certain irrelevant information in order to successfully allocate attention to another. This ability is developed through the years and is action-specific.<br /><br /><b>Example:</b> One of the most interesting manifestations of this ability is \"The Cocktail Party effect\": have you ever stood in a room full of people chatting and suddenly noticed someone discussing your name. This ability to sort out certain information from other irrelevant ones is the ability to focus.",
                        "es": "La atención focalizada es la capacidad para centrar nuestro foco atencional en un estímulo objetivo, independientemente del tiempo que dure dicha fijación. La atención focalizada nos permite detectar rápidamente estímulos relevantes, tanto externos, como internos.<br /><br /><b>Ejemplo:</b> Una de las manifestaciones más interesantes de esta capacidad es el efecto \"Cocktail Party\": ¿Alguna vez has estado en una habitación llena de gente hablando y de repente te has dado cuenta de que alguien mencionó tu nombre? Esta habilidad para distinguir cierta información relevante de otra que no lo es, es la atención focalizada."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/FOCUS_ATTENTION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_FOCUS_ATTENTION"
                      }
                    }
                  },
                  {
                    "key": "INHIBITION",
                    "assets": {
                      "titles": {
                        "en": "Inhibition",
                        "es": "Inhibición"
                      },
                      "descriptions": {
                        "en": "Inhibition is the ability to ignore irrelevant stimuli or suppress irrelevant reactions while performing a task.<br /><br />Inhibition includes the deliberate prevention of an act, behavior or response, when it is not desirable. At work, for example, we must sometimes ignore our co-workers' conversations and focus our attention on our own tasks. Training this ability helps us concentrate on relevant activities while ignoring disturbing stimuli. It will enable you, for example, to write a letter while the television is on.<br /><br /><b>Example:</b> Has someone close to you recently changed his home phone number? If so, you know that you needed to inhibit the action of dialing the old phone number after the change.<br /><br /><b>Example:</b> As soon as you notice that a green light has changed to a red light you quickly inhibit the action of using the accelerator and, instead press the brakes.",
                        "es": "La inhibición es la capacidad de ignorar los estímulos irrelevantes o suprimir las reacciones irrelevantes en el desempeño de una tarea.<br /><br />La inhibición supone la anulación deliberada de un acto, comportamiento o respuesta, cuando éstos no son deseables. En el trabajo, por ejemplo, a veces tenemos que ignorar las conversaciones de nuestros compañeros para concentrarnos en nuestras propias tareas. El entrenamiento de esta capacidad nos ayuda a concentrarnos en las actividades relevantes sin tener en cuenta los estímulos perturbadores. Esto te permitirá, por ejemplo, escribir una carta mientras la televisión está encendida.<br /><br /><b>Ejemplo:</b> Tan pronto como te das cuenta de que la luz verde del semáforo ha cambiado a rojo, debes inhibir la acción de acelerar y, en lugar de eso, presionas los frenos."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/INHIBITION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_INHIBITION"
                      }
                    }
                  },
                  {
                    "key": "NAMING",
                    "assets": {
                      "titles": {
                        "en": "Naming",
                        "es": "Denominación"
                      },
                      "descriptions": {
                        "en": "Naming is the ability to retrieve a word from our semantic lexicon and is considered to be a basic ability and developmental skill. Throughout our lives, we learn the names of the objects and people around us. Good naming requires strong memory storage and retrieval. It is easier to retrieve familiar and common words than uncommon ones. We need intact naming ability to express ourselves clearly.<br /><br />Examples of naming include trying to remember a person's or object's name, or finding the appropriate answer for a crossword puzzle. Training your naming ability will activate your lexicon and prevent you from forgetting words.<br /><br /><b>Example:</b> You walk down the street and see someone who went to high school with you. You struggle a bit to remember his name. When it finally pops into your head, you approach him and catch up on recent news.<br /><br /><b>Example:</b> You are giving directions to someone and suddenly you cannot remember the name of a nearby and well-known street which he must cross.",
                        "es": "La Denominación es la capacidad de recuperar una palabra de nuestro léxico semántico. Se considera que es una capacidad básica y una habilidad de desarrollo. A lo largo de nuestras vidas, nos enteramos de los nombres de los objetos y las personas que nos rodean. Para una buena capacidad para la Denominación es preciso contar con un almacenamiento sólido para recordar y recuperar la información requerida. Es más fácil recuperar palabras y expresiones comunes que las que nos resultan extrañas. Necesitamos nuestra capacidad de denominación intacta para expresarnos con claridad. <br /><br /><b>Ejemplo:</b> Estás caminando por la calle y ves a alguien que fue al instituto contigo. Luchas un poco para recordar su nombre. Cuando finalmente te viene a la cabeza, te acercas a él y os ponéis al día."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/NAMING.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_NAMING"
                      }
                    }
                  },
                  {
                    "key": "PLANNING",
                    "assets": {
                      "titles": {
                        "en": "Planning",
                        "es": "Planificación"
                      },
                      "descriptions": {
                        "en": "Planning is the ability to \"think ahead\", to mentally anticipate the correct way to execute a task.<br /><br />This ability involves selecting the activities required to achieve a goal, deciding on their appropriate order, and creating a plan. It necessitates approaching the issue at hand, bringing to it appropriate knowledge, choosing specific actions and allocating cognitive resources. When setting up the day's schedule, we must consider the tasks that need to be done, where we must go, task priorities and the time required to complete each task. Planning demands creativity that activates the brain and helps to maintain cognitive resources. It reduces cognitive decline that can result in lost time and energy. Decreased planning ability will make things difficult when, for example, you arrange a gathering that involves sending invitations, making phone calls and buying food.<br /><br /><b>Example:</b> Your day is going to be hectic: between work, the bank, the gym and the family dinner, you plan everything on your schedule and get it all done.",
                        "es": "La Planificación es la capacidad para \"pensar en el futuro\", de anticipar mentalmente la forma correcta de ejecutar una tarea.<br /><br />Esta capacidad incluye la selección de las actividades necesarias para alcanzar una meta, decidir sobre el orden apropiado, y el establecimiento de un plan de acción. Al establecer la agenda del día, debemos tener en cuenta las tareas que hay que hacer, donde tenemos que ir, las prioridades de trabajo y el tiempo requerido para completar cada tarea. El deterioro de la capacidad de planificación hace que ciertas cosas nos resulten más difíciles, por ejemplo, organizar una actividad que implique el envío de invitaciones, hacer llamadas telefónicas y comprar alimentos.<br /><br /><b>Ejemplo:</b> Tu día va a ser agitado: entre el trabajo, el banco, el gimnasio y la cena familiar, tendrás que planear todo su horario para poder hacer todo."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/PLANNING.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_PLANNING"
                      }
                    }
                  },
                  {
                    "key": "PROCESSING_SPEED",
                    "assets": {
                      "titles": {
                        "en": "Processing Speed",
                        "es": "Velocidad de procesamiento"
                      },
                      "descriptions": {
                        "en": "Processing Speed involves the ability to fluently perform easy or over-learned tasks. It relates to the ability to process information automatically and therefore speedily, without intentional thinking through. Faster processing speed means more efficient thinking and learning.<br /><br /><b>Example:</b> recognize simple visual patterns in visual scanning tasks, take tests that require simple decision making, perform basic arithmetic calculations, manipulating numbers or perform reasoning tasks under time pressure.",
                        "es": "La Velocidad de Procesamiento implica la capacidad de realizar con fluidez las tareas fáciles o ya aprendidas. Se refiere a la capacidad de procesar información de forma automática y por lo tanto, rápidamente, sin pensar conscientemente en ella. Cuanta mayor velocidad de procesamiento más eficientemente se pensará y aprenderá.<br /><br /><b>Ejemplo:</b> reconocer patrones visuales simples en las tareas de exploración visual, asumir las pruebas que requieren la toma de decisiones sencillas, realizar cálculos aritméticos básicos, manipular números o realizar tareas de razonamiento bajo presión."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/PROCESSING_SPEED.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_PROCESSING_SPEED"
                      }
                    }
                  },
                  {
                    "key": "RECOGNITION",
                    "assets": {
                      "titles": {
                        "en": "Recognition",
                        "es": "Reconocimiento"
                      },
                      "descriptions": {
                        "en": "Recognition is the ability to retrieve information from the past and to recognize certain events, places or other information. It is a key process of memory along with encoding and storage. It is also serve as your capacity to recognize objects around you.<br /><br /><b>Example:</b> In daily life, there a many different type of chairs (wheels, 4-leg, leather) but still you can recognize immediately that this is a chair even if it is the first time that you see the model.",
                        "es": "El Reconocimiento es la capacidad de recuperar información del pasado y reconocer ciertos acontecimientos, lugares o información de otra índole. Es un proceso clave de la memoria junto con la codificación y almacenamiento. También se sirve de tu capacidad para reconocer objetos a tu alrededor.<br /><br /><b>Ejemplo:</b> En el día a día, puedes ver muchos tipos diferentes de sillas (de ruedas, de cuero....), pero cuando veas una reconocerás de inmediato que se trata de una silla, incluso si es la primera vez que ves ese modelo en concreto."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/RECOGNITION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_RECOGNITION"
                      }
                    }
                  },
                  {
                    "key": "RESPONSE_TIME",
                    "assets": {
                      "titles": {
                        "en": "Response Time ",
                        "es": "Tiempo de respuesta"
                      },
                      "descriptions": {
                        "en": "Response Time is the ability to perceive and process a simple stimulus and respond to it. All actions are affected by our processing speed. Longer response time means poorer execution of various actions, even simple ones. For example, when driving, you may suddenly need to step on the brakes to avoid a collision.<br /><br />Every millisecond of response time is crucial. For this reason, regular practice, on the level of milliseconds, is of utmost importance.<br /><br /><b>Example:</b> While driving, the car in front of you brakes suddenly. To avoid a collision, you need to respond quickly by slamming on the brakes.",
                        "es": "El Tiempo de Respuesta es la capacidad de percibir y procesar un estímulo simple y responder a él. Todas las acciones se ven afectadas por nuestra velocidad de procesamiento. Un mayor tiempo de respuesta se traduce en una pobre ejecución de nuestras acciones, incluso las más simples. Por ejemplo, al conducir, de repente puedes tener que pisar el freno para evitar una colisión.<br /><br />Cada milésima de segundo del tiempo de respuesta es crucial. Por esta razón, la práctica habitual, a nivel de milisegundos, es de suma importancia.<br /><br /><b>Ejemplo:</b> Mientras estás conduciendo, el coche de delante frena de repente. Para evitar una colisión, necesitas responder rápidamente y pisar los frenos."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/RESPONSE_TIME.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_RESPONSE_TIME"
                      }
                    }
                  },
                  {
                    "key": "SHIFTING",
                    "assets": {
                      "titles": {
                        "en": "Shifting ",
                        "es": "Flexibilidad Cognitiva"
                      },
                      "descriptions": {
                        "en": "Shifting is a mental process during which people redirect their focused attention from one channel of information to another as quickly as possible or change the course of their actions while maintaining accurate performance.<br /><br />Shifting can be initiated consciously or unconsciously by a stimulus in our surroundings or by habit. For example, while talking on the phone, we may have to switch to preventing a small grandchild from touching a sharp object. Many older people encounter shifting problems; they may find it difficult and frustrating to try to change their thinking, routines or actions. Those who do not train their shifting ability may have problems changing undesirable habits.<br /><br /><b>Example:</b> You are babysitting your new-born grandchild. He is sound asleep and you take the time to read an interesting article in today's paper. You immediately shift your attention when you hear the baby cry, and rush over to attend to his needs.",
                        "es": "La flexibilidad cognitiva es la capacidad que tiene nuestro cerebro para adaptar nuestra conducta y pensamiento a situaciones novedosas, cambiantes o inesperadas.<br /><br />La flexibilidad cognitiva es la capacidad de darnos cuenta de que lo que estamos haciendo no funciona, o ha dejado de funcionar y, por tanto, debemos reajustar nuestra conducta, pensamiento y opiniones para adaptarnos al entorno y a las nuevas situaciones. <br /><br /><b>Ejemplo:</b> Si tus amigos y tú tenéis un plan que os apetece mucho llevar a cabo, pero debéis cancelarlo debido a una tormenta, una buena flexibilidad cognitiva os permitirá adaptaros al cambio de planes y preparar otra actividad."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/SHIFTING.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_SHIFTING"
                      }
                    }
                  },
                  {
                    "key": "SHORT_TERM_MEMORY",
                    "assets": {
                      "titles": {
                        "en": "Short-term Memory",
                        "es": "Memoria a corto plazo"
                      },
                      "descriptions": {
                        "en": "Short-term memory is the ability to hold a small amount of information in a readily, available state for a short period of time. Usually the duration and the capacity to retrieve a short-term memory is just for a few seconds. Working memory should be distinguished from short-term memory as it refers to the structures and processes that are used to store and retrieve information in the short-term.<br /><br /><b>Example:</b> A famous example is that we have at best the capacity to remember 7 ± 2 elements at all time in our short-term memory.",
                        "es": "La Memoria a Corto Plazo es la capacidad de mantener fácilmente una pequeña cantidad de información, disponible durante un corto periodo de tiempo. Por lo general, la duración y la capacidad de recuperar un recuerdo a corto plazo es de tan sólo unos pocos segundos. La memoria de trabajo debe distinguirse de la memoria a corto plazo, ya que se refiere a las estructuras y procesos que se utilizan para almacenar y recuperar información a corto plazo.<br /><br /><b>Ejemplo:</b> Es comúnmente aceptado que somos capaces de almacenar 7 ± 2 elementos en nuestra memoria a corto plazo."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/SHORT_TERM_MEMORY.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_SHORT_TERM_MEMORY"
                      }
                    }
                  },
                  {
                    "key": "SPATIAL_PERCEPTION",
                    "assets": {
                      "titles": {
                        "en": "Spatial Perception",
                        "es": "Percepción espacial"
                      },
                      "descriptions": {
                        "en": "Spatial Perception is the ability to evaluate how things are arranged in space, and investigate their relations in the environment. Good spatial perception allows us to grasp the arrangement of our surroundings and our relationship to them. It keeps us from constantly colliding with the objects around us. When shopping, for instance, we must perceive the \"layout\" of a department store and comprehend the position of the entrance, various departments and restrooms.<br /><br /><b>Example:</b> You decided to check out the new coffee shop in the shopping mall. Upon arriving, you take a look at the floor map, perceive the location of the desired coffee shop, and get there in time for an afternoon cappuccino.",
                        "es": "La Percepción Espacial es la capacidad de evaluar cómo están situadas las cosas en el espacio, e investigar sus relaciones con el entorno. Una buena percepción espacial nos permite comprender la disposición de nuestro entorno y nuestra relación con él. Constantemente nos previene de chocar con los objetos que nos rodean. Cuando vamos a hacer la compra, por ejemplo, debemos tener en cuenta el \"diseño\" de los grandes almacenes y comprender la posición de las entradas, los distintos departamentos y aseos.<br /><br /><b>Ejemplo:</b> Decides visitar la nueva cafetería en el centro comercial. Al llegar, echas un vistazo al plano, percibes la ubicación de la cafetería, y llegas a tiempo para un capuchino vespertino."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/SPATIAL_PERCEPTION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_SPATIAL_PERCEPTION"
                      }
                    }
                  },
                  {
                    "key": "UPDATING",
                    "assets": {
                      "titles": {
                        "en": "Updating",
                        "es": "Monitorización"
                      },
                      "descriptions": {
                        "en": "Updating is the ability to respond in a flexible and adaptive manner in order to keep up with the changes in the environment. Updating is part of a bigger structure called \"executive functions\". Executive functions are a cognitive system that controls and manages other cognitive processes. For example, during the period of road repairs you need to change your permanent route and use the new route until the repairs are finished.<br /><br /><b>Example:</b> For security reasons, you have to update your online passwords from time to time. When doing so, you have to update this information in your memory in order to successfully log in to your e-mail or bank account the next time.",
                        "es": "La monitorización es la capacidad para supervisar la conducta que llevamos a cabo y asegurarnos de que cumple el plan de acción preparado. Nos permite asegurarnos de que nuestra conducta sigue siendo adaptada a las circunstancias. Cuando detectamos que nos hemos desviado del plan, hemos de corregirlo. <br /><br /><b>Ejemplo:</b> Si un informático está escribiendo un código, es importante que lo revise y detecte si lo está haciendo bien o si ha cometido algún error."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/UPDATING.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_UPDATING"
                      }
                    }
                  },
                  {
                    "key": "VISUAL_MEMORY",
                    "assets": {
                      "titles": {
                        "en": "Non-verbal Memory",
                        "es": "Memoria no verbal"
                      },
                      "descriptions": {
                        "en": "Non-verbal Memory is the ability to store and retrieve information which are non-verbal by nature. While verbal memory is memory encoded in language, non-verbal memory is memory for events and information that are not encoded in language. Verbal memory tends to be impaired by damage to language centers of the brain, typically in the left hemisphere. Non-verbal memory may be relatively impaired by damage to the right hemisphere.<br /><br /><b>Example:</b> The scent of a perfume can trigger a non-verbal memory of an event of your past that you associate with that particular scent.",
                        "es": "La Memoria no Verbal es la capacidad de almacenar y recuperar representaciones temporales de información visual, olfativa y espacial, asumiendo un rol importante en la orientación espacial y en la solución de problemas situacionales. La memoria verbal tiende a verse afectada por el daño a los centros del lenguaje del cerebro, por lo general en el hemisferio izquierdo. La no verbal puede ser relativamente afectada por un daño en el hemisferio derecho.<br /><br /><b>Ejemplo:</b> El olor de un perfume puede desencadenar un recuerdo no-verbal de un evento de tu pasado que asocias con ese olor particular."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/VISUAL_MEMORY.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_VISUAL_MEMORY"
                      }
                    }
                  },
                  {
                    "key": "VISUAL_PERCEPTION",
                    "assets": {
                      "titles": {
                        "en": "Visual Perception",
                        "es": "Percepción visual"
                      },
                      "descriptions": {
                        "en": "Visual Perception is the ability to interpret information from the effects of visible light reaching the eye. The resulting perception is also known as eyesight, sight, or vision. We see images as a whole rather than in parts. However, images can be broken down into their visual elements: line, shape, texture, and color. These elements are to images as grammar is to language. Together these elements allow our eyes to see full images and our brain to recognize them.<br /><br /><b>Example:</b> You walk down a street looking at a bus on the street. As you approach the bus, its image on the retina of your eye gets larger and larger. Certain proportions change also. Yet, your brain does not interpret these changes as real changes in the bus itself. It continues to \"see\" the bus as the same object no matter how close or how far you are from it.",
                        "es": "La Percepción Visual es la capacidad para interpretar la información que llega a nuestros ojos a través de los efectos de la luz. La percepción resultante es también conocida como vista o visión. Vemos imágenes en su conjunto y no en partes. Sin embargo, las imágenes se pueden descomponer en diferentes elementos visuales: línea, forma, textura y color. Estos elementos son para las imágenes como es la gramática para el lenguaje. Juntos, estos elementos permiten a nuestros ojos ver las imágenes completas y a nuestro cerebro reconocerlas.<br /><br /><b>Ejemplo:</b> Caminas por una calle mirando a un autobús. A medida que te acercas a él su imagen en la retina de tu ojo se hace más y más grande. Ciertas proporciones también cambian. Sin embargo, tu cerebro no interpreta estos cambios como cambios reales en el propio autobús. Sigues \"viendo\" el autobús como el mismo objeto, no importa lo cerca o lo lejos que estés de él."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/VISUAL_PERCEPTION.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_VISUAL_PERCEPTION"
                      }
                    }
                  },
                  {
                    "key": "VISUAL_SCANNING",
                    "assets": {
                      "titles": {
                        "en": "Visual Scanning",
                        "es": "Exploración visual"
                      },
                      "descriptions": {
                        "en": "Visual Scanning is the ability to actively find relevant information in our surroundings quickly and efficiently.<br /><br />Examples of visual scanning are spotting a certain person in a crowded restaurant or finding a specific location on a map. Lack of visual scanning reduces the speed and the accuracy of our reactions and responses. For example, when driving, insufficient scanning may cause an accident or confront us with a dangerous situation. At work, it may cause us to search our desks for a specific paper for longer than necessary.<br /><br /><b>Example:</b> You are flying to Las Vegas for a vacation and you have to catch a connecting flight. Your first flight was delayed, so you barely have the time to make the connection. You scan the flight departures board, locate the departure gate, and make it just in time!",
                        "es": "La Exploración Visual es la capacidad de encontrar activamente la información pertinente en nuestro entorno, de forma rápida y eficiente.<br /><br />Es una función de la percepción visual dirigida por la atención que nos permite detectar y reconocer estímulos visuales. Existe una multitud de actividades y puestos de trabajo donde hacemos uso de nuestro escaneo visual.<br /><br /><b>Ejemplo:</b> Cuando un alumno atiende en clase, ya sea a la pizarra, a una presentación o a un libro, es importante realizar un buen rastreo visual."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/VISUAL_SCANNING.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_VISUAL_SCANNING"
                      }
                    }
                  },
                  {
                    "key": "VISUAL_SHORT_TERM_MEMORY",
                    "assets": {
                      "titles": {
                        "en": "Visual Short-term Memory",
                        "es": "Memoria visual a Corto Plazo"
                      },
                      "descriptions": {
                        "en": "Visual Short-term Memory is the ability to temporarily retain a small amount of visual information – shapes, colors, relative locations, or movement directions – active and available for a short period of time.<br /><br />Visual Short-term Memory allows discrimination between objects based on visual perception only. For example, you try to remember which vitamin pill of the several vitamins you had taken a few seconds ago.<br /><br /><b>Example:</b> While driving on a new road, you pass a sign showing the 4 next closest destinations. After a few seconds you try to remember how many miles appeared next to your destination on that sign.",
                        "es": "La Memoria Visual a Corto Plazo es la capacidad de retener temporalmente una pequeña cantidad de información visual - formas, colores, ubicaciones, o direcciones - activa y disponible por un período corto de tiempo.<br /><br />La Memoria Visual a Corto Plazo permite la discriminación entre los objetos que captamos únicamente a través de la percepción visual.<br /><br /><b>Ejemplo:</b> Mientras conduces por una carretera nueva, pasas una señal con los próximos 4 destinos más cercanos. Después de unos segundos, trata de recordar la cifra de kilómetros que aparecía en la señal junto a tu destino."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/VISUAL_SHORT_TERM_MEMORY.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_VISUAL_SHORT_TERM_MEMORY"
                      }
                    }
                  },
                  {
                    "key": "WIDTH_FIELD_VIEW",
                    "assets": {
                      "titles": {
                        "en": "Width of Field of View",
                        "es": "Campo visual"
                      },
                      "descriptions": {
                        "en": "Width of Field of View corresponds to amount of information we receive from around when looking straight ahead.<br /><br /><b>Example:</b> When driving, you do not notice a pedestrian who starts walking on the pedestrian crossing on the right of your field of view because you are looking ahead where your field of vision is narrow.",
                        "es": "El campo visual corresponde con la cantidad de información que recibimos de todo cuando se mira hacia adelante.<br /><br /><b>Ejemplo:</b> Al conducir, un amplio campo de visión te ayuda a detectar a un peatón que comienza a caminar por el paso de peatones desde uno de los extremos de tu campo de visión."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/WIDTH_FIELD_VIEW.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_WIDTH_FIELD_VIEW"
                      }
                    }
                  },
                  {
                    "key": "WORKING_MEMORY",
                    "assets": {
                      "titles": {
                        "en": "Working Memory",
                        "es": "Memoria de trabajo"
                      },
                      "descriptions": {
                        "en": "Working Memory refers to the temporary storage and manipulation of the information necessary for complex cognitive tasks such as language comprehension, learning and reasoning. Working memory, which is generally considered to have limited capacity, requires the simultaneous storage and processing of information. This ability stresses the manipulation, rather than passive maintenance, of information.<br /><br /><b>Example:</b> While at the supermarket, you realize that you left your credit card at home and that you have $50 in cash. You look at your cart and add the prices of all the items there while remembering the overall sum. You then conclude that you cannot buy anything else and move to the checkout.",
                        "es": "La Memoria de Trabajo se refiere al almacenamiento temporal y a la manipulación de la información necesaria para tareas cognitivas complejas, tales como la comprensión del lenguaje, el aprendizaje y el razonamiento. La memoria de trabajo, que generalmente se considera tiene una capacidad limitada, requiere el almacenamiento y procesamiento simultáneo de información. Esta capacidad hace hincapié en la manipulación, en lugar del mantenimiento pasivo, de la información.<br /><br /><b>Ejemplo:</b> Mientras compras supermercado, te das cuenta de que te dejaste la tarjeta de crédito en casa y que sólo tiene 50€ en efectivo. Miras a tu cesta y sumas los precios de todos los elementos a la vez que recuerdas la suma total. A continuación, llegas a la conclusión de que no puedes comprar nada más y te diriges a la caja."
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills/white/WORKING_MEMORY.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills/zodiacicon1_WORKING_MEMORY"
                      }
                    }
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/task-skills": {
      "get": {
        "tags": [
          "Cognitive skills"
        ],
        "summary": "Task skills list",
        "operationId": "taskSkillsList",
        "description": "List of task skills measured and trained by CogniFit.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "en"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "AUDITORY_COMPREHENSION_TS",
                    "assets": {
                      "titles": {
                        "en": "AUDITORY_COMPREHENSION_TS",
                        "es": "AUDITORY_COMPREHENSION_TS"
                      },
                      "descriptions": {
                        "en": "AUDITORY_COMPREHENSION_TS",
                        "es": "AUDITORY_COMPREHENSION_TS"
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills-task/white/AUDITORY_COMPREHENSION_TS.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills-task/zodiacicon1_AUDITORY_COMPREHENSION_TS"
                      }
                    }
                  },
                  {
                    "key": "AUDITORY_ESTIMATION_TS",
                    "assets": {
                      "titles": {
                        "en": "AUDITORY_ESTIMATION_TS",
                        "es": "AUDITORY_ESTIMATION_TS"
                      },
                      "descriptions": {
                        "en": "AUDITORY_ESTIMATION_TS",
                        "es": "AUDITORY_ESTIMATION_TS"
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills-task/white/AUDITORY_ESTIMATION_TS.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills-task/zodiacicon1_AUDITORY_ESTIMATION_TS"
                      }
                    }
                  },
                  {
                    "key": "ERIKSEN_FLANKER_TS",
                    "assets": {
                      "titles": {
                        "en": "ERIKSEN_FLANKER_TS",
                        "es": "ERIKSEN_FLANKER_TS"
                      },
                      "descriptions": {
                        "en": "ERIKSEN_FLANKER_TS",
                        "es": "ERIKSEN_FLANKER_TS"
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills-task/white/ERIKSEN_FLANKER_TS.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills-task/zodiacicon1_ERIKSEN_FLANKER_TS"
                      }
                    }
                  },
                  {
                    "key": "EXECUTIVE_FUNCTIONS_TS",
                    "assets": {
                      "titles": {
                        "en": "EXECUTIVE_FUNCTIONS_TS",
                        "es": "EXECUTIVE_FUNCTIONS_TS"
                      },
                      "descriptions": {
                        "en": "EXECUTIVE_FUNCTIONS_TS",
                        "es": "EXECUTIVE_FUNCTIONS_TS"
                      },
                      "images": {
                        "whiteIcon": "https://dcmc7jx5auk5b.cloudfront.net/img/v2/skills-task/white/EXECUTIVE_FUNCTIONS_TS.png",
                        "transparentIcon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/skills-task/zodiacicon1_EXECUTIVE_FUNCTIONS_TS"
                      }
                    }
                  },
                  {
                    "key": "EYE_HAND_COORDINATION_TS",
                    "assets": {
                      "titles": {
                        "en": "EYE_HAND_COORDINATION_TS",
                        "es": "EYE_HAND_COORDINATION_TS"
                      },
                      "descriptions": {
                        "en": "EYE_HAND_COORDINATION_TS",
                        "es": "EYE_HAND_COORDINATION_TS"
                      },
                      "images": {
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                      }
                    }
                  },
                  {
                    "key": "NUMBER_SIZE_CONGRUENCY_TS",
                    "assets": {
                      "titles": {
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                        "es": "NUMBER_SIZE_CONGRUENCY_TS"
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                      "descriptions": {
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                        "es": "NUMBER_SIZE_CONGRUENCY_TS"
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                    }
                  },
                  {
                    "key": "PSYCHOMOTOR_VIGILANCE_TS",
                    "assets": {
                      "titles": {
                        "en": "PSYCHOMOTOR_VIGILANCE_TS",
                        "es": "PSYCHOMOTOR_VIGILANCE_TS"
                      },
                      "descriptions": {
                        "en": "PSYCHOMOTOR_VIGILANCE_TS",
                        "es": "PSYCHOMOTOR_VIGILANCE_TS"
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                      }
                    }
                  },
                  {
                    "key": "READING_ALOUD_TS",
                    "assets": {
                      "titles": {
                        "en": "READING_ALOUD_TS",
                        "es": "READING_ALOUD_TS"
                      },
                      "descriptions": {
                        "en": "READING_ALOUD_TS",
                        "es": "READING_ALOUD_TS"
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                      "images": {
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                    }
                  },
                  {
                    "key": "READING_FLUENCY_TS",
                    "assets": {
                      "titles": {
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                        "es": "READING_FLUENCY_TS"
                      },
                      "descriptions": {
                        "en": "READING_FLUENCY_TS",
                        "es": "READING_FLUENCY_TS"
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                    }
                  },
                  {
                    "key": "SELECTIVE_ATTENTION_TS",
                    "assets": {
                      "titles": {
                        "en": "SELECTIVE_ATTENTION_TS",
                        "es": "SELECTIVE_ATTENTION_TS"
                      },
                      "descriptions": {
                        "en": "SELECTIVE_ATTENTION_TS",
                        "es": "SELECTIVE_ATTENTION_TS"
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                    }
                  },
                  {
                    "key": "SPEED_ESTIMATION_TS",
                    "assets": {
                      "titles": {
                        "en": "SPEED_ESTIMATION_TS",
                        "es": "SPEED_ESTIMATION_TS"
                      },
                      "descriptions": {
                        "en": "SPEED_ESTIMATION_TS",
                        "es": "SPEED_ESTIMATION_TS"
                      },
                      "images": {
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                    }
                  },
                  {
                    "key": "STOP_SIGNAL_TS",
                    "assets": {
                      "titles": {
                        "en": "STOP_SIGNAL_TS",
                        "es": "STOP_SIGNAL_TS"
                      },
                      "descriptions": {
                        "en": "STOP_SIGNAL_TS",
                        "es": "STOP_SIGNAL_TS"
                      },
                      "images": {
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                      }
                    }
                  },
                  {
                    "key": "SUSTAINED_ATTENTION_TS",
                    "assets": {
                      "titles": {
                        "en": "SUSTAINED_ATTENTION_TS",
                        "es": "SUSTAINED_ATTENTION_TS"
                      },
                      "descriptions": {
                        "en": "SUSTAINED_ATTENTION_TS",
                        "es": "SUSTAINED_ATTENTION_TS"
                      },
                      "images": {
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                      }
                    }
                  },
                  {
                    "key": "VERBAL_DESCRIPTION_TS",
                    "assets": {
                      "titles": {
                        "en": "VERBAL_DESCRIPTION_TS",
                        "es": "VERBAL_DESCRIPTION_TS"
                      },
                      "descriptions": {
                        "en": "VERBAL_DESCRIPTION_TS",
                        "es": "VERBAL_DESCRIPTION_TS"
                      },
                      "images": {
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                      }
                    }
                  },
                  {
                    "key": "VERBAL_FLUENCY_TS",
                    "assets": {
                      "titles": {
                        "en": "VERBAL_FLUENCY_TS",
                        "es": "VERBAL_FLUENCY_TS"
                      },
                      "descriptions": {
                        "en": "VERBAL_FLUENCY_TS",
                        "es": "VERBAL_FLUENCY_TS"
                      },
                      "images": {
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                      }
                    }
                  },
                  {
                    "key": "VERBAL_MEMORY_TS",
                    "assets": {
                      "titles": {
                        "en": "VERBAL_MEMORY_TS",
                        "es": "VERBAL_MEMORY_TS"
                      },
                      "descriptions": {
                        "en": "VERBAL_MEMORY_TS",
                        "es": "VERBAL_MEMORY_TS"
                      },
                      "images": {
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                    }
                  },
                  {
                    "key": "VISUAL_MEMORY_TS",
                    "assets": {
                      "titles": {
                        "en": "VISUAL_MEMORY_TS",
                        "es": "VISUAL_MEMORY_TS"
                      },
                      "descriptions": {
                        "en": "VISUAL_MEMORY_TS",
                        "es": "VISUAL_MEMORY_TS"
                      },
                      "images": {
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                    }
                  },
                  {
                    "key": "VISUAL_SCANNING_TS",
                    "assets": {
                      "titles": {
                        "en": "VISUAL_SCANNING_TS",
                        "es": "VISUAL_SCANNING_TS"
                      },
                      "descriptions": {
                        "en": "VISUAL_SCANNING_TS",
                        "es": "VISUAL_SCANNING_TS"
                      },
                      "images": {
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                    }
                  },
                  {
                    "key": "VOCABULARY_TS",
                    "assets": {
                      "titles": {
                        "en": "VOCABULARY_TS",
                        "es": "VOCABULARY_TS"
                      },
                      "descriptions": {
                        "en": "VOCABULARY_TS",
                        "es": "VOCABULARY_TS"
                      },
                      "images": {
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                    }
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/programs/assessments": {
      "get": {
        "tags": [
          "Cognitive assessments"
        ],
        "summary": "Assessment list",
        "operationId": "assessmentList",
        "description": "List of allowed assessment keys to use when setting a program.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "de"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "DRIVING_ASSESSMENT",
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "ESTIMATION",
                      "FOCUS_ATTENTION",
                      "PLANNING",
                      "RESPONSE_TIME",
                      "SHIFTING",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "WIDTH_FIELD_VIEW",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Driving (DAB)",
                        "es": "Batería online de evaluación cognitiva para Conductores (DAB)"
                      },
                      "descriptions": {
                        "en": "CogniFit's Driving Cognitive Assessment (DAB) is a leading professional tool that allows you to know, through digital neuropsychological tasks, whether a young person, adult or senior (healthy or with any pathology) has the necessary cognitive capacity and attitude to drive efficiently and safely. The results provided by this neuropsychological test provide relevant information that can help predict the quality of vehicle handling and identify the risk index or accident tendency (low-medium-high). Any private or professional user can easily operate this test to evaluate driving ability.  This driving test is completely digital. It is performed online and lasts approximately 30-40 minutes. At the end of the evaluation, you will automatically get a complete report of results with useful and comprehensible information about your driving ability, performance, and skills. This test provides valuable information that can help us identify whether there is cognitive impairment or deficits in important aspects involved in driving (ability to estimate distances and speeds, manual dexterity, time perception, attention, auditory and visual perception, speed or reaction time, etc.).  It is recommended to perform this neuropsychological battery when you want to predict driving ability or the capacity for vehicle handling. This test is especially useful for assessing at-risk drivers, helping to detect whether a driver will be able to drive safely. It should be noted that this driving test is not, and does not replace, the driving test, but rather explores other variables relevant to driving. Its main objective is to contribute to a low accident rate among vehicle drivers.",
                        "es": "La Evaluación Cognitiva para conductores (DAB) es una herramienta profesional líder que permite conocer, a través de tareas neuropsicológicas digitalizadas, si una persona joven, adulta o mayor (sana o con patología), tiene la capacidad cognitiva necesaria y las actitudes óptimas para realizar una conducción eficiente y segura. Los resultados que proporciona este test neuropsicológico aportan información relevante que puede ayudar a predecir la calidad de manejo del vehículo, e identificar el índice de riesgo o tendencia a la accidentalidad (bajo-medio-alto). Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de pruebas para evaluar la capacidad de conducción. Este test de conducción es totalmente digitalizado. Se realiza online, y su duración aproximada es de 30-40 minutos. Al finalizar la evaluación, se obtiene automáticamente un completo informe de resultados con información útil y totalmente comprensible sobre la capacidad, rendimiento y aptitudes de conducción. Este test proporciona información valiosa que puede ayudarnos identificar si existe deterioro cognitivo o déficits en importantes aspectos implicados en la conducción (capacidad para estimar distancias y velocidades, destreza manual, percepción del tiempo, habilidades atencionales, percepción auditiva, visual, rapidez o velocidad de reacción, etc.).Se recomienda realizar esta batería neuropsicológica cuando se quiera predecir la capacidad de conducción o el índice de la calidad del manejo del vehículo. Este test es especialmente útil para valorar a conductores de riesgo y evaluar si un conductor profesional tendrá la capacidad de realizar una conducción segura.Cabe destacar que este test de conducción de vehículos no es, ni sustituye al examen de manejo ni al psicotécnico, sino que explora otras variables relevantes para la conducción. Su objetivo principal es contribuir a un bajo nivel de accidentalidad en conductores de vehículos."
                      },
                      "images": {
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                      }
                    },
                    "estimatedTime": 1595,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "FAST_AND_SLOW",
                      "WATER_TAPS",
                      "FURTHER_AWAY",
                      "OBJECT_IN_THE_CENTER",
                      "HIGHER_NUMBERS_BIGGER_SHAPES",
                      "THE_NUMBERS",
                      "THE_FLOWERS",
                      "THE_LETTERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE",
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "OVER55_ASSESSMENT",
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for people Over 65 (CAB-AG)",
                        "es": "Batería online de evaluación cognitiva para Personas de Más de 65 años (CAB-AG)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment Battery for Adults over 65 (CAB-AG) from CogniFit is a leading professional tool made up from a series of tests and a variety of tasks, designed to detect and quickly and accurately evaluate the presence of symptoms, traits, and dysfunctions in the cognitive processes associated with aging.This innovative online test for adults over 65 is a scientific resource which allows us to perform a complete mental screening, allowing us to understand the cognitive strengths and weaknesses, and evaluate the risk level of cognitive deterioration related to aging. The cognitive assessment battery is easy to navigate for any user—both professionals and individuals.The results report can be available as soon as the user completes the assessment, which usually takes around 13-16 minutes. As we age, our brains can lose some of their sharpness, which is why it is so important to keep our minds active. From a certain age, it is recommended to carry out a neuropsychological evaluation both to know the state of the functioning of cognitive abilities and to know if there are symptoms or signs related to a possible cognitive decline. It is important to use this complete neurocognitive test as a complement to professional diagnosis and not as a substitute for a clinical interview.",
                        "es": "La batería de Evaluación Cognitiva para personas de más de 65 años (CAB-AG) de CogniFit es una herramienta profesional líder, que consta de una serie de pruebas y tareas, dirigidas a detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos asociados al envejecimiento. Este innovador test online para mayores de 65 años es un recurso científico que permite llevar a cabo un screening cognitivo completo, conocer las debilidades y fortalezas cognitivas, y evaluar el índice de riesgo de padecer algún deterioro cognitivo asociado con la edad. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica.El informe de resultados estará disponible automáticamente después de realizar el test que suele durar alrededor de 13-16 minutos.Con el paso de los años, nuestro cerebro va perdiendo eficacia, por ello es tan importante mantener nuestra mente activa. A partir de una cierta edad, se recomienda realizar una valoración neuropsicológica tanto para conocer el estado del funcionamiento de las habilidades cognitivas, como para saber si existen síntomas relacionados con un posible declive cognitivo.  Es importante utilizar este completo test neurocognitivo de forma complementaria al diagnóstico profesional y no como sustituto de éste."
                      },
                      "images": {
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                      }
                    },
                    "estimatedTime": 1245,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "THE_NUMBERS",
                      "DEARY_LIEWALD",
                      "COLORS_AND_WORDS",
                      "TRAIL_MAKING_PART_A",
                      "THE_FLOWERS",
                      "THE_LETTERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE"
                    ]
                  },
                  {
                    "key": "GENERAL_ASSESSMENT",
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "CONTEXTUALIZED_MEMORY",
                      "DIVIDED_ATTENTION",
                      "ESTIMATION",
                      "EYE_HAND_COORDINATION",
                      "FOCUS_ATTENTION",
                      "INHIBITION",
                      "NAMING",
                      "PLANNING",
                      "PROCESSING_SPEED",
                      "RECOGNITION",
                      "RESPONSE_TIME",
                      "SHIFTING",
                      "SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "UPDATING",
                      "VISUAL_MEMORY",
                      "VISUAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Cognitive Assessment Battery (CAB)®",
                        "es": "Batería online de Evaluación Cognitiva General (CAB)"
                      },
                      "descriptions": {
                        "en": "CogniFit General Cognitive Assessment (CAB) is a leading professional tool that helps measure general cognitive well-being in children 7+ and adults, using online cognitive tasks. The results of this neurocognitive test are useful for understanding the user's general cognitive state, highlighting their strengths and weaknesses. This computerized cognitive assessment cannot be intended for use in the diagnosis of any disease or condition, however it can help determine whether or not the cognitive changes that the user may be experiencing are normal, or if they reflect some kind of neurological disorder. Any private or professional user can easily use this cognitive assessment. This neuropsychological assessment or cognitive test is designed to easily understand people’s cognitive function, as well as cognitive, physical, psychological, and social well-being. This online cognitive test shows how people score in concentration/attention, memory, reasoning, planning, and coordination, compared to people the same age and gender. Note that this test does not identify the presence or absence of clinical diagnoses. We recommend using this complete cognitive assessment in addition to a professional diagnosis, and never as a substitute for a clinical diagnosis.This standard cognitive test takes about 30-40 minutes to complete and is done entirely online, either on a computer using an internet browser or on a mobile device using our iPhone/iPad and Android apps. No pen and paper required! After completing the evaluation, the system will automatically generate the user's neurocognitive profile. This report gathers useful information and presents data in an easy-to-understand format, including every cognitive skill level.",
                        "es": "La Batería de Evaluación Cognitiva General (CAB) de CogniFit es una herramienta profesional, que permite estudiar en profundidad, mediante tareas cognitivas digitalizadas, el funcionamiento cerebral de niños mayores de 7 años, jóvenes, adultos y personas mayores. Los resultados que proporciona este test neuropsicológico son muy útiles para comprender el estado cognitivo, fortalezas y debilidades del usuario.  Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación. Se recomienda realizar esta valoración neuropsicológica cuando se quiera conocer el funcionamiento cerebral o bienestar cognitivo, físico, psicológico o social del usuario, y cuando existan síntomas o quejas relacionadas con la concentración-atención, memoria, razonamiento, planificación o coordinación.  Se recomienda utilizar este completo test cognitivo de forma complementaria al diagnóstico profesional y no como sustituto de la entrevista.Este test neuropsicológico es totalmente digitalizado. Se realiza online, y su duración aproximada es de 30-40 minutos.  Al finalizar la evaluación se obtiene automáticamente un completo informe de resultados con el perfil neurocognitivo del usuario. Este informe recoge  información útil y totalmente comprensible sobre el funcionamiento de diferentes habilidades cognitivas. Además, proporciona valiosa información que puede ayudarnos a detectar si existe riesgo de algún trastorno o problema, a reconocer su severidad, y a identificar las estrategias de apoyo más adecuadas para cada caso."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_74_icon_7eT9j9"
                      }
                    },
                    "estimatedTime": 1915,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "HIGHER_NUMBERS_BIGGER_SHAPES",
                      "THE_NUMBERS",
                      "WATER_TAPS",
                      "THE_MOVING_SQUARE",
                      "THE_MAZES",
                      "PICTURES_TRIO",
                      "COLORS_AND_WORDS",
                      "THE_BALL",
                      "THE_FLOWERS",
                      "THE_LETTERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE",
                      "PICTURES_AND_WORDS",
                      "FAST_AND_SLOW",
                      "FURTHER_AWAY",
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "CONCENTRATION_ASSESSMENT",
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "FOCUS_ATTENTION",
                      "INHIBITION",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Concentration (CAB-AT)",
                        "es": "Batería online de evaluación cognitiva para la Concentración (CAB-AT)"
                      },
                      "descriptions": {
                        "en": "The Concentration Cognitive Assessment (CAB-AT) from CogniFit is a leading professional tool made up from a series of tests and a variety of tasks, designed to detect and quickly and accurately evaluate the presence of symptoms, traits, and dysfunctions in the cognitive processes associated with attention.This innovative online test of attention is a scientific resource which provides a complete, screening in as little as 15-20 minutes, allowing us to understand the cognitive strengths and weaknesses, related to attention. This test is intended for children over seven years old, adolescents, and adults. The cognitive assessment battery is easy to navigate for any user—both professionals and individuals.Changes in concentration or attention can be associated with various cognitive disorders*. We recommend taking this cognitive assessment when you want to evaluate the state of your attention or if you are having symptoms related to this cognitive area.  It is important to use this cognitive assessment as a complement to professional diagnosis and not as a substitute for a clinical evaluation.",
                        "es": "La Batería de evaluación para la concentración (CAB-AT) de CogniFit es una herramienta profesional líder, que consta de una serie de tareas y pruebas, que sirven para detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos asociados con la atención.Este innovador test online de concentración, es un recurso científico que permite realizar un completo screening mental descargable, y en tan solo 15-20 minutos, dar a conocer las debilidades y fortalezas cognitivas, así como, evaluar el índice de riesgo de trastornos asociados a la concentración. Este test está dirigido a niños mayores de 7 años, jóvenes y adultos. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_114_icon_N0cnoZ"
                      }
                    },
                    "estimatedTime": 305,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "HIGHER_NUMBERS_BIGGER_SHAPES",
                      "COLORS_AND_WORDS",
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "MEMORY_ASSESSMENT",
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "CONTEXTUALIZED_MEMORY",
                      "NAMING",
                      "RECOGNITION",
                      "SHORT_TERM_MEMORY",
                      "VISUAL_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Memory (CAB-ME)",
                        "es": "Batería online de evaluación cognitiva de la Memoria (CAB-ME)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment Battery for Memory (CAB-ME) from CogniFit is a leading professional tool made up from a series of tests and a variety of tasks, designed to evaluate the presence of symptoms, traits, and dysfunctions in the cognitive process associated with memory.This innovative online memory test is a scientific resource which provides a complete mental screening, allowing us to understand the psychological strengths and weaknesses, and evaluate the risk level of decline in memory capacity. This test is intended for children over seven years old, adolescents, and adults. The cognitive assessment battery is easy to navigate for any user—both professionals and individuals.The results report is automatically available as soon as the test is completed, which can take around 15-20 minutes to complete. A decline in memory function is a difficulty that can significantly affect our daily lives. We recommend taking this cognitive assessment when you want to evaluate the state of your memory capacity or if you are having symptoms related to this cognitive area.  It is important to use this cognitive assessment as a complement to professional diagnosis and not as a substitute for a clinical evaluation.",
                        "es": "La Batería de evaluación neuropsicológica para la memoria (CAB-ME) de CogniFit es una herramienta profesional líder dirigidas a detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos asociados a la memoria.Este innovador test online de memoria es un recurso científico que permite realizar un completo screening mental, conocer las debilidades y fortalezas cognitivas, y evaluar el índice de riesgo de pérdida de memoria. Este test está dirigido a niños mayores de 7 años, jóvenes y adultos. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica.El informe de resultados estará disponible automáticamente después de realizar el test que suele durar alrededor de 15-20 minutos.La pérdida de memoria es una dificultad que puede llegar a afectar de manera significativa a nuestro día a día.  Se recomienda realizar esta valoración neuropsicológica cuando se quiera conocer el estado del funcionamiento de la memoria o cuando existen síntomas y/o quejas relacionadas con esta habilidad cognitiva.  Es importante utilizar este completo test cognitivo de forma complementaria al diagnóstico profesional y no como sustituto de la entrevista."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_109_icon_VKA3Gy"
                      }
                    },
                    "estimatedTime": 845,
                    "tasks": [
                      "THE_NUMBERS",
                      "COLORS_AND_WORDS",
                      "THE_FLOWERS",
                      "THE_LETTERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE"
                    ]
                  },
                  {
                    "key": "MENTAL_ARITHMETIC_ASSESSMENT",
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Reading Comprehension (CAB-RC)",
                        "es": "Batería online de evaluación cognitiva para la Comprensión Lectora (CAB-RC)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment Battery for Reading Comprehension (CAB-RC) from CogniFit is a leading professional tool made up of digital, neuropsychological tasks, designed to understand the user’s cognitive abilities related to Reading Comprehension.The results obtained in this test show relevant information related to the state of the user's Reading Comprehension ability (low-medium-high). The cognitive assessment battery is easy to navigate for any user—both professionals and individuals. This online test lasts approximately 10-15 minutes. Once the evaluation is complete, a downloadable results report will be available with details about the user's cognitive abilities, aptitudes, and performance in Reading Comprehension.It should be noted that this Reading Comprehension test is not an intelligence test, but rather explores other variables relevant to reading. Its main objective is to give awareness to the state of the cognitive skills involved in understanding the written word.",
                        "es": "El Test de comprensión lectora (CAB-RC) es una herramienta profesional líder que permite conocer, a través de tareas neuropsicológicas digitalizadas, el estado de las diferentes habilidades mentales relacionadas con la comprensión lectora.Los resultados que se obtienen en este test, muestran información relevante acerca del estado de las habilidades cognitivas implicadas en la comprensión lectora (bajo-medio-alto). Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de pruebas cognitivas.Este test online, tiene una duración aproximada de 10-15 minutos. Una vez finaliza la evaluación, se podrá descargar un informe detallado sobre sus capacidades cognitivas implicadas en la realización de la lectura.Cabe destacar que este test de compresión lectora no es un test de inteligencia, sino que explora otras variables cognitivas relevantes para la lectura. Su objetivo principal es dar a conocer el estado de las habilidades cognitivas implicadas en la comprensión de las palabras escritas."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_111_icon_Lt28Fv"
                      }
                    },
                    "estimatedTime": 665,
                    "tasks": [
                      "THE_NUMBERS",
                      "THE_FLOWERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE"
                    ]
                  },
                  {
                    "key": "REASONING_ASSESSMENT",
                    "skills": [
                      "INHIBITION",
                      "PLANNING",
                      "PROCESSING_SPEED",
                      "SHIFTING",
                      "UPDATING",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Reasoning (CAB-RS)",
                        "es": "Batería online de evaluación cognitiva para el Razonamiento  (CAB-RS)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment Battery for Reasoning (CAB-RS) from CogniFit is a leading professional tool made up of a series of tests and a variety of tasks. It is a leading professional tool aimed at quickly and accurately detecting and evaluating the presence of symptoms, characteristics, and dysfunctionalities in the cognitive processes associated with executive functions.This test allows us to carry out a complete cognitive analysis to find out the strengths and weaknesses related to reasoning. This test is completely online and lasts 20-25 minutes.Once finished, a complete results report will be available to download in PDF format, where they will be able to see all the results in detail. Executive functions are what allow us to establish, plan, supervise, redirect, and achieve a goal-directed action plan. The CogniFit assessment is intended for those who want to know the state of cognitive skills necessary for reasoning tasks. Any private or professional user can easily handle this neuropsychological assessment battery. It is important to use this comprehensive cognitive test in addition to professional diagnosis and not as a substitute for the clinical interview.",
                        "es": "La Batería de evaluación neuropsicológica para el razonamiento (CAB-RS) de CogniFit está formada por una serie de tareas y pruebas. Es una herramienta profesional líder dirigida a detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos asociados con las funciones ejecutivas. Este test nos permite llevar a cabo un completo análisis cognitivo para conocer las debilidades y fortalezas de las funciones relacionadas con el razonamiento, y evaluar si existe algún riesgo de un deterioro cognitivo asociado que pueda llegar a afectar negativamente tanto al ámbito académico, como laboral o personal. Esta prueba es completamente online y tiene una duración de 20-25 minutos.Una vez finalizado, se podrá descargar un informe en formato PDF, en él podrá ver de manera detallada todos los resultados. Las funciones ejecutivas son las que nos permiten establecer, planificar,  supervisar, reconducir y alcanzar un plan de acción dirigido a una meta. La evaluación de CogniFit está pensada para aquellas personas que desean conocer el estado de las habilidades cognitivas en el área del razonamiento. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica. Es importante utilizar este completo test cognitivo de forma complementaria al diagnóstico profesional y no como sustituto de éste."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_113_icon_dZNflD"
                      }
                    },
                    "estimatedTime": 970,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "HIGHER_NUMBERS_BIGGER_SHAPES",
                      "THE_NUMBERS",
                      "COLORS_AND_WORDS",
                      "THE_FLOWERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE",
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "PERCEPTION_ASSESSMENT",
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "ESTIMATION",
                      "RECOGNITION",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "WIDTH_FIELD_VIEW"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Perception (CAB-PC)",
                        "es": "Batería online de evaluación cognitiva para la Percepción (CAB-PC)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment Battery for Perception (CAB-PC) from CogniFit is a leading professional tool made up from a series of tests and a variety of tasks. It is designed for quickly and accurately detecting and evaluating the presence of symptoms, characteristics, and dysfunctionalities in the cognitive processes associated with perception.This test allows us to carry out a complete cognitive analysis to find out the strengths and weaknesses related to perception.Once finished, the user will be able to download the report automatically in PDF format, where they will be able to see all the results in detail. This test is completely online and lasts 20-30 minutes.Perception is the cognitive process that helps us understand our environment through the stimuli we capture through the sensory organs. The CogniFit assessment is intended for those who want to know the state of cognitive capacities related to perception. Any private or professional user can easily handle this neuropsychological assessment battery. It is important to use this comprehensive cognitive test in addition to professional diagnosis and not as a substitute for the clinical interview.",
                        "es": "La Batería de evaluación neuropsicológica para la percepción (CAB-PC) de CogniFit es una herramienta profesional líder, que consta de una serie de pruebas y tareas, dirigidas a detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos asociados a la percepción. Este test científico es completamente online y permite realizar un completo screening cognitivo, conocer las debilidades y fortalezas de las funciones relacionadas con la percepción, y evaluar si existe algún riesgo de un deterioro cognitivo asociado que pueda llegar a afectar negativamente tanto al ámbito académico, como laboral o personal. El informe de resultados estará disponible automáticamente después de realizar el test que suele durar alrededor de 20-30 minutos.La percepción es el proceso cognitivo que nos ayuda a entender nuestro entorno a través de  los estímulos que captamos mediante los órganos sensoriales. Este test se recomienda cuando se desea conocer el estado de nuestras capacidades o cuando existe alguna queja relacionada con alguna área de la percepción. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica. Es importante utilizar este completo test cognitivo de forma complementaria al diagnóstico profesional y no como sustituto de éste."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_110_icon_NC12U9"
                      }
                    },
                    "estimatedTime": 1250,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "THE_FLOWERS",
                      "THE_LETTERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE",
                      "PICTURES_AND_WORDS",
                      "FAST_AND_SLOW",
                      "FURTHER_AWAY",
                      "OBJECT_IN_THE_CENTER"
                    ]
                  },
                  {
                    "key": "COORDINATION_ASSESSMENT",
                    "skills": [
                      "EYE_HAND_COORDINATION",
                      "INHIBITION",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Coordination (CAB-CO)",
                        "es": "Batería online de evaluación cognitiva para la Coordinación (CAB-CO)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment Battery for Coordination (CAB-CO) from CogniFit is a leading professional tool made up from a series of tests and a variety of tasks, designed to detect and quickly and accurately evaluate the presence of symptoms, traits, and dysfunctions in the cognitive processes associated with the loss of coordination.This innovative online test for coordination is a scientific resource which allows us to perform a complete mental screening, allowing us to understand the cognitive strengths and weaknesses, and evaluate the risk level of developing a cognitive disorder* related to coordination. The cognitive assessment battery is easy to navigate for any user—both professionals and individuals.The results report can be available as soon as the user completes the assessment, which usually takes around 20-30 minutes.As we age, we often begin to notice our coordination is reduced; we can even feel that we lose some mobility. In order to minimize the impact of this deterioration on our brain, it is highly recommended to take diagnostic tests early and maintain adequate cognitive stimulation. In addition, in some cases, a lack of mobility could be associated with a cognitive disorder* or a major illness. This neuropsychological assessment is recommended for people who want to get a baseline measurement of their motor skills and coordination, or when there are symptoms or issues related to coordination. It is important to use this complete neurocognitive test as a complement to professional diagnosis and not as a substitute for a clinical interview.",
                        "es": "La Batería de Evaluación Cognitiva para la Coordinación (CAB-CO) de CogniFit es una herramienta profesional líder, que consta de una serie de tareas y pruebas, que sirven para detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos asociados a la coordinación.  Este innovador test online de coordinación, es un recurso científico que permite realizar un completo screening, dar a conocer las debilidades y fortalezas cognitivas relacionadas con la motricidad. Este test está dirigido a niños mayores de 7 años, jóvenes, adultos y mayores. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica.El informe de resultados estará disponible automáticamente después de realizar el test que suele durar alrededor de 20-30 minutos.Diversas causas pueden hacer que nuestra coordinación se vea reducida, incluso podemos llegar a sentir que perdemos cierta movilidad. Con el fin de reducir el impacto de este deterioro en nuestro cerebro, es muy recomendable llevar a cabo una evaluación previa y una estimulación cognitiva adecuada. Hay que tener en cuenta que este completo test cognitivo se debe utilizar de forma complementaria al diagnóstico profesional y no como sustituto de éste."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_115_icon_yffg0I"
                      }
                    },
                    "estimatedTime": 1140,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "THE_NUMBERS",
                      "THE_MOVING_SQUARE",
                      "COLORS_AND_WORDS",
                      "THE_FLOWERS",
                      "THE_LETTERS",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE",
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "MINI_CAB_ASSESSMENT",
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "DIVIDED_ATTENTION",
                      "EYE_HAND_COORDINATION",
                      "FOCUS_ATTENTION",
                      "PLANNING",
                      "SHIFTING",
                      "SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "VISUAL_SHORT_TERM_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Brief online cognitive assessment battery (Mini CAB)",
                        "es": "Batería online de evaluación cognitiva breve (Mini CAB)"
                      },
                      "descriptions": {
                        "en": "The CogniFit Mini CAB Assessment Battery is a leading professional tool, consisting of a selection of tasks and tests, which serve to accurately detect and assess the user's general cognitive state, using as little time as possible. This innovative and brief online cognitive evaluation test is a scientific resource that allows you to carry out a complete downloadable mental screening, and in just 10 minutes, reveal cognitive weaknesses and strengths. This test is aimed at children over 7 years old, young people, adults, and seniors. Any individual or professional user can handle this neuropsychological evaluation battery without difficulty.",
                        "es": "La Batería de evaluación Mini CAB de CogniFit es una herramienta profesional líder, que consta de una selección de tareas y pruebas, que sirven para detectar y valorar de forma precisa el estado cognitivo general del usuario, empleando el menor tiempo posible.Este innovador y breve test online de evaluación cognitiva, es un recurso científico que permite realizar un completo screening mental descargable, y en tan solo 10 minutos, dar a conocer las debilidades y fortalezas cognitivas. Este test está dirigido a niños mayores de 7 años, jóvenes, adultos y mayores. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_190_icon_XXPWgE"
                      }
                    },
                    "estimatedTime": 1120,
                    "tasks": [
                      "THE_BLUE_SHAPE",
                      "HIGHER_NUMBERS_BIGGER_SHAPES",
                      "THE_MOVING_SQUARE",
                      "THE_MAZES",
                      "THE_NUMBERS",
                      "THE_BALL",
                      "THE_FLOWERS",
                      "PICTURES_TRIO",
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "K12_ASSESSMENT",
                    "skills": [
                      "AUDITORY_COMPREHENSION_TS",
                      "AUDITORY_ESTIMATION_TS",
                      "EXECUTIVE_FUNCTIONS_TS",
                      "EYE_HAND_COORDINATION_TS",
                      "READING_ALOUD_TS",
                      "READING_FLUENCY_TS",
                      "SELECTIVE_ATTENTION_TS",
                      "SPEED_ESTIMATION_TS",
                      "VERBAL_DESCRIPTION_TS",
                      "VERBAL_FLUENCY_TS",
                      "VERBAL_MEMORY_TS",
                      "VISUAL_MEMORY_TS",
                      "VOCABULARY_TS"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Online Cognitive Assessment Battery for Academic (CAB K-12)",
                        "es": "Batería online de Evaluación Cognitiva Académica (CAB K-12)"
                      },
                      "descriptions": {
                        "en": "This assessment battery focuses on identifying areas of strength and areas requiring additional support in students' cognitive abilities. From language proficiency to executive functions, CAB K-12 provides valuable insights for tailored intervention strategies and educational planning.Understanding the importance of each measured cognitive ability can guide intervention strategies and support students in overcoming academic challenges. With CAB K-12, psychopedagogists, and other educational professionals have a valuable tool to assess and enhance students' cognitive skills, ultimately promoting their academic success and overall well-being.CAB K-12 offers a scientific and rigorous approach backed by years of research in cognitive psychology and pedagogy. Making informed decisions about your student’s education is important, so relying on validated tests and reliable results is necessary.Discover how CAB K-12 can transform your student’s educational experience. From enhancing their performance in tasks to preparing them for future academic challenges, these assessments provide invaluable guidance for parents seeking the best for their children. Seize this opportunity to unlock your student's potential and open doors to a bright future!",
                        "es": "Esta batería de evaluación se centra en identificar áreas de fortaleza y áreas que requieren apoyo adicional en las habilidades cognitivas de los estudiantes. Desde la competencia lingüística hasta las funciones ejecutivas, CAB K-12 proporciona valiosas perspectivas para estrategias de intervención personalizadas y planificación educativa.Comprender la importancia de cada capacidad cognitiva medida puede guiar las estrategias de intervención y ayudar a los estudiantes a superar los desafíos académicos. Con CAB K-12 , los psicopedagogos y otros profesionales de la educación tienen una herramienta valiosa para evaluar y mejorar las habilidades cognitivas de los estudiantes y, en última instancia, promover su éxito académico y su bienestar general.CAB K-12 ofrece un enfoque científico y riguroso respaldado por años de investigación en psicología cognitiva y pedagogía. Es importante tomar decisiones formadas sobre la educación de un estudiante, por lo que es necesario confiar en pruebas validadas y resultados confiables.Descubra cómo CAB K-12 puede transformar la experiencia educativa de su estudiante. Desde mejorar su desempeño en tareas hasta prepararlos para futuros desafíos académicos, estas evaluaciones brindan una guía invaluable para los padres que buscan lo mejor para sus hijos. ¡Aprovecha esta oportunidad para desbloquear el potencial del estudiante y abrirle las puertas a un futuro brillante!"
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_192_icon_tDBzeS"
                      }
                    },
                    "estimatedTime": 1665,
                    "tasks": [
                      "VERBAL_FLUENCY",
                      "READING_ALOUD",
                      "VERBAL_DESCRIPTION",
                      "AUDITORY_COMPREHENSION",
                      "VOCABULARY_TEST",
                      "THE_BALL",
                      "TRAIL_MAKING",
                      "VISUAL_EPISODIC",
                      "OBJECTS_SEEN_OR_HEARD_BEFORE",
                      "WATER_TAPS",
                      "FAST_AND_SLOW",
                      "SELECTIVE_ATTENTION"
                    ]
                  },
                  {
                    "key": "ADHD_ASSESSMENT",
                    "skills": [
                      "EXECUTIVE_FUNCTIONS_TS",
                      "NUMBER_SIZE_CONGRUENCY_TS",
                      "PSYCHOMOTOR_VIGILANCE_TS",
                      "SELECTIVE_ATTENTION_TS",
                      "STOP_SIGNAL_TS",
                      "SUSTAINED_ATTENTION_TS"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Cognitive Assessment of ADHD for Children (CAB-ADHD)",
                        "es": "Evaluación cognitiva del TDAH para Niños (CAB-ADHD)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment of ADHD for Children (СAB-ADHD) is a professional test that uses tasks to quickly and accurately evaluate the presence of symptoms related to ADHD.To diagnose Attention Deficit Hyperactive Disorder or Attention Deficit Disorder (ADHD or ADD) a multidisciplinary assessment must be carried out. It is important to always perform an exhaustive differential diagnosis in order to discard other symptoms that may be better explained by a different mood disorder, learning disorder, or another condition.This neuropsychological online ADHD test makes a complete cognitive screening and evaluates the risk index for ADHD by taking into account the user’s cognitive strengths and weaknesses. This ADHD assessment also determines the subtype of ADHD: Inattentive (ADD) or hyperactive-impulsive predominance (ADHD). This ADHD test is appropriate for kids 7+ and teens. Anyone can easily use this online ADHD neuropsychological evaluation.A thorough neuropsychological evaluation, clinical history and assessing different areas are still the most effective tools to detect and diagnose ADD or ADHD. Note that CogniFit does not directly offer a medical diagnosis of ADD/ADHD. We recommend using this ADHD test as a complementary tool and never as a replacement for a clinical diagnosis.The results of this ADHD test will be available for download after completing the ADHD online test, which usually lasts about 13-16 minutes.",
                        "es": "La Evaluación Cognitiva del TDAH para Niños (СAB-ADHD) es una prueba profesional que utiliza tareas para evaluar de forma rápida y precisa la presencia de síntomas relacionados con el TDAH. Para diagnosticar el Trastorno por Déficit de Atención con Hiperactividad o Trastorno por Déficit de Atención (TDAH o TDA) se debe realizar una evaluación multidisciplinar. Es importante realizar siempre un diagnóstico diferencial exhaustivo para descartar otros síntomas que puedan explicarse mejor por otro trastorno del estado de ánimo, trastorno del aprendizaje u otra patología. Este test neuropsicológico online de TDAH realiza un cribado cognitivo completo y evalúa el índice de riesgo de TDAH teniendo en cuenta las fortalezas y debilidades cognitivas del usuario. Esta evaluación del TDAH también determina el subtipo de TDAH: desatento (TDA) o de predominio hiperactivo-impulsivo (TDAH). Esta prueba de TDAH es apropiada para niños mayores de 7 años y adolescentes. Cualquiera puede utilizar fácilmente esta evaluación neuropsicológica del TDAH en línea. Una evaluación neuropsicológica exhaustiva, la historia clínica y la valoración de diferentes áreas siguen siendo las herramientas más eficaces para detectar y diagnosticar el TDA o TDAH. Tenga en cuenta que CogniFit no ofrece directamente un diagnóstico médico de ADD/ADHD. Recomendamos utilizar este test de TDAH como herramienta complementaria y nunca como sustituto de un diagnóstico clínico. Los resultados de esta prueba de TDAH estarán disponibles para descargar después de completar la prueba de TDAH en línea, que suele durar entre 13 y 16 minutos ."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_196_icon_6bxjAM"
                      }
                    },
                    "estimatedTime": 790,
                    "tasks": [
                      "SELECTIVE_ATTENTION",
                      "SUSTAINED_ATTENTION",
                      "HIGHER_NUMBERS_BIGGER_SHAPES",
                      "THE_BLUE_SHAPE_PART_B",
                      "TRAIL_MAKING",
                      "CIRCLES_IN_CORNERS"
                    ]
                  },
                  {
                    "key": "CHEMO_ASSESSMENT",
                    "skills": [
                      "ERIKSEN_FLANKER_TS",
                      "EYE_HAND_COORDINATION_TS",
                      "SELECTIVE_ATTENTION_TS",
                      "VERBAL_FLUENCY_TS",
                      "VISUAL_MEMORY_TS",
                      "VISUAL_SCANNING_TS"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Cognitive Assessment for Chemo Fog Research (CAB-CF)",
                        "es": "Evaluación Cognitiva para investigaciones sobre Quimioneblina (CAB-CF)"
                      },
                      "descriptions": {
                        "en": "The Cognitive Assessment for Chemo Fog Patients (CAB-CF) from CogniFit is a leading professional test that uses clinical and validated tasks designed to quickly and accurately detect the presence of symptoms, traits, or dysfunctions in the cognitive processes affected by cancer treatment. This innovative Chemo Brain test is a scientific resource that makes it possible to take a complete cognitive screening, understand cognitive strengths and weaknesses, and evaluate the risk index for the presence of Chemo Brain (or Chemo Fog). This test is suitable for people 18 years and older, like young adults, adults, or seniors who have undergone cancer treatment and may present related cognitive decline. Anyone can easily use this neuropsychological assessment battery. The results of this assessment will automatically be available after completing the test, which usually lasts about 30-40 minutes. Cancer is one of the most devastating diseases that we have today, and the treatments for it can be aggressive for the patient. These treatment processes can noticeably weaken different cognitive skills, affecting daily life. The detection of this cognitive deterioration is an important part of the intervention and correction of this cognitive decline, and the earlier that you work to improve the skills, the better chance there is of recovering cognitive function and independence. A clinical consultation and history, questionnaires, clinical evaluation scales, and clinical test are all effective tools for detecting certain cognitive problems, but they are able to detect the degree to which these cognitive skills are affected. A clinically validated neuropsychological assessment can help perform an exhaustive assessment of the different cognitive functions affected by cancer treatments.  Note that CogniFit does not directly offer a medical diagnosis of chemo fog but the neuropsychological assessment can help perform a screening of different cognitive functions. We recommend using this Chemo Brain test to complement a professional assessment, and never to replace a clinical consultation.",
                        "es": "La Evaluación Cognitiva para pacientes con Quimioneblina (CAB-CF) de CogniFit es una herramienta profesional líder, que consta de una batería de pruebas y tareas, dirigidas a detectar y valorar de forma rápida y precisa la presencia de síntomas, rasgos y disfuncionalidades en los procesos cognitivos afectados tras el tratamiento contra el cáncer.Este innovador test de Quimioneblina online es un recurso que permite realizar un completo screening cognitivo, conocer las debilidades y fortalezas, evaluar el índice de riesgo de presencia de Quimioneblina (o Quimio-Cerebro) y conocer qué áreas están afectadas por esta alteración. Este test está dirigido a niños, adultos jóvenes, personas mayores, o ancianos que hayan pasado por un proceso oncológico y pueda presentar un deterioro cognitivo relacionado. Cualquier usuario particular o profesional puede manejar sin dificultad esta batería de evaluación neuropsicológica. El informe de resultados estará disponible automáticamente después de realizar el test, que suele durar alrededor de 15-20 minutos.El cáncer es una de las enfermedades más devastadoras de la actualidad y los tratamientos resultan muy agresivos para el paciente. Estos procesos pueden debilitar de manera notable el estado de las diferentes capacidades cognitivas, repercutiendo negativamente en el día a día de los pacientes. La detección de este deterioro es importante para intervenir sobre él cuanto antes y mejorar la funcionalidad y la independencia de los usuarios.La entrevista e historia, así como los cuestionarios, las escalas de evaluación y las pruebas de cribado son herramientas muy eficaces para detectar estos problemas cognitivos, aunque esto puede no ser suficiente para conocer el grado de afectación derivada de esta enfermedad. Para conocer la profundidad de la afectación, es necesario realizar una exhaustiva evaluación de las diferentes funciones cognitivas. Tenga en cuenta que CogniFit no ofrece directamente un diagnóstico médico de quimioneblina, sino una evaluación neuropsicológica que puede ayudar a realizar un screening de diferentes funciones cognitivas. Se recomienda utilizar este completo test de Quimioneblina o Quimio-Cerebro de forma complementaria a la evaluación profesional y no como sustituto de la entrevista clínica."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_204_icon_syHA1P"
                      }
                    },
                    "estimatedTime": 710,
                    "tasks": [
                      "VERBAL_FLUENCY",
                      "VISUAL_EPISODIC",
                      "SELECTIVE_ATTENTION",
                      "ERIKSEN_FLANKER_SIMPLIFIED",
                      "THE_BALL",
                      "LETTERS"
                    ]
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/programs/assessment-tasks": {
      "get": {
        "tags": [
          "Cognitive assessments"
        ],
        "summary": "Single task assessment list",
        "operationId": "singleTaskAssessmentList",
        "description": "List of allowed task assessment keys to use when setting a program.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "en"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "VISUAL_ORGANIZATION_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Visual Organization Test",
                        "es": "Test de Organización Visual"
                      },
                      "descriptions": {
                        "en": "The CogniFit Visual Organization Test is based on Hooper's classic task of the same name (VOT; Hooper, 1983; Merten, 2004). This task is specifically aimed at measuring the user's visual organization and visual perception.",
                        "es": "El Test de Organización Visual de CogniFit está basado en la tarea clásica homónima de Hooper (VOT; Hooper, 1983; Merten, 2004). Esta tarea está dirigida específicamente a medir la organización visual y la percepción visual del usuario."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_180_icon_pcWFzL"
                      }
                    },
                    "estimatedTime": 90,
                    "tasks": [
                      "VISUAL_ORGANIZATION"
                    ]
                  },
                  {
                    "key": "THE_BLUE_SHAPE_PART_B_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Psychomotor Vigilance Test",
                        "es": "Test de vigilancia psicomotora"
                      },
                      "descriptions": {
                        "en": "The CAT-PV Resolution Test has been inspired by the classic tests, such as the Psychomotor Vigilance Test (PVT; Basner et al., 2011), the Integrated Visual and Auditory Continuous Performance Test (IVA-2 CPT; Stanford &amp; Turner, 1995) and the Test of Variables of Attention (TOVA; Greenberg, 1991). The performance of the task will assess the user's ability to detect simple stimuli appearing on the screen and click on them, ignoring irrelevant stimuli. This task will allow us to observe how the user performs a visuo-motor skill task.",
                        "es": "El Test de Resolución CAT-PV, ha sido inspirado en los paradigmas clásicos, como el Psychomotor Vigilance Test (PVT; Basner et al., 2011), el Integrated Visual and Auditory Continuous Performance Test (IVA-2 CPT; Stanford &amp; Turner, 1995) y el Test of Variables of Attention (TOVA; Greenberg, 1991). La realización de la tarea permitirá evaluar la capacidad del usuario para detectar estímulos simples que aparecen en la pantalla y pulsar sobre ellos, obviando aquellos estímulos irrelevantes. Esta tarea permitirá observar cómo el usuario se desenvuelve realizando una tarea de la habilidad viso-motora."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_179_icon_Quyd73"
                      }
                    },
                    "estimatedTime": 70,
                    "tasks": [
                      "THE_BLUE_SHAPE_PART_B"
                    ]
                  },
                  {
                    "key": "THE_BLUE_SHAPE_PART_A_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Tapping Test",
                        "es": "Test de pulsado"
                      },
                      "descriptions": {
                        "en": "The REST-HECOOR Speed Test has been inspired by the classic Fingertip tapping test of the NEPSY assessment battery (Korkman et al., 1998a, Korkman et al., 1998b). This task has been designed to identify the baseline motor ability of the user, which allows to know the response time for simple motor tasks, and thus to extrapolate the processing speed for more complex tasks. This task allows to accurately measure the number of times a user is able to click with the mouse or finger on a specific portion of the screen in a given time. Being a computerized test, the administration of the test and the processing of the results are very simple.",
                        "es": "El Test de Celeridad REST-HECOOR ha sido inspirado en el test clásico Fingertip tapping de la batería de evaluación NEPSY (Korkman et al., 1998a, Korkman et al., 1998b). Esta tarea ha sido diseñada para identificar la capacidad motora base del usuario, lo que permite conocer el tiempo de respuesta para tareas motoras simples, y así extrapolar la velocidad de procesamiento de tareas más complejas. Esta tarea permite medir con precisión la cantidad de veces que un usuario es capaz de pulsar con el ratón o dedo sobre una porción específica de la pantalla en un tiempo determinado. Al ser una prueba computarizada, la administración del test y la elaboración de los resultados resultan muy sencillas."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_178_icon_4FlXjL"
                      }
                    },
                    "estimatedTime": 45,
                    "tasks": [
                      "THE_BLUE_SHAPE_PART_A"
                    ]
                  },
                  {
                    "key": "CIRCLES_IN_CORNERS_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Stop-Signal Test",
                        "es": "Test Stop Signal"
                      },
                      "descriptions": {
                        "en": "The Inattention Test FOCU-SHIF is based on the classic Conners (CPT) test. Concentration is very important ability in this task. For the proper administration of the test, you must be in a quiet environment where the subject can keep their attention on the stimuli on the computer. This task helps to evaluate behavior alterations like restlessness or impulsiveness, anxiety, as well as others.",
                        "es": "El Test de Desatención FOCU-SHIF se ha basado en el test clásico de Conners (CPT). La concentración es una habilidad meramente importante en esta tarea. Para la adecuada administración del test, se requiere un lugar tranquilo donde el sujeto mantenga su atención al estímulo que se presenta en la pantalla del ordenador. Esta tarea ayudará a evaluar las alteraciones de conducta como la inquietud o la impulsividad, la ansiedad y la desatención entre otras."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_177_icon_SbybGJ"
                      }
                    },
                    "estimatedTime": 75,
                    "tasks": [
                      "CIRCLES_IN_CORNERS"
                    ]
                  },
                  {
                    "key": "LETTERS_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Visual Search Test",
                        "es": "Test de búsqueda visual"
                      },
                      "descriptions": {
                        "en": "The Exploration Test SCAVI-REST was inspired by the Hooper Visual Organization Task (VOT) test by Hooper (1983). This cognitive assessment is responsible for measuring visual scanning and response time in order to find a stimulus that is surrounded by other, less important stimuli. Initially,  it requires an investigation of the context on a general level, in order to later perform a more specific scan. In this case it is looking for the main letter. The first exploration, the general one, anticipates the external stimuli that are around, so that the specific exploration can be more effective.",
                        "es": "El Test de Exploración SCAVI-REST, está inspirado en  el test clásico Hooper Visual Organization Task (VOT) de Hooper (1983). Este test de evaluación cognitiva será el responsable de realizar una medición del escaneo visual y del tiempo de respuesta del sujeto para encontrar un estímulo rodeado de otros más irrelevantes. En un principio, requiere la indagación del contexto a nivel general para posteriormente realizar un escaneo más específico y lograr aquello que se busca, en este caso la letra principal o de destino. La primera exploración, la general, sirve para anticiparse a los estímulos externos que se presentan alrededor y gracias a esta, la exploración específica logra ser más efectiva."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_176_icon_IjGKgf"
                      }
                    },
                    "estimatedTime": 60,
                    "tasks": [
                      "LETTERS"
                    ]
                  },
                  {
                    "key": "OBJECTS_SEEN_OR_HEARD_BEFORE_TASK_ASSESSMENT",
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "CONTEXTUALIZED_MEMORY",
                      "NAMING",
                      "PROCESSING_SPEED",
                      "RECOGNITION",
                      "RESPONSE_TIME",
                      "UPDATING",
                      "VISUAL_MEMORY",
                      "VISUAL_PERCEPTION",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Multimodal Lexical Memory Test",
                        "es": "Test de memoria léxica multimodal"
                      },
                      "descriptions": {
                        "en": "The Identification Test COM-NAM is based on the Boston Naming Test (Kaplan et al., 1983) and by the vocabulary test from the WAIS-III (Wechsler, 1997). For each object shown, the test-taker must choose from three possibilities: 1) the item is presented for the first time in the task or 2) the last time it appeared the item was spoken or 3) the last time it appeared the item was presented as a picture.",
                        "es": "La prueba de identificación COM-NAM se basa en la prueba de denominación de Boston (Kaplan et al., 1983) y en la prueba de vocabulario del WAIS-III (Wechsler, 1997). Para cada objeto mostrado, el usuario debe elegir entre tres posibilidades 1) el objeto se presenta por primera vez en la tarea o 2) la última vez que apareció el objeto fue hablado o 3) la última vez que apareció el objeto fue presentado como una imagen."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_168_icon_u4zZJu"
                      }
                    },
                    "estimatedTime": 190,
                    "tasks": [
                      "OBJECTS_SEEN_OR_HEARD_BEFORE"
                    ]
                  },
                  {
                    "key": "OBJECT_IN_THE_CENTER_TASK_ASSESSMENT",
                    "skills": [
                      "WIDTH_FIELD_VIEW"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Useful Field of View Test",
                        "es": "Test de campo útil de visión"
                      },
                      "descriptions": {
                        "en": "This test was inspired by the Useful Field of Vision (UFOV) test and other neuropsychological assessment batteries that measure the width of field of view. The test evaluates the amount of visual information that an individual receives when someone appears in front of them. In order to perform this task, the user must pay attention, as the task will require both attention and width of field of view to get the best result.",
                        "es": "Este test ha sido inspirado en el Test Useful Field of Vision (UFOV) y otras baterías de evaluación neuropsicológicas que miden el campo visual. El test evalúa la cantidad de información visual que el individuo recibe cuando alza la vista al frente, es decir todo lo que abarca su mirada. Para la realización de esta tarea será necesario la capacidad cognitiva de atención, ya que conjuntamente con el uso del campo visual se obtendrá un resultado óptimo."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_173_icon_XzfkSx"
                      }
                    },
                    "estimatedTime": 260,
                    "tasks": [
                      "OBJECT_IN_THE_CENTER"
                    ]
                  },
                  {
                    "key": "THE_BALL_AND_THE_COLORS_TASK_ASSESSMENT",
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "EYE_HAND_COORDINATION",
                      "INHIBITION",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "SHIFTING",
                      "UPDATING",
                      "VISUAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Divided Attention Test",
                        "es": "Test de atención dividida"
                      },
                      "descriptions": {
                        "en": "The Simultaneity Test DIAT-SHIF stems from the classic Stroop test (Stroop, 1935), the Vienna Test System (Whiteside, 2002), and the Test of Variables of Attention (Greenberg et al., 1996). The test-taker is required to accurately follow a ball moving and turning in all directions on the screen while, at the same time, performing a variant of the Stroop test.",
                        "es": "El Test de Simultaneidad DIAT-SHIF se basa en el clásico test de Stroop (Stroop, 1935), el Vienna Test System (Whiteside, 2002) y el Test of Variables of Attention (Greenberg et al., 1996). El usuario debe seguir con precisión una pelota que se mueve y gira en todas las direcciones en la pantalla mientras, al mismo tiempo, realiza una variante de la prueba Stroop."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_172_icon_a1sMbx"
                      }
                    },
                    "estimatedTime": 85,
                    "tasks": [
                      "THE_BALL_AND_THE_COLORS"
                    ]
                  },
                  {
                    "key": "FURTHER_AWAY_TASK_ASSESSMENT",
                    "skills": [
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Distance Estimation Test",
                        "es": "Test de estimación de distancia"
                      },
                      "descriptions": {
                        "en": "The Estimation Test EST- III is based on the Biber Cognitive Estimation Test (Goldstein et al., 1996). The first part consists of indicating which of the objects on the screen is farther away from the user. The second part consists of indicating which of the objects is farther away from a pink ball, also located on the screen. The third part consists of indicating which two objects are at the same distance from the pink ball. The fourth part consists of indicating which object is not at the same distance from the pink ball. Finally, the fifth part is to indicate which of the images has the objects spatially arranged differently from the model.",
                        "es": "El test de estimación EST- III se basa en el test de estimación cognitiva de Biber (Goldstein et al., 1996). La primera parte consiste en indicar cuál de los objetos de la pantalla está más lejos del usuario. La segunda parte consiste en indicar cuál de los objetos está más lejos de una bola rosa, también situada en la pantalla. La tercera parte consiste en indicar qué dos objetos están a la misma distancia de la bola rosa. La cuarta parte consiste en indicar qué objeto no está a la misma distancia de la bola rosa. Por último, la quinta parte consiste en indicar cuál de las imágenes tiene los objetos dispuestos espacialmente de forma diferente al modelo."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_171_icon_A9u6rz"
                      }
                    },
                    "estimatedTime": 130,
                    "tasks": [
                      "FURTHER_AWAY"
                    ]
                  },
                  {
                    "key": "FAST_AND_SLOW_TASK_ASSESSMENT",
                    "skills": [
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Speed Estimation Test",
                        "es": "Test de estimación de velocidad"
                      },
                      "descriptions": {
                        "en": "The Estimation Test EST-I was inspired by the Biber Cognitive Estimation Test (Goldstein et al., 1996). In the first part, the test-taker is required to determine which of two balls moves faster. In the second part, another ball is added. In the third part, a fourth ball is added and it should be indicated which ball moves twice as fast as a designated ball (the red one). In the fourth part, while watching four balls moving in four separate itineraries, the test-taker must determine as quickly as possible which ball will arrive at a given point first.",
                        "es": "El Test de Estimación EST-I se inspiró en el Test de Estimación Cognitiva de Biber (Goldstein et al., 1996). En la primera parte, el usuario debe determinar cuál de las dos bolas se mueve más rápido. En la segunda parte, se añade otra bola. En la tercera parte, se añade una cuarta bola y se debe indicar qué bola se mueve el doble de rápido que la bola indicada (la roja). En la cuarta parte, mientras se observan cuatro bolas moviéndose en cuatro itinerarios distintos, el usuario debe determinar lo más rápidamente posible qué bola llegará primero a un punto determinado."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_170_icon_bYWcYd"
                      }
                    },
                    "estimatedTime": 115,
                    "tasks": [
                      "FAST_AND_SLOW"
                    ]
                  },
                  {
                    "key": "PICTURES_AND_WORDS_TASK_ASSESSMENT",
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "CONTEXTUALIZED_MEMORY",
                      "NAMING",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "VISUAL_MEMORY",
                      "VISUAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Lexical Memory Test",
                        "es": "Test de memoria léxica"
                      },
                      "descriptions": {
                        "en": "The Inquiry Test REST-COM took as a reference the classic Boston Naming Test (Kaplan et al., 1983), the vocabulary test from WAIS-III (Wechsler, 1997), the Test of Variables of Attention (Greenberg et al., 1996), and the Rey Auditory Verbal Learning Test (Schmidt, 1994). A series of objects are shown. In a new series of objects, the test-taker must then recognize only those objects that were previously displayed. This new series could be presented as images or as spoken words.",
                        "es": "El test de indagación REST-COM tomó como referencia el clásico test de denominación de Boston (Kaplan et al., 1983), el test de vocabulario del WAIS-III (Wechsler, 1997), el Test of Variables of Attention (Greenberg et al., 1996) y el test de aprendizaje verbal auditivo de Rey (Schmidt, 1994). Se muestra una serie de objetos. En una nueva serie de objetos, la persona que realiza la prueba debe reconocer únicamente los objetos que se mostraron anteriormente. Esta nueva serie puede presentarse como imágenes o como palabras habladas."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_169_icon_dzmXF9"
                      }
                    },
                    "estimatedTime": 90,
                    "tasks": [
                      "PICTURES_AND_WORDS"
                    ]
                  },
                  {
                    "key": "THE_LETTERS_TASK_ASSESSMENT",
                    "skills": [
                      "NAMING",
                      "RESPONSE_TIME",
                      "VISUAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Naming Test",
                        "es": "Test de denominación"
                      },
                      "descriptions": {
                        "en": "The Decoding Test VIPER-NAM was inspired by the Boston Naming Test (Kaplan et al., 1983) and by the vocabulary test from the WAIS-III (Wechsler, 1997). The test-taker is required to click on the first letter, among four of them, that spells the name of the object depicted on the screen. For example, for the picture of an apple, the test-taker should click on the letter “A” but not on the three incorrect responses (C, P, M) also present on the screen.",
                        "es": "El Test de decodificación VIPER-NAM se inspiró en la prueba de denominación de Boston (Kaplan et al., 1983) y en la prueba de vocabulario del WAIS-III (Wechsler, 1997). La persona que realiza la prueba debe pulsar la primera letra, entre cuatro, que deletrea el nombre del objeto representado en la pantalla. Por ejemplo, en el caso de la imagen de una manzana, el usuario debe hacer clic en la letra \"M\", pero no en las tres respuestas incorrectas (C, P, A) que también aparecen en la pantalla."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_167_icon_B6gDvW"
                      }
                    },
                    "estimatedTime": 105,
                    "tasks": [
                      "THE_LETTERS"
                    ]
                  },
                  {
                    "key": "THE_FLOWERS_TASK_ASSESSMENT",
                    "skills": [
                      "PLANNING",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Visual Working Memory Span Test",
                        "es": "Test de span de memoria de trabajo visual"
                      },
                      "descriptions": {
                        "en": "The Concentration Test VISMEM-PLAN took as a reference the Corsi block-tapping test (Corsi, 1972; Kessels et al., 2000; Wechsler, 1945). In the first part of the task, some circles, within a fixed array of circles, light up. The test-taker is required to memorize which circles, within the array, have lit up and then try to reproduce the sequence in the right order. In the second part of the task, a delay of 4 secs is added between the first screen and the playback screen, in order to increase the time the user must retain the information.",
                        "es": "La prueba de concentración VISMEM-PLAN tomó como referencia el test de los cubos de Corsi (Corsi, 1972; Kessels et al., 2000; Wechsler, 1945). En la primera parte de la tarea, se iluminan algunos círculos, dentro de un conjunto fijo de círculos. La persona que realiza la prueba debe memorizar qué círculos, dentro de la matriz, se han iluminado y luego tratar de reproducir la secuencia en el orden correcto. En la segunda parte de la tarea, se añade un retraso de 4 segundos entre la primera pantalla y la pantalla de reproducción, con el fin de aumentar el tiempo que el usuario debe retener la información."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_166_icon_yLvCgS"
                      }
                    },
                    "estimatedTime": 275,
                    "tasks": [
                      "THE_FLOWERS"
                    ]
                  },
                  {
                    "key": "THE_BALL_TASK_ASSESSMENT",
                    "skills": [
                      "EYE_HAND_COORDINATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Eye-Hand Coordination Test",
                        "es": "Test de coordinación oculomanual"
                      },
                      "descriptions": {
                        "en": "The Coordination Test HECOOR was inspired by the classic Trail Making Test (Reitan, 1955), and by the Vienna Test System (Whiteside, 2002). The test-taker is required to track, with the mouse (or on-screen digital joystick, if using a mobile device), a ball moving in an undetermined itinerary.",
                        "es": "El test de coordinación HECOOR se inspira en el clásico Test Trail Making (Reitan, 1955) y en el Vienna Test System  (Whiteside, 2002). La persona que realiza la prueba debe seguir, con el ratón (o con un joystick digital en pantalla, si se utiliza un dispositivo móvil), una bola que se mueve en un itinerario indeterminado."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_165_icon_rl7Obe"
                      }
                    },
                    "estimatedTime": 90,
                    "tasks": [
                      "THE_BALL"
                    ]
                  },
                  {
                    "key": "COLORS_AND_WORDS_TASK_ASSESSMENT",
                    "skills": [
                      "INHIBITION",
                      "NAMING",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "UPDATING",
                      "VISUAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Stroop Test",
                        "es": "Test de Stroop"
                      },
                      "descriptions": {
                        "en": "The Equivalencies Test INH-REST was based on the classic Stroop test (Stroop, 1935). The test-taker is asked to press on the spacebar (go action) only if the color names on the screen are printed in the matching color and to refrain from pressing (no-go) if the color of the letters does not match the printed color name.",
                        "es": "El test de equivalencias INH-REST se basa en el clásico test de Stroop (Stroop, 1935). Se pide al usuario que pulse la barra espaciadora (go) sólo si los nombres de los colores en la pantalla están escritos en el color correspondiente y que se abstenga de pulsar (no go) si el color de las letras no coincide con el nombre del color."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_164_icon_fZIGMh"
                      }
                    },
                    "estimatedTime": 75,
                    "tasks": [
                      "COLORS_AND_WORDS"
                    ]
                  },
                  {
                    "key": "PICTURES_TRIO_TASK_ASSESSMENT",
                    "skills": [
                      "PROCESSING_SPEED",
                      "RECOGNITION",
                      "RESPONSE_TIME",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_MEMORY",
                      "VISUAL_SCANNING",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Visual Memory Test",
                        "es": "Test de memoria visual"
                      },
                      "descriptions": {
                        "en": "The WOM-REST Recognition Test is based on the classic tests of Symbol search (WAIS) (Wechsler, 1997), Wisconsin Card Sorting Test (WCST) (Heaton, 1981) and Raven's progressive arrays test (Raven, 1936). It requires the user to memorize the stimuli presented and then recognize from among the distractors which were the original stimuli.",
                        "es": "El Test de Reconocimiento WOM-REST está basado en los tests clásicos de Symbol search (WAIS) (Wechsler, 1997), Wisconsin Card Sorting Test (WCST) (Heaton, 1981) y en el tests de las matrices progresivas de Raven (Raven, 1936). Requiere que el usuario memorice los estímulos que se presentan y luego reconozca de entre los distractores cuáles eran los estímulos originales."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_163_icon_3sziyZ"
                      }
                    },
                    "estimatedTime": 100,
                    "tasks": [
                      "PICTURES_TRIO"
                    ]
                  },
                  {
                    "key": "THE_MAZES_TASK_ASSESSMENT",
                    "skills": [
                      "PLANNING",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Maze Test",
                        "es": "Test de laberintos"
                      },
                      "descriptions": {
                        "en": "The VIPER-PLAN Programming Test has taken as a reference the classic Porteus Maze Test (Porteus, 1950), and the Route finding (NEPSY) (Korkman et al., 1998a, Korkman et al., 1998b). The test will require the user to plan the route to be taken and move through the corridors appropriately to reach the target point in as few steps as possible.",
                        "es": "El Test de Programación VIPER-PLAN ha tomado como referencia los clásicos tests de Porteus Maze Test (Porteus, 1950), y el Route finding (NEPSY) (Korkman et al., 1998a, Korkman et al., 1998b). El test requerirá que el usuario planifique el recorrido que va a realizar y se desplace por los pasillos adecuadamente para llegar al punto objetivo en el menor número de pasos posible."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_162_icon_kb3y5B"
                      }
                    },
                    "estimatedTime": 100,
                    "tasks": [
                      "THE_MAZES"
                    ]
                  },
                  {
                    "key": "THE_MOVING_SQUARE_TASK_ASSESSMENT",
                    "skills": [
                      "EYE_HAND_COORDINATION",
                      "PROCESSING_SPEED",
                      "SHIFTING",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Eye-Hand Coordination Test",
                        "es": "Test de coordinación oculomanual"
                      },
                      "descriptions": {
                        "en": "The UPDA-SHIF Synchronization Test is based on the Vienna Test System (VST) (Whiteside, 2002). During this task, the user's hand-eye coordination and ability to react efficiently to predictable changes will be tested.",
                        "es": "El Test de Sincronización UPDA-SHIF se ha basado en el Vienna Test System (VST) (Whiteside, 2002). Durante esta tarea se pondrá a prueba principalmente la coordinación óculo-manual del usuario y su capacidad para reaccionar eficientemente a los cambios predecibles."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_161_icon_Jd1AKX"
                      }
                    },
                    "estimatedTime": 125,
                    "tasks": [
                      "THE_MOVING_SQUARE"
                    ]
                  },
                  {
                    "key": "WATER_TAPS_TASK_ASSESSMENT",
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Time Estimation Test",
                        "es": "Test de estimación de tiempo"
                      },
                      "descriptions": {
                        "en": "The EST-II Estimation Test is based on the Duration Pattern Test (DPT) (Frota &amp; Pereira, 2003). Through this task, the user's temporal estimation ability is tested. First, the estimation is supported by auditory and visual stimuli, and then the visual support is reduced.",
                        "es": "El Test de Estimación EST-II se ha basado en el Duration Pattern Test (DPT) (Frota &amp; Pereira, 2003).  A través de esta tarea se pone a prueba la capacidad de estimación temporal del usuario. En primer lugar, la estimación está apoyada en estímulos auditivos y visuales; y, después, se reducirá el apoyo visual."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_160_icon_u4ckdq"
                      }
                    },
                    "estimatedTime": 90,
                    "tasks": [
                      "WATER_TAPS"
                    ]
                  },
                  {
                    "key": "THE_NUMBERS_TASK_ASSESSMENT",
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "SHORT_TERM_MEMORY",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Digit Span Test",
                        "es": "Test de span de dígitos"
                      },
                      "descriptions": {
                        "en": "The WOM-ASM Sequencing Test is based on the classic direct and indirect digit test of the WAIS-III (Wechsler, 1997). Through this task we can test the user's ability to retain in the short term phonological information presented visually.",
                        "es": "El Test de Secuenciación WOM-ASM se ha basado en la clásica prueba de dígitos directos e indirectos del WAIS-III (Wechsler, 1997). A través de esta tarea podemos poner a prueba la capacidad del usuario para retener a corto plazo información fonológica presentada de manera visual."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_159_icon_aMBYbe"
                      }
                    },
                    "estimatedTime": 200,
                    "tasks": [
                      "THE_NUMBERS"
                    ]
                  },
                  {
                    "key": "HIGHER_NUMBERS_BIGGER_SHAPES_TASK_ASSESSMENT",
                    "skills": [
                      "INHIBITION",
                      "PROCESSING_SPEED",
                      "RESPONSE_TIME",
                      "SHIFTING",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Number-Size Congruency Test",
                        "es": "Test de congruencia de tamaño-número"
                      },
                      "descriptions": {
                        "en": "The REST-INH Processing Test was inspired by the classic Stroop test (Stroop, 1935). During this task, the user is asked to perform an undemanding task (clicking on the largest figure), ignoring irrelevant information that may appear (numbers within figures or words around them). Once the user has become used to the initial task, the goal of the activity is reversed, making the user react to the stimuli he or she previously ignored (clicking on the larger number), and ignore the stimuli he or she previously reacted to (the figures in which it is presented). Some items will be congruent (the higher value number will be in the larger figure, or lower and smaller), and others will be incongruent (the higher value number will be in the smaller figure, or lower and larger). This allows to measure the user's inhibitory capacity and shifting.",
                        "es": "El Test de Procesamiento REST-INH, ha sido inspirado en el test clásico de Stroop (Stroop, 1935). Durante esta tarea, se le solicita al usuario que realice una tarea poco demandante (pulsar en la figura más grande), ignorando información irrelevante que pueda aparecer (números dentro de las figuras o palabras a su alrededor). Una vez que el usuario se ha acostumbrado a la tarea inicial, se invierte el objetivo de la actividad, haciéndole reaccionar a los estímulos que antes ignoraba (pulsar el número más grande), e ignorar a los estímulos que antes reaccionaba (las figuras en las que se presenta). Algunos ítems serán congruentes (el número de mayor valor se encontrará en la figura de mayor tamaño, o menor valor y menor tamaño), y otros serán incongruentes (el número de mayor valor se encontrará en la figura de menor tamaño, o menor valor en mayor tamaño). Esto permite medir la capacidad inhibitoria y la flexibilidad cognitiva del usuario."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_158_icon_jb46Cy"
                      }
                    },
                    "estimatedTime": 60,
                    "tasks": [
                      "HIGHER_NUMBERS_BIGGER_SHAPES"
                    ]
                  },
                  {
                    "key": "SELECTIVE_ATTENTION_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Selective Attention Test",
                        "es": "Test de Atención Selectiva"
                      },
                      "descriptions": {
                        "en": "The CogniFit Selective Attention Test is based on the classic d2 Test (Brickenkamp, 1962). This task is specifically aimed at measuring the user's selective attention.",
                        "es": "El Test de Atención Selectiva de CogniFit está basado en el clásico Test d2 (Brickenkamp, 1962). Esta tarea está dirigida específicamente a medir la atención selectiva del usuario."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_157_icon_lic8uP"
                      }
                    },
                    "estimatedTime": 210,
                    "tasks": [
                      "SELECTIVE_ATTENTION"
                    ]
                  },
                  {
                    "key": "SUSTAINED_ATTENTION_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Sustained Attention to Response Test",
                        "es": "Test de Atención Sostenida de Respuesta"
                      },
                      "descriptions": {
                        "en": "The CogniFit Sustained Attention Response Test is based on the classic task of the same name (SART; Robertson et al., 1977). This task is specifically aimed at measuring the user's sustained attention.",
                        "es": "El Test de Atención Sostenida de Respuesta de CogniFit está basado en la tarea clásica homónima (SART; Robertson et al., 1977). Esta tarea está dirigida específicamente a medir la atención sostenida del usuario."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_156_icon_W84Csj"
                      }
                    },
                    "estimatedTime": 230,
                    "tasks": [
                      "SUSTAINED_ATTENTION"
                    ]
                  },
                  {
                    "key": "PROGRESSIVE_MATRICES_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Progressive Matrices Test",
                        "es": "Test de Matrices Progresivas"
                      },
                      "descriptions": {
                        "en": "The CogniFit Progressive Matrices Test (PM) is based on the Raven's Standard Progressive Matrices Test (RSPM; Raven, 1936; Raven, 1938). This task allows for the assessment of abstract reasoning, which is an elementary component of intelligence.",
                        "es": "El Test de Matrices Progresiva (PM) de CogniFit está basado en el Test de las Matrices Progresivas de Raven (RSPM; Raven, 1936; Raven, 1938). Esta tarea permite evaluar el razonamiento abstracto, que es un componente elemental de la inteligencia."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_154_icon_sqv4lZ"
                      }
                    },
                    "estimatedTime": 150,
                    "tasks": [
                      "PROGRESSIVE_MATRICES"
                    ]
                  },
                  {
                    "key": "FLEXIBILITY_TEST_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Cognitive Flexibility Test",
                        "es": "Test de Flexibilidad Cognitiva"
                      },
                      "descriptions": {
                        "en": "The Cognitive Flexibility Test is made up of three different phases, inspired by classic tests (Basner et al., 2011; Berg, 1948; Greenberg, 1991; Reitan, 1955; Reitan, 1958; Stanford &amp; Turner, 1995) that require different inputs by the user. The objective of this task is to assess the user's cognitive flexibility by identifying their ability to adapt to the changes in instructions required in each phase.",
                        "es": "El Test de Flexibilidad Cognitiva está formado por tres fases distintas, inspiradas en tests clásicos (Basner et al., 2011; Berg, 1948; Greenberg, 1991; Reitan, 1955; Reitan, 1958; Stanford &amp; Turner, 1995) que requieren diferentes inputs por parte del usuario. El objetivo de esta tarea es valorar la flexibilidad cognitiva del usuario identificando su capacidad para adaptarse a los cambios de instrucciones requeridos en cada fase."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_201_icon_yl2qJq"
                      }
                    },
                    "estimatedTime": 180,
                    "tasks": [
                      "FLEXIBILITY_TEST"
                    ]
                  },
                  {
                    "key": "FACE_MEMORY_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Face Working Memory Span Test",
                        "es": "Test de span de memoria de trabajo de caras"
                      },
                      "descriptions": {
                        "en": "Face Working Memory Span Test is a version of the Corsi Cubes Test (Corsi, 1972; Kessels et al., 2000; Wechsler, 1945) to which visual information (faces) and verbal information (Names). The objective of this task is to assess the span of working memory using stimuli similar to those that people handle in their daily lives.",
                        "es": "Test de span de memoria de trabajo de caras es una versión del Test de los cubos de Corsi (Corsi, 1972; Kessels et al., 2000; Wechsler, 1945) a la que se le añade información visual (caras) e información verbal (nombres). El objetivo de esta tarea es valorar el span de memoria de trabajo empleando estímulos semejantes a los que las personas manejan en su día a día."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_198_icon_ls3xwo"
                      }
                    },
                    "estimatedTime": 180,
                    "tasks": [
                      "FACE_MEMORY"
                    ]
                  },
                  {
                    "key": "AUDITORY_COMPREHENSION_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Auditory Comprehension Test",
                        "es": "Test de Comprensión Auditiva"
                      },
                      "descriptions": {
                        "en": "The CogniFit Auditory Comprehension Test is based on the Sentence Comprehension Test, included in the Verb and Sentence Test (VAST; Bastiaanse et al., 2003). This task provides an assessment of the user's ability to understand a series of auditory descriptions and to identify the visual representation of each description among a series of three images.",
                        "es": "El Test de Comprensión auditiva de CogniFit está basado en el Sentence Comprehension Test, incluido en el Verb and Sentence Test (VAST; Bastiaanse et al., 2003). Esta tarea permite evaluar la capacidad del usuario para comprender una serie de descripciones auditivas e identificar la representación visual de cada descripción entre una serie de tres imágenes."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_197_icon_3NCZ5v"
                      }
                    },
                    "estimatedTime": 120,
                    "tasks": [
                      "AUDITORY_COMPREHENSION"
                    ]
                  },
                  {
                    "key": "VERBAL_DESCRIPTION_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Verbal Description Test",
                        "es": "Test de Descripción Verbal"
                      },
                      "descriptions": {
                        "en": "The CogniFit Verbal Description Test is based on the cookie theft image description task from the Boston Diagnostic Aphasia Examination (BDAE; Goodglass &amp; Kaplan, 1972). To complete this activity it will be necessary to pay visual attention to all the things that happen or are shown in the image, understand them and name them out loud.",
                        "es": "El Test de Descripción Verbal de CogniFit está basado en la tarea de descripción de la imagen del robo de galletas del Boston Diagnostic Aphasia Examination (BDAE; Goodglass &amp; Kaplan, 1972). Para completar esta actividad será necesario prestar atención visual a todas las cosas que suceden o se muestran en la imagen, entenderlas y nombrarlas en voz alta."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_195_icon_TxLN0V"
                      }
                    },
                    "estimatedTime": 120,
                    "tasks": [
                      "VERBAL_DESCRIPTION"
                    ]
                  },
                  {
                    "key": "VOCABULARY_TEST_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Vocabulary Test",
                        "es": "Test de Vocabulario"
                      },
                      "descriptions": {
                        "en": "The CogniFit Vocabulary Test is a digitized reinterpretation of the classic Boston Naming Test (Kaplan et al., 1983) and by the vocabulary test from the WAIS-III (Wechsler, 1997). This task will allow us to know the user's level of vocabulary and naming, i.e. the ability to access the person's verbal lexicon.",
                        "es": "El Test de Vocabulario de CogniFit es una reinterpretación digitalizada de la tarea clásica de denominación de Boston (Kaplan et al., 1983) y en la prueba de vocabulario del WAIS-III (Wechsler, 1997). Esta tarea permitirá conocer el nivel de vocabulario y denominación del usuario, es decir la capacidad de acceder al léxico verbal de la persona."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_191_icon_mkHiCV"
                      }
                    },
                    "estimatedTime": 180,
                    "tasks": [
                      "VOCABULARY_TEST"
                    ]
                  },
                  {
                    "key": "SIMON_TASK_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Simon Test",
                        "es": "Test de Simon"
                      },
                      "descriptions": {
                        "en": "The CogniFit's Simon Test is a digitized replica of the task of the same name (Simon and Wolf, 1963). The performance of the task will allow identifying the difference between the reaction time between incongruent and congruent trials that have been answered correctly, which is known as the Simon Effect. This allows us to identify how much interference is produced in the user when spatial information (word position) conflicts with semantic information (word meaning).",
                        "es": "El Test de Simon de CogniFit es una réplica digitalizada de la tarea homónima (Simon y Wolf, 1963). La realización de la tarea permitirá identificar la diferencia entre el tiempo de reacción entre los ensayos incongruentes y congruentes que hayan sido respondidos correctamente, lo que es conocido como Efecto Simon. Esto permite identificar cuánta interferencia se produce en el usuario cuando la información espacial (posición de la palabra) entra en conflicto con la información semántica (significado de la palabra)."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_146_icon_53EHzL"
                      }
                    },
                    "estimatedTime": 125,
                    "tasks": [
                      "SIMON_TASK"
                    ]
                  },
                  {
                    "key": "ERIKSEN_FLANKER_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Eriksen's Flanker Test",
                        "es": "Test de flancos de Eriksen"
                      },
                      "descriptions": {
                        "en": "The CogniFit's Eriksen's Flanker Test is a digitized replica of the task of the same name (Eriksen and Eriksen, 1974). This task seeks to measure how much interference is generated by the presentation of adjacent incongruent and irrelevant visual information. The difference in reaction time between incongruent and congruent trials responded to correctly is what is known as the Flankers Effect.",
                        "es": "El Test de flancos de Eriksen de CogniFit es una réplica digitalizada de la tarea homónima (Eriksen y Eriksen, 1974). Esta tarea busca medir cuánta interferencia genera la presentación de información visual adyacente incongruente e irrelevante. La diferencia en el tiempo de reacción entre los ensayos incongruentes y congruentes respondidos correctamente es lo que se conoce como Efecto Flankers. Prueba la tarea aquí."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_145_icon_uJnnmP"
                      }
                    },
                    "estimatedTime": 125,
                    "tasks": [
                      "ERIKSEN_FLANKER"
                    ]
                  },
                  {
                    "key": "TRAIL_MAKING_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Trail Making Test (TMT)",
                        "es": "Test Trail Making (TMT)"
                      },
                      "descriptions": {
                        "en": "The CogniFit's Trail Making Test (TMT) is a digitized replica of the task of the same name (Reitan, 1955; Reitan, 1958). This task tests processing speed, shifting, the ability to make an effective visual scan, as well as other underlying executive functions.",
                        "es": "El Test Trail Making (TMT) de CogniFit es una réplica digitalizada de la tarea homónima (Reitan, 1955; Reitan, 1958). Esta tarea permite poner a prueba la velocidad de procesamiento, la flexibilidad cognitiva, la capacidad para hacer un escaneo visual efectivo, además de otras funciones ejecutivas subyacentes."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_144_icon_1lBLiq"
                      }
                    },
                    "estimatedTime": 145,
                    "tasks": [
                      "TRAIL_MAKING"
                    ]
                  },
                  {
                    "key": "DEARY_LIEWALD_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Deary-Liewald Test",
                        "es": "Test de Deary-Liewald"
                      },
                      "descriptions": {
                        "en": "The Deary-Liewald CogniFit Test is a digitized replica of the Deary-Liewald task (Deary et al., 2010). The performance of the task will allow measuring the user's reaction time in simple situations (a single button response) and in more complex situations (four alternative responses). The difference in accuracy and reaction time between the two conditions allows isolating the \"choice effect\".",
                        "es": "El Test de Deary-Liewald de CogniFit es una réplica digitalizada de la tarea homónima (Deary et al., 2010). La realización de la tarea permitirá medir el tiempo de reacción del usuario en situaciones simples (un único botón de respuesat) y en situaciones de mayor complejidad (cuatro alternativas de respueata). La diferencia en precisión y tiempo de reacción entre ambas condiciones permite aislar el \"efecto de elección\"."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_147_icon_gVjoVj"
                      }
                    },
                    "estimatedTime": 230,
                    "tasks": [
                      "DEARY_LIEWALD"
                    ]
                  },
                  {
                    "key": "VISUAL_EPISODIC_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Visual Episodic Memory Test",
                        "es": "Test de memoria episódica visual"
                      },
                      "descriptions": {
                        "en": "The CogniFit Visual Episodic Memory Test is a version of the Memtrax memory assessment task (Ashford, 2005). This task seeks to measure episodic memory through items of a visual nature, identifying only whether the displayed image has been previously displayed or not.",
                        "es": "El Test de memoria episódica visual de CogniFit es una versión de la tarea de evaluación de la memoria de Memtrax (Ashford, 2005). Esta tarea busca medir la memoria episódica a través de ítems de carácter visual, identificando únicamente si la imagen en pantalla ha sido presentada previamente o no."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_151_icon_5qG0no"
                      }
                    },
                    "estimatedTime": 105,
                    "tasks": [
                      "VISUAL_EPISODIC"
                    ]
                  },
                  {
                    "key": "TOWER_OF_HANOI_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Tower of Hanoi Test",
                        "es": "Test de la Torre de Hanoi"
                      },
                      "descriptions": {
                        "en": "The CogniFit's Tower of Hanoi Test (TOH) is a digitized replica of the task of the same name (Hinz, 1989). This task seeks to measure high-order cognitive problem solving and learning of complex cognitive procedures, providing information about the cognitive abilities mainly related to executive functions such as planning, visual imagery, abstract thinking, working memory and self-monitoring.",
                        "es": "El Test de la Torre de Hanoi (TOH) de CogniFit es una réplica digitalizada de la tarea homónima (Hinz, 1989). Esta tarea busca medir resolución de problemas cognitivos de alta complejidad y aprendizaje de procedimientos cognitivos complejos, proporcionando información sobre las capacidades cognitivas relacionadas principalmente con las funciones ejecutivas, como la planificación, las imágenes visuales, el pensamiento abstracto, la memoria de trabajo y el autocontrol."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_148_icon_xHILTL"
                      }
                    },
                    "estimatedTime": 90,
                    "tasks": [
                      "TOWER_OF_HANOI"
                    ]
                  },
                  {
                    "key": "IQBE_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "IQbe Test",
                        "es": "Test IQbe"
                      },
                      "descriptions": {
                        "en": "CogniFit's IQbe test is based on the Raven's Standard Progressive Matrices test (RSPM; Raven, 1936; Raven, 1938). This task assesses abstract reasoning in a manipulative manner in a 3D environment and provides an estimate of the manipulative-executive intelligence quotient (IQ). This score is validated for men and women between 18 and 55 years of age.",
                        "es": "El Test IQbe de CogniFit está basado en el Test de las Matrices Progresivas de Raven (RSPM; Raven, 1936; Raven, 1938). Esta tarea permite evaluar el razonamiento abstracto de manera manipulativa en un entorno 3D, además de ofrecer una estimación del cociente intelectual (CI) manipulativo-ejecutivo. Esta puntuación está validada para hombres y mujeres de entre 18 y 55 años."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_182_icon_sgCDd3"
                      }
                    },
                    "estimatedTime": 930,
                    "tasks": [
                      "IQBE"
                    ]
                  },
                  {
                    "key": "ACE_DETECTOR_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Ace Detector Test",
                        "es": "Test Ace Detector"
                      },
                      "descriptions": {
                        "en": "The CogniFit Ace Detector Test is composed of a set of four CogniFit tasks that have been modified to be shorter and more demanding: Tapping Test (Halstead, 1947), Visual Search Test (Treisman &amp; Gelade, 1980), Selective Attention Test (Brickenkamp, 1962), Sustained Attention to Response Test (Robertson et al., 1997). The purpose of this task is to quickly identify the most cognitively sharp and active elite players, particularly in bench sports environments.",
                        "es": "El Test Ace Detector está compuesta por un conjunto de cuatro tareas de CogniFit que han sido modificadas para resultar más breves y demandantes: Test de Pulsado (Halstead, 1947), Test de Búsqueda Visual (Treisman &amp; Gelade, 1980), Test de Atención Selectiva (Brickenkamp, 1962), Test de Atención Sostenida de Respuesta (Robertson et al., 1997). El objetivo de esta tarea es identificar rápidamente a los jugadores de élite más cognitivamente agudos y activos, especialmente en entornos deportivos."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_184_icon_cc4HJt"
                      }
                    },
                    "estimatedTime": 120,
                    "tasks": [
                      "ACE_DETECTOR"
                    ]
                  },
                  {
                    "key": "VERBAL_FLUENCY_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Verbal Fluency Test",
                        "es": "Test de Fluidez Verbal"
                      },
                      "descriptions": {
                        "en": "The CogniFit Verbal Fluency Test is a digitized replica of the classic F-A-S task (Spreen &amp; Benton, 1977). This task will allow to know the user's verbal fluency, i.e. the ability to evoke valid and distinct exemplars of a particular category. This task requires a device with a microphone and permissions to use it.",
                        "es": "El Test de Fluidez Verbal de CogniFit es una réplica digitalizada de la tarea clásica F-A-S (Spreen &amp; Benton, 1977). Esta tarea permitirá conocer la fluencia verbal del usuario, es decir la capacidad de evocar ejemplares válidos y distintos de una categoría en concreto. Esta tarea requiere un dispositivo con micrófono y permisos para usarlo."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_189_icon_TF6EnF"
                      }
                    },
                    "estimatedTime": 120,
                    "tasks": [
                      "VERBAL_FLUENCY"
                    ]
                  },
                  {
                    "key": "INHIBITION_OF_RETURN_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Inhibition of Return Test",
                        "es": "Test de Inhibición de Retorno"
                      },
                      "descriptions": {
                        "en": "The CogniFit inhibition of return (IOR) test is a digitized replica of the homonymous task (Posner &amp; Cohen, 1984). This task allows the assessment of the phenomenon known as \"inhibition of return\", which consists of people responding more slowly to stimuli located in the position where at least 300 milliseconds before a task-irrelevant stimulus was shown.",
                        "es": "El test de inhibición de retorno (IOR) de CogniFit es una réplica digitalizada de la tarea homónima (Posner &amp; Cohen, 1984). Esta tarea permite evaluar el fenómeno conocido como \"inhibición de retorno\", que consiste en que las personas responden de manera más lenta a estímulos ubicados en la posición donde al menos 300 milisegundos antes se mostró un estímulo irrelevante para la tarea."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_149_icon_KBRGCa"
                      }
                    },
                    "estimatedTime": 140,
                    "tasks": [
                      "INHIBITION_OF_RETURN"
                    ]
                  },
                  {
                    "key": "READING_ALOUD_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Reading Test",
                        "es": "Test de Lectura"
                      },
                      "descriptions": {
                        "en": "The CogniFit Reading Test is based on classic reading comprehension tests, such as the Woodcock Reading Mastery Test (Woodcock, 2011). This task seeks to measure the user's speed, accuracy, and reading comprehension through reading a text aloud and the answers given to a series of questions about the read text.",
                        "es": "El Test de Lectura de CogniFit se basa en pruebas clásicas de comprensión lectora, como el Woodcock Reading Mastery Test (Woodcock, 2011). Esta tarea busca medir la velocidad, precisión y comprensión lectora del usuario a través de la lectura de un texto en voz alta y las respuestas dadas a una serie de preguntas sobre el texto leído."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_193_icon_ExenAB"
                      }
                    },
                    "estimatedTime": 180,
                    "tasks": [
                      "READING_ALOUD"
                    ]
                  },
                  {
                    "key": "ERIKSEN_FLANKER_SIMPLIFIED_TASK_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "Simplified Eriksen's Flanker Test",
                        "es": "Test de flancos de Eriksen simplificado"
                      },
                      "descriptions": {
                        "en": "The CogniFit's Simplified Eriksen's Flanker Test is a shorter digitized replica of the task of the same name (Eriksen and Eriksen, 1974). This task seeks to measure how much interference is generated by the presentation of adjacent incongruent and irrelevant visual information, but avoiding the neutral trials. The difference in reaction time between incongruent and congruent trials responded to correctly is what is known as the Flankers Effect.",
                        "es": "El Test de flancos de Eriksen simplificado de CogniFit es una réplica abreviada y digitalizada de la tarea homónima (Eriksen y Eriksen, 1974). Esta tarea busca medir cuánta interferencia genera la presentación de información visual adyacente incongruente e irrelevante, prescindiendo de los ensayos neutrales. La diferencia en el tiempo de reacción entre los ensayos incongruentes y congruentes respondidos correctamente es lo que se conoce como Efecto Flankers."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_202_icon_6yK2ai"
                      }
                    },
                    "estimatedTime": 125,
                    "tasks": [
                      "ERIKSEN_FLANKER_SIMPLIFIED"
                    ]
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/programs/questionnaires": {
      "get": {
        "tags": [
          "Cognitive assessments"
        ],
        "summary": "Questionnaires list",
        "operationId": "questionnairesList",
        "description": "List of allowed questionnaires assessment keys to use when setting a program.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "en"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "BIST2_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "BIST2",
                        "es": "BIST2"
                      },
                      "descriptions": {
                        "en": "The BIST-2 is a questionnaire to identify the self-perceived risk of Traumatic Brain Injury.It is composed of 17 questions related to symptoms associated with Traumatic Brain Injury.The response alternatives for each question consist of a scale from 0 to 10, in which the user has to indicate to what degree they have experienced symptoms, from \"not at all\" (0) to \"Severe\" (10), compared with before the accident.Depending on the score obtained from the set of responses, a result of TBI risk will be obtained: \"Low TBI risk\", and \"High TBI risk\".",
                        "es": "El BIST-2 es un cuestionario para identificar el riesgo autopercibido de sufrir una lesión cerebral traumática.Se compone de 17 preguntas relacionadas con los síntomas asociados con una lesión cerebral traumática.Las alternativas de respuesta para cada pregunta constan de una escala de 0 a 10, en la que el usuario tiene que indicar en qué grado ha experimentado síntomas, desde \"nada\"(0) hasta \"grave\" (10), en comparación con antes del accidente.Dependiendo de la puntuación obtenida del conjunto de respuestas, se presentará un resultado de riesgo de TCE: \"Riesgo de TCE bajo\" y \"Riesgo de TCE alto\"."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_188_icon_LW0AMZ"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "PHQ2_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "PHQ2",
                        "es": "PHQ2"
                      },
                      "descriptions": {
                        "en": "The PHQ-2 is a questionnaire to identify self-perceived risk for depression.It is composed of 2 questions related to symptoms related to major depression.The response alternatives for each question are related to the frequency with which the user is in the situation described by the questionnaire in the last 2 weeks: \"Not at all\", \"Several days\", \"More than half of the days\", and \"Almost every day\".Depending on the score obtained from the set of answers, a result of the risk of suffering depression will be obtained: \"Low depression risk\", and \"High depression risk\".",
                        "es": "El PHQ-2 es un cuestionario para identificar el riesgo autopercibido de depresión.Está compuesto por 2 preguntas relacionadas con síntomas relacionados con la depresión mayor.Las alternativas de respuesta para cada pregunta están relacionadas con la frecuencia con la que el usuario se encuentra en la situación descrita en el cuestionario en las últimas 2 semanas: “Nada”, “Varios días”, “Más de la mitad de los días”, y \"Casi todos los días\".Dependiendo de la puntuación obtenida del conjunto de respuestas se obtendrá un resultado del riesgo de sufrir depresión: “Bajo riesgo de depresión”, y “Alto riesgo de depresión”."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_187_icon_a5aIwb"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "SWLS_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "SWLS",
                        "es": "SWLS"
                      },
                      "descriptions": {
                        "en": "The SWLS is a questionnaire to identify self-perceived satisfaction with life.It is composed of 5 questions related to how satisfied the user is with their life today.The response alternatives for each question consist of a 7-point scale in which the user has to indicate how much they agree or disagree with each of the proposed sentences: from 7 \"strongly agree\" to 1 \"strongly disagree\".Depending on the score obtained from the set of responses, a result of satisfaction with life will be obtained: \"Extremely satisfied\", \"Satisfied\", \"Slightly satisfied\", \"Neutral\", \"Slightly dissatisfied\", \"Dissatisfied\" and \"Extremely dissatisfied\".",
                        "es": "El SWLS es un cuestionario para identificar la satisfacción autopercibida con la vida.Está compuesto por 5 preguntas relacionadas con la satisfacción actual del usuario con su vida.Las alternativas de respuesta para cada pregunta constan de una escala de 7 puntos en la que el usuario debe indicar cómo de acuerdo o en desacuerdo está con cada una de las frases propuestas: desde 7 \"muy de acuerdo\" hasta 1 \"muy en desacuerdo\".Dependiendo de la puntuación obtenida del conjunto de respuestas se obtendrá un resultado de satisfacción con la vida: “Muy satisfecho”, “Satisfecho”, “Ligeramente satisfecho”, “Neutral”, “Ligeramente insatisfecho”, “Insatisfecho” y “Muy insatisfecho”."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_186_icon_SmmEUv"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "PCPTSD5_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "PCPTSD5",
                        "es": "PCPTSD5"
                      },
                      "descriptions": {
                        "en": "The PC-PTSD-5 is a questionnaire to identify the self-perceived risk of PTSD.It is composed of 6 questions related to symptoms associated with PTSD.The response alternatives for each question consist of yes/no answers in which the user has to indicate if they have experienced the indicated events during the past month.Depending on the score obtained from the set of responses, a result of PTSD risk will be obtained: \"Low PTSD risk\", and \"High PTSD risk\".",
                        "es": "El PC-PTSD-5 es un cuestionario para identificar el riesgo autopercibido de TEPT.Se compone de 6 preguntas relacionadas con los síntomas asociados al trastorno de estrés postraumático.Las alternativas de respuesta para cada pregunta consisten en respuestas tipo sí/no en las que el usuario debe indicar si ha experimentado los eventos indicados durante el último mes.Dependiendo de la puntuación obtenida del conjunto de respuestas, se obtendrá un resultado de riesgo de TEPT: \"Bajo riesgo de TEPT\" y \"Alto riesgo de TEPT\"."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_185_icon_ksYued"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "ASRS_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "ASRS",
                        "es": "ASRS"
                      },
                      "descriptions": {
                        "en": "The ASRS is a questionnaire to identify self-perceived risk for ADHD.It is composed of two parts: 6 questions related to the symptoms most closely related to ADHD, and 12 additional questions to contextualize these symptoms.The response alternatives for each question have to do with the frequency with which the user is in the situation described by the questionnaire in the last 6 months: \"Never\", \"Rarely\", \"Sometimes\", \"Often\", and \"Very often\".Depending on the question and the answer given, a result of risk of suffering ADHD will be obtained: high or low.",
                        "es": "El ASRS es un cuestionario para identificar el riesgo autopercibido de sufrir TDAH.Está compuesto de dos partes: 6 preguntas relacionadas con los síntomas más íntimamente relacionados con el TDAH, y 12 preguntas adicionales para contextualizar estos síntomas.Las alternativas de respuesta para cada pregunta tienen que ver con la frecuencia con la que el usuario se encuentra en la situación descrita por el cuestionario en los últimos 6 meses: \"Nunca\", \"Rara vez\", \"A veces\", \"A menudo\", y \"Muy a menudo\".En función de la pregunta y de la respuesta dada, se obtendrá un resultado de riesgo de sufrir TDAH: alto o bajo."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/116_4_EE7sWi"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "GAD7_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "GAD7",
                        "es": "GAD7"
                      },
                      "descriptions": {
                        "en": "The GAD-7 is a questionnaire to identify self-perceived risk for anxiety.It is composed of 7 questions related to symptoms related to generalized anxiety.The response alternatives for each question are related to the frequency with which the user is in the situation described by the questionnaire in the last 2 weeks: \"Not at all\", \"Several days\", \"More than half of the days\", and \"Almost every day\".Depending on the score obtained from the set of responses, a result of risk of suffering anxiety will be obtained: \"Minimal anxiety\", \"Mild anxiety\", \"Moderate anxiety\" and \"Severe anxiety\".",
                        "es": "El GAD-7 es un cuestionario para identificar el riesgo autopercibido de sufrir ansiedad.Está compuesto de 7 preguntas relacionadas con los síntomas relacionados con la ansiedad generalizada.Las alternativas de respuesta para cada pregunta tienen que ver con la frecuencia con la que el usuario se encuentra en la situación descrita por el cuestionario en las últimos 2 semanas: \"Nunca\", \"Menos de la mitad de los días\", \"Más de la mitad de los días\", y \"Casi todos los días\".En función de la puntuación obtenida del conjunto de respuestas, se obtendrá un resultado de riesgo de sufrir ansiedad: \"Ansiedad mínima\", \"Ansiedad media\", \"Ansiedad moderada\" y \"Ansiedad grave\"."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/117_4_W4CDAH"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "PHQ9_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "PHQ9",
                        "es": "PHQ9"
                      },
                      "descriptions": {
                        "en": "The PHQ-9 is a questionnaire to identify self-perceived risk for depression.It is composed of 9 questions related to symptoms related to major depression.The response alternatives for each question are related to the frequency with which the user is in the situation described by the questionnaire in the last 2 weeks: \"Not at all\", \"Several days\", \"More than half of the days\", and \"Almost every day\".Depending on the score obtained from the set of answers, a result of risk of suffering depression will be obtained: \"Minimal depression\", \"Mild depression\", \"Moderate depression\", \"Moderately severe depression\", and \"Severe depression\".",
                        "es": "El PHQ-9 es un cuestionario para identificar el riesgo autopercibido de sufrir depresión.Está compuesto de 9 preguntas relacionadas con los síntomas relacionados con la depresión mayor.Las alternativas de respuesta para cada pregunta tienen que ver con la frecuencia con la que el usuario se encuentra en la situación descrita por el cuestionario en las últimos 2 semanas: \"Nunca\", \"Menos de la mitad de los días\", \"Más de la mitad de los días\", y \"Casi todos los días\".En función de la puntuación obtenida del conjunto de respuestas, se obtendrá un resultado de riesgo de sufrir depresión: \"Depresión mínima\", \"Depresión media\", \"Depresión moderada\", \"Depresión moderadamente grave\", y \"Depresión grave\"."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/118_4_E83t1e"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  },
                  {
                    "key": "SPICIQ_QUESTIONNAIRE_ASSESSMENT",
                    "skills": [],
                    "assets": {
                      "titles": {
                        "en": "SPICIQ",
                        "es": "SPICIQ"
                      },
                      "descriptions": {
                        "en": "The SPICIQ (Self-Perceived Cognitive Impact of Chemobrain Questionnaire) is designed to measure the self-perceived impact of chemotherapy on cognitive function across several domains.It consists of 12 questions related to symptoms associated with cognitive impairments post-chemotherapy, including memory, attention, language, executive function, and motor coordination.The response options for each question are presented on a Likert scale from 0 to 4, where 0 represents \"Never\", 1 represents \"Rarely\", 2 represents \"Sometimes\", 3 represents \"Often\", and 4 represents \"Always\".Depending on the total score, the perceived impact of chemobrain is categorized into three levels: \"Mild Impairment\", \"Moderate Impairment\", and \"Severe Impairment\".",
                        "es": "El SPICIQ (Cuestionario sobre el impacto cognitivo autopercibido de la quimioterapia en el cerebro) está diseñado para medir el impacto autopercibido de la quimioterapia en la función cognitiva en varios dominios. Consta de 12 preguntas relacionadas con los síntomas asociados al deterioro cognitivo posterior a la quimioterapia, incluyendo la memoria, la atención, el lenguaje, la función ejecutiva y la coordinación motora. Las opciones de respuesta para cada pregunta se presentan en una escala Likert de 0 a 4, donde 0 representa \"Nunca\", 1 representa \"Rara vez\", 2 representa \"A veces\", 3 representa \"A menudo\" y 4 representa \"Siempre\". Dependiendo de la puntuación total, el impacto percibido del quimiocerebro se clasifica en tres niveles: \"Deterioro leve\", \"Deterioro moderado\" y \"Deterioro grave\"."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/assessment/prod_205_icon_39wPhG"
                      }
                    },
                    "estimatedTime": 0,
                    "tasks": []
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/programs/trainings": {
      "get": {
        "tags": [
          "Brain training programs"
        ],
        "summary": "Training list",
        "operationId": "trainingList",
        "description": "List of allowed training keys to use when setting a training program.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "en"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "NORMAL",
                    "name": "Personalized Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "CONTEXTUALIZED_MEMORY",
                      "PROCESSING_SPEED",
                      "ESTIMATION",
                      "WORKING_MEMORY",
                      "NAMING",
                      "UPDATING",
                      "FOCUS_ATTENTION",
                      "INHIBITION",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "AUDITORY_PERCEPTION",
                      "RECOGNITION",
                      "VISUAL_MEMORY",
                      "DIVIDED_ATTENTION",
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "VISUAL_PERCEPTION",
                      "EYE_HAND_COORDINATION",
                      "SHORT_TERM_MEMORY",
                      "SHIFTING",
                      "RESPONSE_TIME"
                    ],
                    "tasks": [
                      "CRAZY_FACTORY",
                      "WORDS_BIRDS",
                      "TENNIS_BOMB",
                      "SOLITAIRE",
                      "BLOCKBUILDER",
                      "MATH_MADNESS",
                      "BLOCKOUT",
                      "NEURON_GRAPH",
                      "AUDIO_TENNIS",
                      "CUT_THE_CAKE",
                      "BEE_BALLOON",
                      "SUDOKU_PUZZLE",
                      "BREAKOUT",
                      "PIRATE_ISLAND",
                      "PUZZLE_3D",
                      "LANE_SPLITTER",
                      "SLICE_AND_DROP",
                      "NEON_LIGHTS",
                      "FRESHQUEEZE",
                      "FUEL_A_CAR",
                      "MOUSE_CHALLENGE",
                      "COLOR_FRENZY",
                      "PUZZLE_2D",
                      "JIGSAW_9",
                      "SAVE_THE_FROG",
                      "CANDY_FACTORY",
                      "ANT_ESCAPE",
                      "ECHO_RACE",
                      "MAHJONG",
                      "SPACE_RESCUE",
                      "NAME_ME",
                      "SIMON_SAYS",
                      "MARBLE_RACE",
                      "WATER_LILIES",
                      "WHACK_A_MOLE",
                      "DIGITS",
                      "TENNIS_TARGET",
                      "DRAGSTER_RACING",
                      "TENNIS_BULLING",
                      "CANDY_LINE_UP",
                      "TWIST_IT",
                      "MATH_TWINS",
                      "SCRAMBLED",
                      "MELODY_MAYHEM",
                      "CROSSROADS",
                      "ROBOT",
                      "FIND_THE_PUP",
                      "BREAKOUT3D",
                      "MATH_LINES",
                      "RIVAL_ORBS",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Personalized Training",
                        "es": "Entrenamiento personalizado"
                      },
                      "descriptions": {
                        "en": "Personalized Cognitive Stimulation",
                        "es": " Estimulación cognitiva personalizada "
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/321_6_ifg2Ms"
                      }
                    }
                  },
                  {
                    "key": "OVER_55",
                    "name": "65 and Over Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "PROCESSING_SPEED",
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "WORKING_MEMORY",
                      "NAMING",
                      "VISUAL_PERCEPTION",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "RESPONSE_TIME"
                    ],
                    "tasks": [
                      "MATH_TWINS",
                      "JIGSAW_9",
                      "WHACK_A_MOLE",
                      "DIGITS",
                      "CANDY_FACTORY",
                      "WORDS_BIRDS",
                      "LANE_SPLITTER",
                      "COLOR_FRENZY",
                      "NEON_LIGHTS",
                      "MAHJONG",
                      "PUZZLE_2D",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "65 and Over Brain Training",
                        "es": "Entrenamiento para mayores de 65 años"
                      },
                      "descriptions": {
                        "en": "Stimulate, train, and rehabilitate brain function in adults, seniors, and the elderly. Online materials, exercises, and brain games designed to maintain cognitive health, prevent dependency, and healthy active aging.",
                        "es": "Estimular, entrenar y rehabilitar la función cerebral en adultos, personas mayores y ancianos. Materiales, ejercicios y juegos mentales online especializados en el mantenimiento cognitivo, prevención de la dependencia, y envejecimiento activo y saludable."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/377_6_oAYwXK"
                      }
                    }
                  },
                  {
                    "key": "MATH_TRAINING",
                    "name": "Math Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "CONTEXTUALIZED_MEMORY",
                      "PROCESSING_SPEED",
                      "ESTIMATION",
                      "WORKING_MEMORY",
                      "NAMING",
                      "UPDATING",
                      "FOCUS_ATTENTION",
                      "INHIBITION",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "AUDITORY_PERCEPTION",
                      "WIDTH_FIELD_VIEW",
                      "RECOGNITION",
                      "VISUAL_MEMORY",
                      "DIVIDED_ATTENTION",
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "VISUAL_PERCEPTION",
                      "EYE_HAND_COORDINATION",
                      "SHORT_TERM_MEMORY",
                      "SHIFTING",
                      "RESPONSE_TIME"
                    ],
                    "tasks": [
                      "WAM_MATH_MULTIPLES",
                      "WORDS_BIRDS",
                      "FRF_MATH_MULTIPLES",
                      "COLOR_FRENZY",
                      "SOLITAIRE",
                      "BLOCKBUILDER",
                      "MATH_MADNESS",
                      "PIECE_MAKING",
                      "BLOCKOUT",
                      "SAVE_THE_FROG",
                      "WAM_MATH_FRACTIONS",
                      "CAF_MATH_NATURAL",
                      "CANDY_FACTORY",
                      "WAM_MATH_ROMAN",
                      "WAM_MATH_NATURAL",
                      "FRF_MATH_NATURAL",
                      "SPACE_RESCUE",
                      "CUT_THE_CAKE",
                      "BEE_BALLOON",
                      "SUDOKU_PUZZLE",
                      "FIX_IT",
                      "MARBLE_RACE",
                      "WATER_LILIES",
                      "DIGITS",
                      "FRF_MATH_ROMAN",
                      "DRAGSTER_RACING",
                      "TENNIS_BULLING",
                      "BREAKOUT",
                      "CAF_MATH_MULTIPLES",
                      "MATH_SUBTRACTION",
                      "MATH_TWINS",
                      "PIRATE_ISLAND",
                      "PUZZLE_3D",
                      "CROSSROADS",
                      "CAF_MATH_FRACTIONS",
                      "BREAKOUT3D",
                      "CAF_MATH_ROMAN",
                      "MATH_LINES",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Math Training",
                        "es": "Entrenamiento de Matemáticas"
                      },
                      "descriptions": {
                        "en": "In the dynamic world of online gaming, CogniFit stands out as a pioneer in combining entertainment with cognitive benefits. Dive into the realm of Cool Math Games at CogniFit, where the joy of gameplay meets the science of mental enhancement.",
                        "es": "En el dinámico mundo de los juegos en línea, CogniFit se destaca como pionero al combinar entretenimiento con beneficios cognitivos. Sumérgete en el reino de los divertidos juegos de matemáticas de CogniFit, donde la alegría del juego se encuentra con la ciencia de la mejora mental."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/922_6_SHykOK"
                      }
                    }
                  },
                  {
                    "key": "MEMORY",
                    "name": "Memory Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "CONTEXTUALIZED_MEMORY",
                      "VISUAL_MEMORY",
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY",
                      "NAMING",
                      "SHORT_TERM_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY"
                    ],
                    "tasks": [
                      "NAME_ME",
                      "SIMON_SAYS",
                      "SUDOKU_PUZZLE",
                      "MARBLE_RACE",
                      "WATER_LILIES",
                      "DIGITS",
                      "MANDALA",
                      "WORDS_BIRDS",
                      "SOLITAIRE",
                      "CANDY_LINE_UP",
                      "MATH_MADNESS",
                      "PUZZLE_2D",
                      "JIGSAW_9",
                      "PIRATE_ISLAND",
                      "MELODY_MAYHEM",
                      "NEURON_GRAPH",
                      "PUZZLE_3D",
                      "CANDY_FACTORY",
                      "NEON_LIGHTS",
                      "MATH_LINES",
                      "SPACE_RESCUE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Memory Brain Training",
                        "es": "Entrenamiento de la memoria"
                      },
                      "descriptions": {
                        "en": "Brain training program to improve memory",
                        "es": "Materiales, ejercicios y juegos online para entrenar, estimular y rehabilitar la capacidad de memorización en niños, adultos y personas mayores."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/363_6_W4fchq"
                      }
                    }
                  },
                  {
                    "key": "MENTAL_PLANNING",
                    "name": "Reasoning Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "PROCESSING_SPEED",
                      "SHIFTING"
                    ],
                    "tasks": [
                      "FRESHQUEEZE",
                      "FUEL_A_CAR",
                      "CRAZY_FACTORY",
                      "MIX_AND_MATCH",
                      "COLOR_FRENZY",
                      "SOLITAIRE",
                      "BLOCKOUT",
                      "NEURON_GRAPH",
                      "ANT_ESCAPE",
                      "STEADY_MOVES",
                      "ECHO_RACE",
                      "SIMON_SAYS",
                      "BEE_BALLOON",
                      "SUDOKU_PUZZLE",
                      "WATER_LILIES",
                      "WHACK_A_MOLE",
                      "DIGITS",
                      "TENNIS_BULLING",
                      "MATH_SUBTRACTION",
                      "CANDY_LINE_UP",
                      "TWIST_IT",
                      "PIRATE_ISLAND",
                      "ROBOT",
                      "LANE_SPLITTER",
                      "SLICE_AND_DROP",
                      "NEON_LIGHTS",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Reasoning Brain Training",
                        "es": "Entrenamiento del razonamiento"
                      },
                      "descriptions": {
                        "en": "Exercises to train, rehabilitate and stimulate reasoning and executive functions in children, adolescents, adults, and seniors. Online activities and games to improve and enhance mental planning, shifting, and other executive functions.",
                        "es": "Ejercicios para entrenar, rehabilitar y estimular las funciones ejecutivas en niños, adolescentes, adultos y mayores. Actividades y juegos online para mejorar y trabajar la planificación mental, la flexibilidad cognitiva y otras funciones ejecutivas."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/364_6_zV3gpr"
                      }
                    }
                  },
                  {
                    "key": "MENTAL_ARITHMETIC",
                    "name": "Reading Comprehension Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "WORKING_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY"
                    ],
                    "tasks": [
                      "NAME_ME",
                      "SUDOKU_PUZZLE",
                      "WATER_LILIES",
                      "DIGITS",
                      "MANDALA",
                      "CAF_LANG_DERIVATIVE",
                      "MATH_SUBTRACTION",
                      "CANDY_LINE_UP",
                      "MATH_MADNESS",
                      "PUZZLE_2D",
                      "JIGSAW_9",
                      "PIECE_MAKING",
                      "MELODY_MAYHEM",
                      "NEURON_GRAPH",
                      "PUZZLE_3D",
                      "CAF_LANG_ANTONYM",
                      "CANDY_FACTORY",
                      "CAF_LANG_COLLECTNOUN",
                      "CAF_LANG_SYNONYM",
                      "NEON_LIGHTS",
                      "CAF_LANG_DEMONYM"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Reading Comprehension Brain Training",
                        "es": "Entrenamiento de la comprensión lectora"
                      },
                      "descriptions": {
                        "en": "Online exercises and activities to help stimulate cognitive skills involved in Reading Comprehension. ",
                        "es": "Ejercicios y actividades online para ayudar a estimular las capacidades cognitivas implicadas en la comprensión lectora."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/365_6_MyeJrq"
                      }
                    }
                  },
                  {
                    "key": "CONCENTRATION",
                    "name": "Concentration Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "UPDATING",
                      "FOCUS_ATTENTION",
                      "INHIBITION"
                    ],
                    "tasks": [
                      "FRESHQUEEZE",
                      "FUEL_A_CAR",
                      "CRAZY_FACTORY",
                      "SNAKE",
                      "WORDS_BIRDS",
                      "COLOR_FRENZY",
                      "SOLITAIRE",
                      "SAVE_THE_FROG",
                      "NEURON_GRAPH",
                      "ANT_ESCAPE",
                      "TRAFFIC_MANAGER",
                      "STEADY_MOVES",
                      "ECHO_RACE",
                      "SIMON_SAYS",
                      "SUDOKU_PUZZLE",
                      "WHACK_A_MOLE",
                      "TENNIS_TARGET",
                      "DRAGSTER_RACING",
                      "BREAKOUT",
                      "CANDY_LINE_UP",
                      "TWIST_IT",
                      "MATH_TWINS",
                      "SCRAMBLED",
                      "PIRATE_ISLAND",
                      "CROSSROADS",
                      "FIND_THE_PUP",
                      "RIVAL_ORBS",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Concentration Brain Training",
                        "es": "Entrenamiento de la concentración"
                      },
                      "descriptions": {
                        "en": "Stimulate, train, and rehabilitate attention and concentration. Materials, exercises, and online games specialized in improving and recovering attention deficits in children, adults, and seniors",
                        "es": "Estimular, entrenar y rehabilitar la atención y concentración. Materiales, ejercicios y juegos online especializados en la mejora y rehabilitación de déficits atencionales en niños, adultos y personas mayores."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/366_6_uHffu8"
                      }
                    }
                  },
                  {
                    "key": "DRIVING_FOCUS",
                    "name": "Driving Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "SPATIAL_PERCEPTION",
                      "ESTIMATION",
                      "VISUAL_SCANNING",
                      "FOCUS_ATTENTION",
                      "SHIFTING",
                      "WIDTH_FIELD_VIEW",
                      "RESPONSE_TIME"
                    ],
                    "tasks": [
                      "FRESHQUEEZE",
                      "FUEL_A_CAR",
                      "CRAZY_FACTORY",
                      "SNAKE",
                      "WORDS_BIRDS",
                      "COLOR_FRENZY",
                      "TENNIS_BOMB",
                      "PUZZLE_2D",
                      "BLOCKOUT",
                      "SAVE_THE_FROG",
                      "ANT_ESCAPE",
                      "TRAFFIC_MANAGER",
                      "ECHO_RACE",
                      "AUDIO_TENNIS",
                      "SPACE_RESCUE",
                      "CUT_THE_CAKE",
                      "SIMON_SAYS",
                      "BEE_BALLOON",
                      "SUDOKU_PUZZLE",
                      "MARBLE_RACE",
                      "WHACK_A_MOLE",
                      "DIGITS",
                      "TENNIS_TARGET",
                      "DRAGSTER_RACING",
                      "TENNIS_BULLING",
                      "BREAKOUT",
                      "TWIST_IT",
                      "MATH_TWINS",
                      "SCRAMBLED",
                      "PIRATE_ISLAND",
                      "PUZZLE_3D",
                      "ROBOT",
                      "LANE_SPLITTER",
                      "FIND_THE_PUP",
                      "BREAKOUT3D",
                      "SLICE_AND_DROP",
                      "NEON_LIGHTS",
                      "RIVAL_ORBS",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Driving Brain Training",
                        "es": "Entrenamiento para la conducción"
                      },
                      "descriptions": {
                        "en": "Stimulate the cognitive skills used in driving. Improve field-of-view, concentration, reaction time, and reflexes on the road. Improve driving safety and reduce accidents behind the wheel.",
                        "es": "Estimula las habilidades cognitivas implicadas en la conducción. Mejora el campo de visión, concentración, velocidad de reacción y reflejos en carretera. Incrementa la seguridad de conducción y reduce accidentes al volante"
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/367_6_XTxGsC"
                      }
                    }
                  },
                  {
                    "key": "SPATIAL_PERCEPTION",
                    "name": "Perception Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "RECOGNITION",
                      "SPATIAL_PERCEPTION",
                      "ESTIMATION",
                      "VISUAL_SCANNING",
                      "VISUAL_PERCEPTION",
                      "AUDITORY_PERCEPTION",
                      "WIDTH_FIELD_VIEW"
                    ],
                    "tasks": [
                      "FRESHQUEEZE",
                      "CRAZY_FACTORY",
                      "MIX_AND_MATCH",
                      "WORDS_BIRDS",
                      "COLOR_FRENZY",
                      "TENNIS_BOMB",
                      "MATH_MADNESS",
                      "PUZZLE_2D",
                      "PIECE_MAKING",
                      "BLOCKOUT",
                      "SAVE_THE_FROG",
                      "NEURON_GRAPH",
                      "CANDY_FACTORY",
                      "ANT_ESCAPE",
                      "WORD_QUEST",
                      "ECHO_RACE",
                      "AUDIO_TENNIS",
                      "SPACE_RESCUE",
                      "CUT_THE_CAKE",
                      "SIMON_SAYS",
                      "SUDOKU_PUZZLE",
                      "MARBLE_RACE",
                      "DIGITS",
                      "TENNIS_TARGET",
                      "DRAGSTER_RACING",
                      "TENNIS_BULLING",
                      "BREAKOUT",
                      "TWIST_IT",
                      "MATH_TWINS",
                      "SCRAMBLED",
                      "PIRATE_ISLAND",
                      "MELODY_MAYHEM",
                      "PUZZLE_3D",
                      "ROBOT",
                      "LANE_SPLITTER",
                      "FIND_THE_PUP",
                      "BREAKOUT3D",
                      "SLICE_AND_DROP",
                      "NEON_LIGHTS",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Perception Brain Training",
                        "es": "Entrenamiento de la percepción"
                      },
                      "descriptions": {
                        "en": "Exercises to train, rehabilitate and stimulate different aspects of perception in children, adolescents, adults, and seniors. Online activities and games to improve and work on spatial perception, visual perception, and other sensory-perceptive functions. ",
                        "es": "Ejercicios para entrenar, rehabilitar y estimular distintos aspectos de la percepción en niños, adolescentes, adultos y mayores. Actividades y juegos online para mejorar y trabajar la percepción espacial, la percepción visual, y otras funciones sensoperceptivas."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/368_6_idBE1N"
                      }
                    }
                  },
                  {
                    "key": "GMAT",
                    "name": "Standardized Exam Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "VISUAL_MEMORY",
                      "PROCESSING_SPEED",
                      "WORKING_MEMORY"
                    ],
                    "tasks": [
                      "FRESHQUEEZE",
                      "SUDOKU_PUZZLE",
                      "WATER_LILIES",
                      "FUEL_A_CAR",
                      "DIGITS",
                      "CRAZY_FACTORY",
                      "MIX_AND_MATCH",
                      "COLOR_FRENZY",
                      "SOLITAIRE",
                      "MATH_SUBTRACTION",
                      "CANDY_LINE_UP",
                      "MATH_MADNESS",
                      "TWIST_IT",
                      "PUZZLE_2D",
                      "JIGSAW_9",
                      "BLOCKOUT",
                      "PIRATE_ISLAND",
                      "NEURON_GRAPH",
                      "PUZZLE_3D",
                      "ROBOT",
                      "ANT_ESCAPE",
                      "SLICE_AND_DROP",
                      "NEON_LIGHTS",
                      "PENGUIN_MAZE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Standardized Exam Brain Training",
                        "es": "Entrenamiento para preparar exámenes"
                      },
                      "descriptions": {
                        "en": "Online exercises and activities for cognitive skills involved standardized exam preparation",
                        "es": "Ejercicios y actividades online para las capacidades cognitivas implicadas en el estudio y en la preparación de exámenes"
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/369_6_PceEc6"
                      }
                    }
                  },
                  {
                    "key": "SPORTS_COORDINATION",
                    "name": "Coordination Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "EYE_HAND_COORDINATION",
                      "RESPONSE_TIME"
                    ],
                    "tasks": [
                      "CUT_THE_CAKE",
                      "BEE_BALLOON",
                      "MARBLE_RACE",
                      "FUEL_A_CAR",
                      "WHACK_A_MOLE",
                      "TENNIS_TARGET",
                      "WINDOW_CLEANER",
                      "DRAGSTER_RACING",
                      "MOUSE_CHALLENGE",
                      "BREAKOUT",
                      "TENNIS_BOMB",
                      "SAVE_THE_FROG",
                      "LANE_SPLITTER",
                      "BREAKOUT3D",
                      "ECHO_RACE",
                      "NEON_LIGHTS",
                      "RIVAL_ORBS",
                      "SPACE_RESCUE"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Coordination Brain Training",
                        "es": "Entrenamiento de la coordinación"
                      },
                      "descriptions": {
                        "en": "Activities to train, rehabilitate and stimulate coordination in children, adolescents, adults, and seniors. Online exercises and games to work on and improve motor coordination and agility. ",
                        "es": "Actividades para entrenar, rehabilitar y estimular la coordinación motriz en niños, adolescentes, adultos y mayores. Ejercicios y juegos online para trabajar y mejorar la coordinación motora y la agilidad."
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/371_6_f3szRl"
                      }
                    }
                  },
                  {
                    "key": "CHEMO_THERAPY_KIDS",
                    "name": "Chemotherapy Brain Training",
                    "iphone": 1,
                    "ipad": 1,
                    "android": 1,
                    "skills": [
                      "WORKING_MEMORY",
                      "FOCUS_ATTENTION",
                      "SHORT_TERM_MEMORY",
                      "RESPONSE_TIME"
                    ],
                    "tasks": [
                      "CUT_THE_CAKE",
                      "BEE_BALLOON",
                      "WATER_LILIES",
                      "FUEL_A_CAR",
                      "WHACK_A_MOLE",
                      "COLOR_FRENZY",
                      "TWIST_IT",
                      "PUZZLE_2D",
                      "SCRAMBLED",
                      "SAVE_THE_FROG",
                      "PUZZLE_3D",
                      "CANDY_FACTORY",
                      "LANE_SPLITTER",
                      "BREAKOUT3D"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Chemotherapy Brain Training",
                        "es": "Entrenamiento cerebral con quimioterapia"
                      },
                      "descriptions": {
                        "en": "Chemotherapy can provoke significant cognitive impairment. Start training your cognition today. Cancer-related cognitive impairment has been acknowledged by the scientific community as a substantial limiting factor in quality of life among cancer patients and survivors. Also known as chemo brain or chemo fog or post-chemotherapy cognitive impairment (PCCI), the cognitive skills most affected by chemotherapy drugs include attention and memory. ",
                        "es": "La quimioterapia puede provocar un deterioro cognitivo importante. Empiece a entrenar su cognición hoy.  La comunidad científica ha reconocido que el deterioro cognitivo relacionado con el cáncer es un factor limitante sustancial en la calidad de vida de los pacientes y supervivientes de cáncer.  También conocidas como quimiocerebro o quimioniebla o deterioro cognitivo posquimioterapia (PCCI), las habilidades cognitivas más afectadas por los medicamentos de quimioterapia incluyen la atención y la memoria. "
                      },
                      "images": {
                        "scareIconZodiac": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/training/958_6_k3pude"
                      }
                    }
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/programs/training-tasks": {
      "get": {
        "tags": [
          "Brain training programs"
        ],
        "summary": "Training task",
        "operationId": "trainingTask",
        "description": "List of allowed training keys to use when setting a training program.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "en"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "text/plain": {
                "schema": {
                  "type": "string"
                },
                "example": [
                  {
                    "key": "THE_FLOWERS",
                    "assets": {
                      "titles": {
                        "en": "Visual Working Memory Span Test",
                        "hi": "दृश्य कार्यशील स्मृति अवधि परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Visual Working Memory Span Test took as a reference the Corsi block-tapping test (Corsi, 1972; Kessels et al., 2000; Wechsler, 1945). In the first part of the task, some circles, within a fixed array of circles, light up. The test-taker is required to memorize which circles, within the array, have lit up and then try to reproduce the sequence in the right order. In the second part of the task, a delay of 4 secs is added between the first screen and the playback screen, in order to increase the time the user must retain the information.",
                        "hi": "दृश्य कार्यशील स्मृति अवधि परीक्षण ने कोर्सी ब्लॉक-टैपिंग परीक्षण (कोर्सी, 1972; केसल्स एट अल., 2000; वेचस्लर, 1945) को संदर्भ के रूप में लिया। कार्य के पहले भाग में, वृत्तों की एक निश्चित सरणी के भीतर कुछ वृत्त प्रकाशित होते हैं। परीक्षार्थी को याद रखना होता है कि सरणी के भीतर कौन से वृत्त प्रकाशित हुए हैं और फिर उस क्रम को सही क्रम में दोहराने का प्रयास करना होता है। कार्य के दूसरे भाग में, पहली स्क्रीन और प्लेबैक स्क्रीन के बीच 4 सेकंड का अंतराल जोड़ा जाता है, ताकि उपयोगकर्ता द्वारा जानकारी को याद रखने का समय बढ़ाया जा सके।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_flowers.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_BALL",
                    "assets": {
                      "titles": {
                        "en": "Eye-Hand Coordination Test (Multidirectional and Unpredictable Direction)",
                        "hi": "आँख-हाथ समन्वय परीक्षण (बहुदिशात्मक और अप्रत्याशित दिशा)"
                      },
                      "descriptions": {
                        "en": "The Hand-eye Coordination Test (Free and Unpredictable Path) is inspired by the classic Trail Making Test (Reitan, 1955) and the Vienna Test System (Whiteside, 2002). The test taker must use a mouse (or an on-screen digital joystick, if using a mobile device) to follow a ball moving along an undetermined path.",
                        "hi": "हाथ-आँख समन्वय परीक्षण (मुक्त एवं अप्रत्याशित पथ) क्लासिक ट्रेल मेकिंग टेस्ट (रीटन, 1955) और वियना टेस्ट सिस्टम (व्हाइटसाइड, 2002) से प्रेरित है। परीक्षार्थी को एक अनिर्धारित पथ पर चलती गेंद का अनुसरण करने के लिए माउस (या मोबाइल डिवाइस का उपयोग करते समय ऑन-स्क्रीन डिजिटल जॉयस्टिक) का उपयोग करना होगा।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_ball.jpg"
                      }
                    }
                  },
                  {
                    "key": "FAST_AND_SLOW",
                    "assets": {
                      "titles": {
                        "en": "Speed Estimation Test",
                        "hi": "गति अनुमान परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Speed Estimation Test was inspired by Biber&#39;s Cognitive Estimation Test (Goldstein et al., 1996). In the first part, the user must determine which of two balls is moving faster. In the second part, another ball is added. In the third part, a fourth ball is added and the user must indicate which ball is moving twice as fast as the indicated ball (the red one). In the fourth part, while observing four balls moving in four different paths, the user must determine as quickly as possible which ball will reach a given point first.",
                        "hi": "गति आकलन परीक्षण, बीबर के संज्ञानात्मक आकलन परीक्षण (गोल्डस्टीन एट अल., 1996) से प्रेरित था। पहले भाग में, उपयोगकर्ता को यह निर्धारित करना होता है कि दो गेंदों में से कौन सी गेंद तेज़ गति से चल रही है। दूसरे भाग में, एक और गेंद जोड़ी जाती है। तीसरे भाग में, एक चौथी गेंद जोड़ी जाती है और उपयोगकर्ता को यह बताना होता है कि कौन सी गेंद बताई गई गेंद (लाल वाली) से दोगुनी गति से चल रही है। चौथे भाग में, चार अलग-अलग रास्तों पर चलती चार गेंदों का अवलोकन करते हुए, उपयोगकर्ता को जितनी जल्दी हो सके यह निर्धारित करना होता है कि कौन सी गेंद किसी दिए गए बिंदु पर सबसे पहले पहुँचेगी।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/fast_and_slow.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_BALL_AND_THE_COLORS",
                    "assets": {
                      "titles": {
                        "en": "Divided Attention Test",
                        "hi": "विभाजित ध्यान परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Divided Attention Test is based on the classic Stroop test (Stroop, 1935), the Vienna Test System (Whiteside, 2002), and the Test of Variables of Attention (Greenberg et al., 1996). The user must accurately follow a ball moving and rotating in all directions on the screen while simultaneously performing a variant of the Stroop test.",
                        "hi": "विभाजित ध्यान परीक्षण (डिवाइडेड अटेंशन टेस्ट) पारंपरिक स्ट्रूप परीक्षण (स्ट्रूप, 1935), वियना परीक्षण प्रणाली (व्हाइटसाइड, 2002), और ध्यान चर परीक्षण (ग्रीनबर्ग एट अल., 1996) पर आधारित है। उपयोगकर्ता को स्क्रीन पर सभी दिशाओं में गतिमान और घूमती हुई गेंद का सटीक रूप से अनुसरण करना होता है और साथ ही स्ट्रूप परीक्षण का एक प्रकार भी करना होता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_ball_and_the_colors.jpg"
                      }
                    }
                  },
                  {
                    "key": "OBJECTS_SEEN_OR_HEARD_BEFORE",
                    "assets": {
                      "titles": {
                        "en": "Multimodal Lexical Memory Test",
                        "hi": "मल्टीमॉडल लेक्सिकल मेमोरी टेस्ट"
                      },
                      "descriptions": {
                        "en": "The Multimodal Lexical Memory Test was based on the classic Boston Naming Test (Kaplan et al., 1983), the WAIS-III Vocabulary Test (Wechsler, 1997), the Test of Variables of Attention (Greenberg et al., 1996), and Rey&#39;s Auditory Verbal Learning Test (Schmidt, 1994). A series of objects is shown. In a new series of objects, the test taker must recognize only the objects that were previously shown. This new series can be presented as pictures or as spoken words.",
                        "hi": "मल्टीमॉडल लेक्सिकल मेमोरी टेस्ट, क्लासिक बोस्टन नेमिंग टेस्ट (कपलान एट अल., 1983), WAIS-III वोकैबुलरी टेस्ट (वेचस्लर, 1997), टेस्ट ऑफ वेरिएबल्स ऑफ अटेंशन (ग्रीनबर्ग एट अल., 1996), और रे के ऑडिटरी वर्बल लर्निंग टेस्ट (श्मिट, 1994) पर आधारित था। वस्तुओं की एक श्रृंखला दिखाई जाती है। वस्तुओं की एक नई श्रृंखला में, परीक्षार्थी को केवल उन्हीं वस्तुओं को पहचानना होगा जो पहले दिखाई गई थीं। इस नई श्रृंखला को चित्रों या बोले गए शब्दों के रूप में प्रस्तुत किया जा सकता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/objects_seen_or_heard_before.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_NUMBERS",
                    "assets": {
                      "titles": {
                        "en": "Digit Span Test",
                        "hi": "अंक अवधि परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Digit Span Test is based on the classic direct and indirect digit span test of the WAIS-III (Wechsler, 1997). This task tests the user&#39;s ability to retain visually presented phonological information over the short term.",
                        "hi": "अंक अवधि परीक्षण, WAIS-III (वेचस्लर, 1997) के पारंपरिक प्रत्यक्ष और अप्रत्यक्ष अंक अवधि परीक्षण पर आधारित है। यह कार्य उपयोगकर्ता की दृश्य रूप से प्रस्तुत ध्वन्यात्मक जानकारी को अल्पावधि में बनाए रखने की क्षमता का परीक्षण करता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_numbers.jpg"
                      }
                    }
                  },
                  {
                    "key": "WATER_TAPS",
                    "assets": {
                      "titles": {
                        "en": "Time Estimation Test",
                        "hi": "समय अनुमान परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Time Estimation Test was based on the Duration Pattern Test (DPT) (Frota &amp; Pereira, 2003). This task tests the user&#39;s time estimation ability. Initially, the estimation is supported by auditory and visual stimuli; then, the visual support is reduced.",
                        "hi": "समय अनुमान परीक्षण, अवधि पैटर्न परीक्षण (डीपीटी) (फ्रोटा और परेरा, 2003) पर आधारित था। यह कार्य उपयोगकर्ता की समय अनुमान लगाने की क्षमता का परीक्षण करता है। शुरुआत में, अनुमान को श्रवण और दृश्य उत्तेजनाओं द्वारा समर्थित किया जाता है; फिर, दृश्य समर्थन कम हो जाता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/water_taps.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_LETTERS",
                    "assets": {
                      "titles": {
                        "en": "Naming Test",
                        "hi": "नामकरण परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Naming Test is based on the Boston Naming Test (Kaplan et al., 1983) and the WAIS-III Vocabulary Test (Wechsler, 1997). For each object shown, the user must choose between three possibilities: 1) the object is presented for the first time in the task, or 2) the last time the object appeared was spoken, or 3) the last time the object appeared was presented as a picture.",
                        "hi": "नामकरण परीक्षण बोस्टन नामकरण परीक्षण (कपलान एट अल., 1983) और WAIS-III शब्दावली परीक्षण (वेचस्लर, 1997) पर आधारित है। दिखाई गई प्रत्येक वस्तु के लिए, उपयोगकर्ता को तीन संभावनाओं में से चुनना होगा: 1) कार्य में वस्तु पहली बार दिखाई गई हो, या 2) जब वस्तु आखिरी बार बोली गई हो, या 3) जब वस्तु आखिरी बार चित्र के रूप में दिखाई गई हो।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_letters.jpg"
                      }
                    }
                  },
                  {
                    "key": "COLORS_AND_WORDS",
                    "assets": {
                      "titles": {
                        "en": "Stroop Test",
                        "hi": "स्ट्रूप टेस्ट"
                      },
                      "descriptions": {
                        "en": "The Stroop Test is based on the classic Stroop test (Stroop, 1935). The user is asked to press the space bar (go) only if the color names on the screen are written in the corresponding color and to refrain from pressing (no go) if the color of the letters does not match the color name.",
                        "hi": "स्ट्रूप परीक्षण, क्लासिक स्ट्रूप परीक्षण (स्ट्रूप, 1935) पर आधारित है। उपयोगकर्ता को स्पेस बार (गो) तभी दबाने के लिए कहा जाता है जब स्क्रीन पर रंगों के नाम संबंधित रंग में लिखे हों और अगर अक्षरों का रंग रंग के नाम से मेल नहीं खाता हो, तो स्पेस बार दबाने से बचना चाहिए (नो गो)।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/colors_and_words.jpg"
                      }
                    }
                  },
                  {
                    "key": "FURTHER_AWAY",
                    "assets": {
                      "titles": {
                        "en": "Distance Estimation Test",
                        "hi": "दूरी अनुमान परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Distance Estimation Test is based on Biber&#39;s Cognitive Estimation Test (Goldstein et al., 1996). The first part involves indicating which of the objects on the screen is farthest from the user. The second part involves indicating which of the objects is farthest from a pink ball, also located on the screen. The third part involves indicating which two objects are at the same distance from the pink ball. The fourth part involves indicating which object is not at the same distance from the pink ball. Finally, the fifth part involves indicating which of the images has the objects arranged spatially differently than the model.",
                        "hi": "दूरी अनुमान परीक्षण, बीबर के संज्ञानात्मक अनुमान परीक्षण (गोल्डस्टीन एट अल., 1996) पर आधारित है। इसके पहले भाग में यह बताना शामिल है कि स्क्रीन पर कौन सी वस्तु उपयोगकर्ता से सबसे दूर है। दूसरे भाग में यह बताना शामिल है कि स्क्रीन पर स्थित गुलाबी गेंद से कौन सी वस्तु सबसे दूर है। तीसरे भाग में यह बताना शामिल है कि गुलाबी गेंद से कौन सी दो वस्तुएँ समान दूरी पर हैं। चौथे भाग में यह बताना शामिल है कि कौन सी वस्तु गुलाबी गेंद से समान दूरी पर नहीं है। अंत में, पाँचवें भाग में यह बताना शामिल है कि किन छवियों में वस्तुएँ मॉडल से अलग स्थानिक रूप से व्यवस्थित हैं।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/further_away.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_BLUE_SHAPE",
                    "assets": {
                      "titles": {
                        "en": "Tapping Test & Psychomotor Vigilance Test",
                        "hi": "टैपिंग टेस्ट & साइकोमोटर सतर्कता परीक्षण"
                      },
                      "descriptions": {
                        "en": "This activity consists of two tasks: Tapping Test and Psychomotor Vigilance Test. The Tapping Test was inspired by the classic Fingertip Tapping test from the NEPSY assessment battery (Korkman et al., 1998a, Korkman et al., 1998b). This task was designed to identify a user's baseline motor ability, allowing response times for simple motor tasks to be determined and thus extrapolating processing speed for more complex tasks. This task accurately measures the number of times a user is able to tap a specific portion of the screen with a mouse or finger in a given time. Since this is a computerized test, administration and results processing are very simple. The Psychomotor Vigilance Test was inspired by classic paradigms such as the Psychomotor Vigilance Test (PVT; Basner et al., 2011), the Integrated Visual and Auditory Continuous Performance Test (IVA-2 CPT; Stanford &amp; Turner, 1995), and the Test of Variables of Attention (TOVA; Greenberg, 1991). The task will assess the user&#39;s ability to detect simple stimuli appearing on the screen and click on them, ignoring irrelevant stimuli. This task will allow us to observe how the user performs a visual-motor skill task.",
                        "hi": "इस गतिविधि में दो कार्य शामिल हैं: टैपिंग टेस्ट और साइकोमोटर सतर्कता परीक्षण। टैपिंग टेस्ट, NEPSY असेसमेंट बैटरी (कॉर्कमैन एट अल., 1998a, कॉर्कमैन एट अल., 1998b) के क्लासिक फिंगरटिप टैपिंग टेस्ट से प्रेरित था। यह कार्य उपयोगकर्ता की आधारभूत मोटर क्षमता की पहचान करने के लिए डिज़ाइन किया गया था, जिससे सरल मोटर कार्यों के लिए प्रतिक्रिया समय निर्धारित किया जा सके और इस प्रकार अधिक जटिल कार्यों के लिए प्रसंस्करण गति का अनुमान लगाया जा सके। यह कार्य सटीक रूप से मापता है कि उपयोगकर्ता किसी निश्चित समय में स्क्रीन के किसी विशिष्ट भाग को माउस या उंगली से कितनी बार टैप कर पाता है। चूँकि यह एक कम्प्यूटरीकृत परीक्षण है, इसलिए इसका संचालन और परिणामों का प्रसंस्करण बहुत सरल है। साइकोमोटर विजिलेंस टेस्ट, साइकोमोटर विजिलेंस टेस्ट (पीवीटी; बेसनर एट अल., 2011), इंटीग्रेटेड विजुअल एंड ऑडिटरी कंटीन्यूअस परफॉर्मेंस टेस्ट (आईवीए-2 सीपीटी; स्टैनफोर्ड एंड टर्नर, 1995), और टेस्ट ऑफ वेरिएबल्स ऑफ अटेंशन (टीओवीए; ग्रीनबर्ग, 1991) जैसे क्लासिक प्रतिमानों से प्रेरित है। यह कार्य उपयोगकर्ता की स्क्रीन पर दिखाई देने वाली सरल उत्तेजनाओं को पहचानने और उन पर क्लिक करने, अप्रासंगिक उत्तेजनाओं को अनदेखा करने की क्षमता का आकलन करेगा। यह कार्य हमें यह देखने की अनुमति देगा कि उपयोगकर्ता किसी दृश्य-मोटर कौशल कार्य को कैसे करता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_blue_shape.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_MAZES",
                    "assets": {
                      "titles": {
                        "en": "Maze Test",
                        "hi": "भूलभुलैया परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Maze Test is based on the classic Porteus Maze Test (Porteus, 1950) and the Route Finding (NEPSY) test (Korkman et al., 1998a, Korkman et al., 1998b). The test requires the user to plan their route and navigate appropriately through the corridors to reach the target point in the fewest steps possible.",
                        "hi": "भूलभुलैया परीक्षण, पारंपरिक पोर्टियस भूलभुलैया परीक्षण (पोर्टियस, 1950) और मार्ग खोज (NEPSY) परीक्षण (कॉर्कमैन एट अल., 1998a, कॉर्कमैन एट अल., 1998b) पर आधारित है। इस परीक्षण में उपयोगकर्ता को अपने मार्ग की योजना बनानी होती है और गलियारों में उचित रूप से नेविगेट करके लक्ष्य बिंदु तक कम से कम कदमों में पहुँचना होता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_mazes.jpg"
                      }
                    }
                  },
                  {
                    "key": "HIGHER_NUMBERS_BIGGER_SHAPES",
                    "assets": {
                      "titles": {
                        "en": "Number-Size Congruency Test",
                        "hi": "संख्या-आकार अनुरूपता परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Number-Size Congruence Test was inspired by the classic Stroop test (Stroop, 1935). During this task, the user is asked to perform a low-demand task (clicking on the larger shape), ignoring any irrelevant information that may appear (numbers within the shapes or words around them). Once the user has become accustomed to the initial task, the objective of the activity is reversed, making them react to stimuli they previously ignored (clicking on the larger number) and ignoring the stimuli they previously reacted to (the shapes in which it is presented). Some items will be congruent (the number with the highest value will be found in the larger shape, or a lower value and a smaller size), and others will be incongruent (the number with the highest value will be found in the smaller shape, or a lower value will be found in a larger size). This allows measuring the user&#39;s inhibitory capacity and cognitive flexibility.",
                        "hi": "संख्या-आकार अनुरूपता परीक्षण, क्लासिक स्ट्रूप परीक्षण (स्ट्रूप, 1935) से प्रेरित था। इस कार्य के दौरान, उपयोगकर्ता को एक कम-मांग वाला कार्य (बड़ी आकृति पर क्लिक करना) करने के लिए कहा जाता है, और दिखाई देने वाली किसी भी अप्रासंगिक जानकारी (आकृतियों के भीतर संख्याएँ या उनके आसपास के शब्द) को अनदेखा कर दिया जाता है। एक बार जब उपयोगकर्ता प्रारंभिक कार्य का आदी हो जाता है, तो गतिविधि का उद्देश्य उलट जाता है, जिससे वह उन उत्तेजनाओं पर प्रतिक्रिया करता है जिन्हें उसने पहले अनदेखा किया था (बड़ी संख्या पर क्लिक करना) और उन उत्तेजनाओं को अनदेखा कर देता है जिन पर उसने पहले प्रतिक्रिया की थी (वे आकृतियाँ जिनमें वह प्रस्तुत की गई है)। कुछ वस्तुएँ सर्वांगसम होंगी (सबसे अधिक मान वाली संख्या बड़ी आकृति में मिलेगी, या कम मान और छोटे आकार में), और कुछ असंगत होंगी (सबसे अधिक मान वाली संख्या छोटी आकृति में मिलेगी, या कम मान वाली संख्या बड़े आकार में मिलेगी)। इससे उपयोगकर्ता की निरोधात्मक क्षमता और संज्ञानात्मक लचीलेपन को मापा जा सकता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/higher_numbers_bigger_shapes.jpg"
                      }
                    }
                  },
                  {
                    "key": "OBJECT_IN_THE_CENTER",
                    "assets": {
                      "titles": {
                        "en": "Useful Filed of View test",
                        "hi": "उपयोगी फ़ील्ड ऑफ़ व्यू टेस्ट"
                      },
                      "descriptions": {
                        "en": "The Useful Field of Vision Test was inspired by the Useful Field of Vision (UFOV) Test and other neuropsychological assessment batteries that measure the visual field. The test evaluates the amount of visual information an individual receives when looking straight ahead, that is, the entire scope of their gaze. This task requires the cognitive capacity to pay attention, as it, combined with the use of the visual field, will yield optimal results.",
                        "hi": "उपयोगी दृष्टि क्षेत्र परीक्षण, उपयोगी दृष्टि क्षेत्र (UFOV) परीक्षण और दृश्य क्षेत्र को मापने वाले अन्य तंत्रिका-मनोवैज्ञानिक मूल्यांकन उपकरणों से प्रेरित है। यह परीक्षण किसी व्यक्ति द्वारा सीधे आगे देखने पर प्राप्त दृश्य जानकारी की मात्रा, यानी उसकी पूरी दृष्टि का मूल्यांकन करता है। इस कार्य के लिए ध्यान देने की संज्ञानात्मक क्षमता की आवश्यकता होती है, क्योंकि दृश्य क्षेत्र के उपयोग के साथ मिलकर यह सर्वोत्तम परिणाम देता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/object_in_the_center.jpg"
                      }
                    }
                  },
                  {
                    "key": "THE_MOVING_SQUARE",
                    "assets": {
                      "titles": {
                        "en": "Eye-Hand Coordination Test (Fixed Trajectory and Predictable Direction)",
                        "hi": "आँख-हाथ समन्वय परीक्षण (निश्चित प्रक्षेप पथ और पूर्वानुमानित दिशा)"
                      },
                      "descriptions": {
                        "en": "The Hand-eye Coordination Test (Fixed Path and Predictable Direction) is based on the Vienna Test System (VST) (Whiteside, 2002). This task primarily tests the user&#39;s hand-eye coordination and ability to react efficiently to unexpected changes.",
                        "hi": "हाथ-आँख समन्वय परीक्षण (निश्चित पथ और पूर्वानुमेय दिशा) वियना परीक्षण प्रणाली (VST) (व्हाइटसाइड, 2002) पर आधारित है। यह कार्य मुख्य रूप से उपयोगकर्ता के हाथ-आँख समन्वय और अप्रत्याशित परिवर्तनों पर कुशलतापूर्वक प्रतिक्रिया करने की क्षमता का परीक्षण करता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/the_moving_square.jpg"
                      }
                    }
                  },
                  {
                    "key": "PICTURES_AND_WORDS",
                    "assets": {
                      "titles": {
                        "en": "Lexical Memory Test",
                        "hi": "लेक्सिकल मेमोरी टेस्ट"
                      },
                      "descriptions": {
                        "en": "The Lexical Memory Test was based on the classic Boston Naming Test (Kaplan et al., 1983), the WAIS-III Vocabulary Test (Wechsler, 1997), the Test of Variables of Attention (Greenberg et al., 1996), and Rey&#39;s Auditory Verbal Learning Test (Schmidt, 1994). A series of objects is shown. In a new series of objects, the test taker must recognize only the objects that were shown previously. This new series can be presented as pictures or as spoken words.",
                        "hi": "लेक्सिकल मेमोरी टेस्ट, क्लासिक बोस्टन नेमिंग टेस्ट (कपलान एट अल., 1983), WAIS-III वोकैबुलरी टेस्ट (वेचस्लर, 1997), टेस्ट ऑफ वेरिएबल्स ऑफ अटेंशन (ग्रीनबर्ग एट अल., 1996), और रे के ऑडिटरी वर्बल लर्निंग टेस्ट (श्मिट, 1994) पर आधारित था। वस्तुओं की एक श्रृंखला दिखाई जाती है। वस्तुओं की एक नई श्रृंखला में, परीक्षार्थी को केवल उन्हीं वस्तुओं को पहचानना होगा जो पहले दिखाई गई थीं। इस नई श्रृंखला को चित्रों या बोले गए शब्दों के रूप में प्रस्तुत किया जा सकता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/pictures_and_words.jpg"
                      }
                    }
                  },
                  {
                    "key": "PICTURES_TRIO",
                    "assets": {
                      "titles": {
                        "en": "Visual Memory Test",
                        "hi": "दृश्य स्मृति परीक्षण"
                      },
                      "descriptions": {
                        "en": "The Visual Memory Test is based on the classic Symbol Search (WAIS) (Wechsler, 1997), Wisconsin Card Sorting Test (WCST) (Heaton, 1981), and Raven&#39;s Progressive Matrices Test (Raven, 1936). It requires the user to memorize the presented stimuli and then recognize the original stimuli from among the distractors.",
                        "hi": "दृश्य स्मृति परीक्षण (विजुअल मेमोरी टेस्ट) क्लासिक सिंबल सर्च (WAIS) (वेचस्लर, 1997), विस्कॉन्सिन कार्ड सॉर्टिंग टेस्ट (WCST) (हीटन, 1981), और रेवेन के प्रोग्रेसिव मैट्रिसेस टेस्ट (रेवेन, 1936) पर आधारित है। इसमें उपयोगकर्ता को प्रस्तुत उत्तेजनाओं को याद रखना होता है और फिर विचलित करने वाले कारकों में से मूल उत्तेजनाओं को पहचानना होता है।"
                      },
                      "images": {
                        "icon": "https://dcmc7jx5auk5b.cloudfront.net/img/essential/pictures_trio.jpg"
                      }
                    }
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/programs/tasks": {
      "get": {
        "tags": [
          "Brain games"
        ],
        "summary": "Brain game list",
        "operationId": "brainGameList",
        "description": "List of allowed brain games keys to use when setting a training program.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          },
          {
            "name": "locales[]",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "en"
          },
          {
            "name": "category",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "description": "[\"COGNITIVE\", \"MATH\", \"LANG\"] Defualt is COGNITIVE ",
            "example": "COGNITIVE"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": "ANT_ESCAPE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "ESTIMATION",
                      "PROCESSING_SPEED",
                      "UPDATING",
                      "INHIBITION",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Ant Escape",
                        "es": "Ant Escape"
                      },
                      "descriptions": {
                        "en": "Brain game \"Ant Escape\": What is it? Ant Escape is a brain game that seeks to train estimation, processing speed, updating, inhibition and spatial perception. The objective of the game is to get the ant to reach the anthill. To achieve this, you will have to make sticks of the right height so that the ant can move between platforms. At the beginning, it may seem simple, but as the levels increase, there will be obstacles and you will have to estimate more accurately.",
                        "es": "Juego mental \"Ant Escape\": ¿En qué consiste? Ant Escape es un juego mental que busca entrenar la estimación, la velocidad de procesamiento, la monitorización, la inhibición y la percepción espacial. El objetivo del juego es conseguir que la hormiga llegue hasta su hormiguero. Para conseguirlo, tendrás que crear palos de la altura adecuada para que la hormiga pueda avanzar entre plataformas. Al inicio puede parecer sencillo, pero a medida que los niveles van aumentando, habrán obstáculos y tendrás que estimar con mayor precisión."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/72/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "AUDIO_TENNIS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "RECOGNITION",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Melodic Tennis",
                        "es": "Tenis Melódico"
                      },
                      "descriptions": {
                        "en": "Melodic Tennis is a challenging game to train auditory perception, spatial perception, and recognition. This game's main objective is to hit the targets in front of you while you memorize the melody created after each hit. The game will become more challenging as the user advances, the targets will start to move, auditory distractions will make it more difficult and the melodies will become more varied. This game has been designed to stimulate our auditory perception skills. It is suitable for all ages and its design is appealing to everyone.  Melodic Tennis is the perfect game to stimulate the mind and help strengthen cognitive skills.",
                        "es": "El juego Tenis Melódico supone un reto para entrenar la percepcion auditiva, la percepción espacial y el reconocimiento. Este juego consiste en golpear las dianas del campo contrario y memorizar la melodía resultante creada tras cada golpe.El juego se volverá más desafiante a medida que avances, las dianas empezarán a moverse, distractores auditivos te lo pondrán más difícil y las melodías serán más variadas. Este juego ha sido diseñado con el objetivo de estimular nuestra percepción auditiva. Se adapta a todas las edades y su diseño es atractivo para todas las edades. Tenis Melódico es un juego perfecto para ayudar a fortalecer las habilidades cognitivas y estimular la mente."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/58/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "BEE_BALLOON",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "RESPONSE_TIME",
                      "SHIFTING",
                      "EYE_HAND_COORDINATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Bee Balloon",
                        "es": "Explotaglobos"
                      },
                      "descriptions": {
                        "en": "Bee Balloon is an online brain training game . In order to advance through the levels of this game, the user will have to explode all the balloons by passing over them, avoiding the bombs and red zones. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you Bee Balloon is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Bee Balloon is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Explotaglobos es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que explotar todos los globos pasando sobre ellos, evitando las bombas y las zonas rojas. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Explotaglobos es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Explotaglobos ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/41/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "BLOCKBUILDER",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "PLANNING",
                      "FOCUS_ATTENTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Star Architect",
                        "es": "Visión 3D"
                      },
                      "descriptions": {
                        "en": "Star Architect is an online brain training game . In order to advance in the game, we'll have to replicate cube by cube the 3D model.  As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you Star Architect is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Star Architect is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Visión 3D es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que replicar cubo a cubo el modelo del recuadro en el plano 3D. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Visión 3D es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Visión 3D ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/44/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "BLOCKOUT",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PROCESSING_SPEED",
                      "PLANNING",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Cube Foundry",
                        "es": "Hiper-espacio"
                      },
                      "descriptions": {
                        "en": "Cube Foundry is an online brain training game . In order to advance in the game, we will have to place the 3D pieces in the appropriate positions to complete walls and thus make the pieces disappear, avoiding accumulation. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you Cube Foundry is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Cube Foundry is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Hiper-espacio es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que colocar las piezas 3D en las posiciones adecuadas para completar paredes y que, así desaparezcan, evitando la acumulación de piezas. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Hiper-espacio es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Hiper-espacio ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/45/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "BREAKOUT",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "EYE_HAND_COORDINATION",
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Gem Breaker",
                        "es": "Rompe Perlas"
                      },
                      "descriptions": {
                        "en": "Gem Breaker is a brain training game  To advance in the game, we will have to aim the ball by moving the lower platform so that it breaks the bricks when it hits them. However, as the level of complexity of this mind training game increases, the cognitive demands will increase. The difficulty of this brain game will automatically adjust depending on the user's training. Gem Breaker is a scientific resource designed to continuously measure cognitive performance and automatically adjusts difficulty, optimizing brain training. The brain game Gem Breaker was designed for children, adults, and seniors who want to train and stimulate essential cognitive skills.",
                        "es": "Rompe perlas es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que desplazar la plataforma para dirigir la pelota de manera que termine rompiendo todos los ladrillos. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Rompe perlas es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Rompe perlas ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/42/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "BREAKOUT3D",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "ESTIMATION",
                      "RESPONSE_TIME",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Gem Breaker 3D",
                        "es": "Rompe Perlas 3D"
                      },
                      "descriptions": {
                        "en": "Gem Breaker 3Dis a brain training game  To advance in the game, we will have to aim the ball by moving the lower platform so that it breaks through the walls when it hits them. However, as the level of complexity of this mind training game increases, the cognitive demands will increase. The difficulty of this brain game will automatically adjust depending on the user's training. Gem Breaker 3D is a scientific resource designed to continuously measure cognitive performance and automatically adjusts difficulty, optimizing brain training. The brain game Gem Breaker 3D was designed for children, adults, and seniors who want to train and stimulate essential cognitive skills.",
                        "es": "Rompe Perlas 3D es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que desplazar la plataforma inferior para dirigir la bola, de modo que rompa los muros al chocar contra ellos. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Rompe Perlas 3D es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Rompe Perlas 3D ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/43/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "CANDY_FACTORY",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "SHORT_TERM_MEMORY",
                      "RECOGNITION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Candy Factory",
                        "es": "Dulce Memoria"
                      },
                      "descriptions": {
                        "en": "Candy Factory is a brain training game. To advance in the game, we will have to introduce the sweets into the corresponding paper bags and then identify which of the sweets shown on each bag matches the ones we just saved. However, as the level of complexity of this mental training game increases, the cognitive demands will increase.  As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Candy Factory is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Candy Factory is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Dulce memoria es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que introducir los dulces en las bolsas de papel correspondientes y, después, identificar cuál de los dulces mostrados en cada bolsa coincide con los que acabamos de guardar. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Dulce memoria es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Dulce memoria ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/1/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "CANDY_LINE_UP",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "WORKING_MEMORY",
                      "UPDATING",
                      "PROCESSING_SPEED"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Candy Line Up",
                        "es": "Línea de caramelos"
                      },
                      "descriptions": {
                        "en": "Candy Line Up is a brain game aimed at training mental planning, working memory, and updating. The purpose of the game is for you to fill the vases with the same type of candy. You will only be able to place the same type of candy on top of each other. At first, it may seem simple, but as the levels increase, there will be restrictions on the vases which will make decision-making more complicated. CogniFit has designed this game in order to stimulate users' working memory and updating. Candy Line Up is a perfect option to stimulate our minds and help strengthen our cognitive abilities in a fun and interactive way. It is a suitable game for anyone of any age since the difficulty of the game is adjusted taking into account the needs of each user.",
                        "es": "Línea de Caramelos es un juego mental que busca entrenar la planificación mental, la memoria de trabajo y la monitorización. El objetivo del juego es llenar los jarrones con el mismo tipo de caramelo. Sólo se podrá poner el mismo tipo de caramelo uno encima del otro. Al inicio puede parecer sencillo, pero a medida que los niveles van aumentando, habrán restricciones en los jarrones lo cual hará la toma de decisiones más complicada. CogniFit ha diseñado este juego con el fin de estimular nuestra memoria de trabajo y monitorización. El juego Línea de Caramelos es una opción perfecta para estimular nuestra mente y ayudar a fortalecer nuestras capacidades cognitivas de una manera divertida e interactiva. Es un juego adecuado para cualquier persona de cualquier edad ya que la dificultad del mismo se ajusta teniendo en cuenta las necesidades de cada usuario."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/51/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "COLOR_FRENZY",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "FOCUS_ATTENTION",
                      "ESTIMATION",
                      "PROCESSING_SPEED"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Color Frenzy",
                        "es": "Color Frenzy"
                      },
                      "descriptions": {
                        "en": "Brain game \"Color Frenzy\": What does it consist of? Color Frenzy is a great way to challenge your response time, estimation and inhibition skills. The main goal is to select the different shades of color in the tiles, from the lightest to the darkest and vice versa, as well as, to indicate which group of squares has the largest or smallest area.",
                        "es": "Juego mental “Locura de Colores”: ¿En qué consiste? Enfrentarse a un juego mental como Locura de Colores puede ser un gran reto. Este juego busca entrenar la percepción visual, la atención focalizada, la estimación y la velocidad de procesamiento . El objetivo principal consiste en discriminar los diferentes tonos de color desde el más claro al más oscuro y viceversa. En niveles más altos tendrás que indicar que grupo de cuadrados tiene el mayor o menor área."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/62/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "CRAZY_FACTORY",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PROCESSING_SPEED",
                      "SPATIAL_PERCEPTION",
                      "PLANNING",
                      "SHIFTING",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Robo Factory",
                        "es": "Robo Factory"
                      },
                      "descriptions": {
                        "en": "Brain game Robo Factory: What is it? Robo Factory is a brain game aimed at training estimation, processing speed, shifting, spatial perception, and planning. The purpose of the game is for you to help the robot deliver energy cells to delivery vehicles before the timer runs out.",
                        "es": "Juego mental Robo Factory: ¿En qué consiste? Robo Factory es un juego mental que busca entrenar la estimación, la velocidad de procesamiento, la flexibilidad cognitiva, la percepción espacial y la planificación mental. El objetivo del juego es que ayudes al robot a entregar células de energía a los vehículos de reparto antes de que se agote el temporizador."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/74/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "CROSSROADS",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "DIVIDED_ATTENTION",
                      "UPDATING",
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Crossroads",
                        "es": "Encrucijada"
                      },
                      "descriptions": {
                        "en": "Crossroads is an online brain training game. In order to advance through the levels of this game, the user will have to keep the balls from colliding with one another by putting rocks in the intersections where they might hit. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Crossroads is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Crossroads is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Encrucijada es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que impedir que las bolas colisionen entre sí, poniendo piedras en las encrucijadas. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Encrucijada es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Encrucijada ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/18/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "CUT_THE_CAKE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "EYE_HAND_COORDINATION",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Color Bee",
                        "es": "Zumbalú"
                      },
                      "descriptions": {
                        "en": "Color Bee is a brain game that seeks to stimulate attention. The bee's goal is to remove the leaves of the indicated color. It seems simple at first, but as the level progresses you will have to stay focused if you want to keep the bee alive. CogniFit has designed this game to challenge our minds and cognitive performance. It is perfect for the whole family since the difficulty of the game is adjusted to the needs of each user. This flexibility makes it a great option for cognitive training and to help strengthen our cognitive abilities in a fun and interactive way.",
                        "es": "Zumbalú es un juego mental que busca estimular la atención. El objetivo de la abeja es eliminar las hojas del color que se indica. Parece sencillo en un principio, pero a medida que avanza el nivel deberás mantenerte atento si quieres conservar a la abeja con vida. CogniFit ha diseñado este juego con el fin de retar nuestra mente y desempeño cognitivo. Es un juego perfecto para cualquier miembro de la familia ya que la dificultad del juego se ajusta a las necesidades de cada usuario. Esto lo convierte en una magnífica opción para optimizar el entrenamiento cognitivo y ayudar a fortalecer nuestras capacidades cognitivas de una manera divertida e interactiva."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/46/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "DIGITS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_SCANNING",
                      "WORKING_MEMORY",
                      "PROCESSING_SPEED"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Digits",
                        "es": "Dígitos"
                      },
                      "descriptions": {
                        "en": "Facing a brain game like Digits can be a very stimulating challenge. This activity seeks to train working memory, visual scanning, and processing speed. The main objective is to mentally order numbers to eliminate them in a sequence from smallest to largest, or vice versa. This game has been designed with the aim of using numbers to stimulate visual scanning. It is a game that adapts according to the user's level, therefore, it is suitable for everyone from 7 years old and up. This makes Digits a perfect option for those who want to stimulate the mind and help strengthen cognitive skills through a mathematical game.",
                        "es": "Enfrentarse a un juego mental como Dígitos puede ser muy estimulante y un gran reto. Este pasatiempo busca entrenar la memoria de trabajo, el escaneo visual y la velocidad de procesamiento. El objetivo principal consiste en ordenar números mentalmente para así, poder eliminarlos en una secuencia de menor a mayo o viceversa. Este juego ha sido diseñado con el objetivo de estimular nuestro escaneo visual a través de los números. Es un juego que se adapta según el nivel del usuario, por eso, es adecuado para todas las personas a partir de 7 años. Esto convierte a Digits en una opción perfecta para aquellas personas que desean estimular la mente y ayudar a fortalecer las habilidades cognitivas a través de un juego matemático."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/48/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "DRAGSTER_RACING",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "RESPONSE_TIME",
                      "ESTIMATION",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Dragster Racing",
                        "es": "Carrera de Dragster"
                      },
                      "descriptions": {
                        "en": "Dragster Racing is an online brain training game . In order to advance through the levels of this game, the user will have to get to cross the finish line first, speeding as fast as possible and braking in time to stop. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Dragster Racing is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Dragster Racing is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Carrera de Dragster es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que llegar el primero a la meta, arrancando el vehículo lo más rápido posible y frenando a tiempo. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Carrera de Dragster es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Carrera de Dragster ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/28/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "ECHO_RACE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "UPDATING",
                      "RESPONSE_TIME",
                      "SHIFTING",
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Color Rush",
                        "es": "Cronocolor"
                      },
                      "descriptions": {
                        "en": "Color Rush is an arcade-inspired online brain game to challenge your updating, reaction time, shifting, and estimation skills. The main objective is to drive a vehicle through the race track as fast as you can while getting as many energy balls the same color as the vehicle, however, watch out for the different obstacles that may appear on the road.  The game will become more challenging as the user moves through the different levels, progressively requiring more cognitive resources. This game has been designed to stimulate our updating skills. It is suitable for all ages and its design makes it especially attractive for children 7 years old and up. Color Rush is the perfect game to stimulate the mind and help strengthen cognitive skills.",
                        "es": "Los mapas de Cronocolor son un gran reto para entrenar la monitorización, el tiempo de reacción, la flexibilidad cognitiva y la estimación. El objetivo principal es conducir un vehículo a través de la pista  tan rápido como puedas mientras consigues el mayor número de bolas de energía del mismo color del vehículo, sin embargo, ten cuidado con los diferentes obstáculos que pueden aparecer en el camino.  El juego se volverá más desafiante a medida que el usuario avance por los diferentes niveles, requiriendo progresivamente más recursos cognitivos. Este juego ha sido diseñado con el objetivo de estimular nuestro tiempo de reacción. Se adapta a todas las edades y su diseño lo hace especialmente atractivo para niños a partir de los 7 años. Cronocolor es el juego perfecto para estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/54/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "FIND_THE_PUP",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "FOCUS_ATTENTION",
                      "VISUAL_SCANNING",
                      "INHIBITION",
                      "SPATIAL_PERCEPTION",
                      "AUDITORY_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Find Your Pet",
                        "es": "Busca tu mascota"
                      },
                      "descriptions": {
                        "en": "Playing a mind game like Find Your Pet can be very stimulating and challenging. Find Your Pet is one of CogniFit's most complete games that seeks to train auditory perception, spatial perception, inhibition, visual scanning and focused attention. The main objective is to follow the sound that your pet makes until you find it. This game has been designed with the objective of stimulating our auditory perception since the sound of the pet varies if you move closer or farther away from it. It is a fun game that adapts according to the level of the user. This makes Find Your Pet a perfect choice for those people, children and adults, who want to stimulate their mind and help strengthen cognitive skills.",
                        "es": "Enfrentarse a un juego mental como Busca tu Mascota puede ser muy estimulante y un gran reto. Busca tu Mascota uno de los juegos más completos de CogniFit busca entrenar la percepción auditiva, la percepción espacial, la inhibición, el escaneo visual y la atención focalizada. El objetivo principal consiste en seguir el sonido que produce tu Mascota hasta encontrarla. Este juego ha sido diseñado con el objetivo de estimular nuestra percepción auditiva ya que el sonido de la Mascota varía si te acercas o te alejas de ella.. Es un juego divertido que se adapta según el nivel del usuario.. Esto convierte a Busca tu Mascota en una opción perfecta para aquellas personas, niños y adultos, que desean estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/56/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "FRESHQUEEZE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "SPATIAL_PERCEPTION",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Fresh Squeeze",
                        "es": "Frescazoo"
                      },
                      "descriptions": {
                        "en": "Fresh Squeeze is an online brain training game . In order to advance through the levels of this game, the user will have to locate the indicated number of pipes for the liquid to reach the monster's mouth. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you Fresh Squeeze is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Fresh Squeeze is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Frescazoo es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que ubicar el número indicado de tuberías para que el líquido llegue a la boca del monstruo. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Frescazoo es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Frescazoo ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/39/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "FUEL_A_CAR",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "PROCESSING_SPEED",
                      "DIVIDED_ATTENTION",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Fuel a Car",
                        "es": "La Gasolinera"
                      },
                      "descriptions": {
                        "en": "Fuel a Car is a brain training game. To advance in the game, we will have to attend to the needs of each vehicle (such as pouring the proper gasoline) and then raise the barrier so that they can get out and avoid queues. However, as the level of complexity of this brain training game increases, the cognitive demands will increase.  As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Fuel a Car is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Fuel a Car is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "La gasolinera es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que atender las necesidades de cada vehículo (como echar la gasolina apropiada) y luego levantar la barrera para que puedan salir y no se generen colas. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. La gasolinera es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental La gasolinera ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/20/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "JIGSAW_9",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "VISUAL_SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "PLANNING",
                      "VISUAL_MEMORY",
                      "CONTEXTUALIZED_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Jigsaw 9",
                        "es": "Rompecabezas"
                      },
                      "descriptions": {
                        "en": "Jigsaw is a brain game that stimulates a number of different cognitive skills. To advance in the game, we'll need to move the tiles back to their original shape. However, as the level of complexity of this brain training game increases, the cognitive demands will increase.  This brain game will automatically adjust to the level of each user as they train. Jigsaw is a scientific resource designed to continuously measure the user's performance and progress and adjust to each user, optimizing cognitive training. The brain game Jigsaw is suitable for children, adults, and seniors interested in stimulating their essential cognitive abilities.",
                        "es": "Rompecabezas es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que desplazar las fichas para que vuelvan a formar la imagen inicial. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Rompecabezas es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Rompecabezas ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/19/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "LANE_SPLITTER",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "ESTIMATION",
                      "SHIFTING",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Lane Changer",
                        "es": "Corre Carriles"
                      },
                      "descriptions": {
                        "en": "Lane Splitter is an online brain game. In order to get top points in this game, the user will have to pass as many vehicles as possible by changing lanes and avoiding crashes. The game will become more challenging as the user moves through the different levels, progressively requiring more cognitive resources. The difficulty of this brain game will automatically adjust depending on the user's training. Lane splitters is a scientific resource designed to continuously measure cognitive performance and automatically adjusts difficulty, optimizing brain training. The brain game Lane splitter was designed for children, adults, and seniors who want to train and stimulate essential cognitive skills.",
                        "es": "Corre carriles es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que adelantar al mayor número de vehículos cambiándonos de carril, evitando provocar accidentes. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Corre carriles es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Corre carriles ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/27/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MAHJONG",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Mahjong",
                        "es": "Mahjong"
                      },
                      "descriptions": {
                        "en": "Mahjong is a brain training game .To advance in the game, we will have to match the same tiles to get rid of them, but we can only access those tiles with free sides. However, as the level of complexity of this mind training game increases, the cognitive demands will increase.  The difficulty of this brain game will automatically adjust depending on the user's training. Mahjong is a scientific resource designed to continuously measure cognitive performance and automatically adjusts difficulty, optimizing brain training. The brain game Mahjong was designed for children, adults, and seniors who want to train and stimulate essential cognitive skills.",
                        "es": "Mahjong es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que emparejar las fichas iguales para deshacernos de ellas, pero sólo podemos acceder a las que tengan los laterales libres. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Mahjong es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Mahjong ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/17/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MANDALA",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_SHORT_TERM_MEMORY",
                      "VISUAL_PERCEPTION",
                      "PLANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Mandala",
                        "es": "Mandala"
                      },
                      "descriptions": {
                        "en": "Mandala is a brain game aimed at training mental planning and visual memory. The purpose of the game is for you to be able to create a fun and visually neat design. At first, it may seem simple, but as the levels increase, each time you will have to paint smaller parts and you will have to plan the result you expect from the figure. CogniFit has designed this game in order to stimulate users' concentration and visual perception. It is a suitable game for anyone regardless of their age since the difficulty of the game is adjusted taking into account the needs of each user. This makes Mandala a perfect option to stimulate our minds and help strengthen our cognitive abilities in a fun and interactive way.",
                        "es": "Mandala es un juego mental que busca entrenar la planificación mental y la memoria visual. El objetivo del juego es que seas capaz de crear un diseño divertido y visualmente ordenado. Al inicio puede parecer sencillo, pero a medida que los niveles van aumentando, cada vez deberás pintar partes más pequeñas y deberás planificar el resultado que esperas de la figura. CogniFit ha diseñado este juego con el fin de estimular nuestra concentración y percepción visual. Es un juego adecuado para cualquier persona independientemente de su edad ya que la dificultad del mismo se ajusta teniendo en cuenta las necesidades de cada usuario. Esto convierte al Mandala en una opción perfecta para estimular nuestra mente y ayudar a fortalecer nuestras capacidades cognitivas de una manera divertida e interactiva."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/47/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MARBLE_RACE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "NAMING",
                      "ESTIMATION",
                      "EYE_HAND_COORDINATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Marble Race",
                        "es": "Carrera de Canicas"
                      },
                      "descriptions": {
                        "en": "Marble Race is a challenging game to train auditory perception, naming, estimation and hand-eye coordination. This game main objective is to get your my marble to the goal by listening to the sound at the beginning of the round, selecting the ball that has the first letter of the word associated with that sound, and throwing it at a hole to score points. The game will become more challenging as the user advances, the sounds will be more complex and the holes more difficult to hit. Marble Race is the perfect game to stimulate the mind and help strengthen cognitive skills.  This game has been designed to stimulate our auditory perception skills. It is suitable for all ages and its design is appealing to everyone.",
                        "es": "El juego Carrera de Canicas supone un reto para entrenar la percepcion auditiva, la denominación, la estimación y la coordinación ojo-mano. Este juego consiste en escuchar el sonido al comienzo del juego. Luego, seleccionar la pelota que tiene la primera letra de la palabra asociada a ese sonido y lanzarla hacia un agujero para obtener puntos y mover tu canica hacia la meta.  El juego se volverá más desafiante a medida que avances, los sonidos serán más complejos y los agujeros más difíciles de acertar. Carrera de Canicas es un juego perfecto para ayudar a fortalecer las habilidades cognitivas y estimular la mente. Se adapta a todas las edades y su diseño es atractivo para todas las edades.  Este juego ha sido diseñado con el objetivo de estimular nuestra percepción auditiva."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/59/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MATH_LINES",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PROCESSING_SPEED",
                      "SHORT_TERM_MEMORY",
                      "VISUAL_SCANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Numbers line",
                        "es": "Cinta Numérica"
                      },
                      "descriptions": {
                        "en": "Numbers Line is a brain game that stimulates a number of different cognitive skills. In this game, the user will be presented with a target number, and will then have to shoot the balls to the number line in order to reach the target number. The game will become progressively more difficult, requiring more cognitive skills. This brain game will automatically adjust to the level of each user as they train. Numbers Line is a scientific resource designed to continuously measure the user's performance and progress and adjust to each user, optimizing cognitive training. The brain game Numbers Line is suitable for children, adults, and seniors interested in stimulating their essential cognitive abilities.",
                        "es": "Cinta numérica es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que disparar los números del cañón hacia los números de la cinta con el fin de que, juntos, sumen la cantidad indicada. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Cinta numérica es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Cinta numérica ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/26/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MATH_MADNESS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SHORT_TERM_MEMORY",
                      "VISUAL_MEMORY",
                      "AUDITORY_SHORT_TERM_MEMORY",
                      "RECOGNITION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Math Madness",
                        "es": "Caos Matemático"
                      },
                      "descriptions": {
                        "en": "Brain game \"Math Madness\": What does it consist of? Math Madness is a challenging game to train your auditory short-term memory, recognition, short-term memory, and non-verbal memory. This game is divided into two parts. First, you must memorize the image and the value associated with it and then solve a mathematical operation. In the other part of the game, you must remember a series of images and their position on the board and then solve a mathematical operation. The game will become more challenging as you progress, at higher levels, the two parts of the game will be joined together to challenge your memory.",
                        "es": "Juego mental “Caos Matemático”: ¿En qué consiste? El juego Caos Matemático supone un reto para entrenar la memoria auditiva a corto plazo, reconocimiento, memoria a corto plazo y la memoria no verbal. Este juego se divide en dos partes. Primero, debes memorizar la imagen y el valor asociado a ésta para luego resolver una operación matemática. En la otra parte del juego deberás recordar una serie de imágenes y su posición en el tablero y luego resolver una operación matemática. El juego se volverá más desafiante a medida que avances, en los niveles más altos, se unirán las dos partes del  juegos para retar tu memoria."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/61/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MATH_SUBTRACTION",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PROCESSING_SPEED",
                      "WORKING_MEMORY",
                      "SHIFTING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Minus Malus",
                        "es": "Apunta y Resta"
                      },
                      "descriptions": {
                        "en": "Minus Malus is a mind game that activates a number of different cognitive abilities. In order to advance through the game, the user will have to use the cannon to launch the balls with different values assigned to them. The goal is to knock down each of the falling packages by hitting it with the right amount of points, which is indicated on the package. As the game progresses, it will become more challenging and require more cognitive resources. This game will adapt to the user's level as they continue to train. Minus Malus is a scientific resource that was designed to continuously measure cognitive improvement and automatically adjust the difficulty to optimize cognitive training. Minus Malus is a fun and engaging game for both children and adults to help train and activate essential cognitive abilities.",
                        "es": "Apunta y resta es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que lanzar munición con diferentes valores. El objetivo es alcanzar con los proyectiles cada uno de los blancos que van apareciendo en pantalla, y lograr que el valor de éstos se reduzca hasta alcanzar un valor exactamente igual a cero. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Apunta y resta es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Apunta y resta ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/25/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MATH_TWINS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "FOCUS_ATTENTION",
                      "VISUAL_SCANNING",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Math Twins",
                        "es": "Pares y sumas"
                      },
                      "descriptions": {
                        "en": "Math Twins is a brain training game. To advance in this mind game, we will have to join two numbers in a way that adds up to the required number, bearing in mind that the route between the numbers must meet certain requirements. However, as the level of complexity of this mind training game increases, the screens will change and the cognitive demands will be greater.  This game will become more difficult as the user progresses through the levels. Math Twins is a scientific resource designed to continuously measure cognitive performance and automatically regulate the difficulty of the task, optimizing cognitive training. The brain game Math Twins is perfect for children, adults, and seniors who want to stimulate essential cognitive abilities.",
                        "es": "Pares y sumas es un juego de entrenamiento cerebral. Para avanzar en este juego mental, tendremos que unir dos números de forma que sumen la cifra requerida, teniendo en cuenta que la ruta entre los números debe cumplir ciertos requisitos. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las pantallas irán cambiando y las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Pares y sumas es un recurso científico diseñado para medir continuamente nuestro desempeño cognitivo y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cerebral. El juego mental Pares y sumas ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/24/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MELODY_MAYHEM",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "RECOGNITION",
                      "AUDITORY_SHORT_TERM_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Melody Mayhem",
                        "es": "Parejas Musicales"
                      },
                      "descriptions": {
                        "en": "Melody Mayhem is a challenging game to train short-term phonological memory, auditory perception and recognition. This game consists of finding pairs containing the same melodies. The further you progress, the more pairs there will be and the more confusing it can get. If you get confused when matching one you have already played, you will lose points. The game will become more challenging as the user advances through the different levels, requiring progressively more cognitive resources. This game has been designed to stimulate our auditory perception skills. It is suitable for all ages and its design is appealing to everyone.  Melody Mayhem is the perfect game to stimulate the mind and help strengthen cognitive skills.",
                        "es": "El juego Parejas Musicales supone un reto para entrenar la memoria fonológica a corto plazo, la percepción auditiva y el reconocimiento. Este juego consiste en encontrar parejas que contengan las mismas melodías. Cuanto más avances, más parejas habrá y más confuso puede resultar. Si te confundes al emparejar una que ya has tocado, perderás puntos. El juego se volverá más desafiante a medida que el usuario avance por los diferentes niveles, requiriendo progresivamente más recursos cognitivos. Este juego ha sido diseñado con el objetivo de estimular nuestra percepción auditiva. Se adapta a todas las edades y su diseño es atractivo para todas las edades. Parejas Musicales es un juego perfecto para ayudar a fortalecer las habilidades cognitivas y estimular la mente."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/55/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MIX_AND_MATCH",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "INHIBITION",
                      "PROCESSING_SPEED"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Match it!",
                        "es": "Emparéjalo"
                      },
                      "descriptions": {
                        "en": "Match it! is a brain game that seeks to train inhibition, visual perception, and processing speed. The goal is to find all the objects on the periphery and click on the ones that are identical to the object in the center as quickly as possible.",
                        "es": "Emperéjalo es un juego mental que busca entrenar la inhibición, la percepción visual y la velocidad de procesamiento. El objetivo es encontrar tan rápido como puedas todos los objetos en la periferia y hacer clic en los que sean idénticos al objeto del centro. CogniFit ha diseñado este juego con el fin de estimular nuestra inhibición. Es un juego adecuado para cualquier persona independientemente de su edad ya que la dificultad del mismo se ajusta teniendo en cuenta las necesidades de cada usuario. Esto convierte a Emparéjalo en una opción perfecta para estimular nuestra mente y ayudar a fortalecer nuestras capacidades cognitivas de una manera divertida e interactiva."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/37/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "MOUSE_CHALLENGE",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "VISUAL_SCANNING",
                      "EYE_HAND_COORDINATION",
                      "SHIFTING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Mouse Challenge",
                        "es": "Desafío Ratón"
                      },
                      "descriptions": {
                        "en": "Mouse Challenge is a brain game that stimulates a number of different cognitive skills. To advance in the game, we will have to click with our mouse on the cows to abduct them, but we have to do it starting with the one that has fewer spots and ending with the one that has the most. However, as the level of complexity of this mental training game increases, the cognitive demands will increase. This brain game will automatically adjust to the level of each user as they train. Mouse Challenge is a scientific resource designed to continuously measure the user's performance and progress and adjust to each user, optimizing cognitive training. The brain game Mouse Challenge is suitable for children, adults, and seniors interested in stimulating their essential cognitive abilities.",
                        "es": "Desafío ratón es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que pinchar con el ratón sobre las vacas para abducirlas, pero hemos de hacerlo empezando por la que menos manchas tenga y acabando por la que tenga más. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Desafío ratón es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Desafío ratón ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/10/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "NAME_ME",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "WORKING_MEMORY",
                      "VISUAL_PERCEPTION",
                      "NAMING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Visual Crossword",
                        "es": "Crucigrama visual"
                      },
                      "descriptions": {
                        "en": "Visual Crossword is a brain game that seeks to train working memory and visual perception. An image will be shown to you for a few seconds. You have to remember the name of the object in the image (for example, \"tiger\") and select the first letter of the word among the 4 letters shown (in this case \"t\"). The goal is for you to try to match the image and the letter as fast as you can. CogniFit has designed this game in order to stimulate our naming and perception abilities. It is a suitable game for anyone regardless of their age since the difficulty of the game is adjusted taking into account the needs of each user. Visual Crossword is a perfect option to stimulate our minds and help strengthen our cognitive abilities in a fun and interactive way.",
                        "es": "Crucigrama Visual es un juego mental que busca entrenar la memoria de trabajo y la percepción visual. Se te mostrará una imagen durante unos segundos. Tienes que recordar el nombre del objeto en la imagen (por ejemplo, \"tigre\") y seleccionar la primera letra de la palabra entre las 4 letras mostradas (en este caso \"t\"). El objetivo es que trates de emparejar la imagen y la letra tan rápido como puedas. CogniFit ha diseñado este juego con el fin de estimular nuestra denominación y percepción. Es un juego adecuado para cualquier persona independientemente de su edad ya que la dificultad del mismo se ajusta teniendo en cuenta las necesidades de cada usuario. El Crucigrama Visual es una opción perfecta para estimular nuestra mente y ayudar a fortalecer nuestras capacidades cognitivas de una manera divertida e interactiva."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/36/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "NEON_LIGHTS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "EYE_HAND_COORDINATION",
                      "PROCESSING_SPEED",
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SHORT_TERM_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Neon Lights",
                        "es": "Neon Lights"
                      },
                      "descriptions": {
                        "en": "Brain game \"Neon Lights\": What does it consist of? Neon Lights is a great way to challenge your processing speed, spatial perception, visual short-term memory. The main goal is to trace the stencil of the image as accurately as possible to create the neon light.",
                        "es": "Juego mental “Neon Lights”: ¿En qué consiste? Enfrentarse a Neon Lights supone un gran reto. Este juego busca entrenar la coordinación ojo-mano, velocidad de procesamiento, percepción espacial y memoria visual a corto plazo. El objetivo principal consiste en trazar la plantilla de la imagen lo más precisa posible para crear la luz de neón."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/67/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "NEURON_GRAPH",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "UPDATING",
                      "WORKING_MEMORY",
                      "PLANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Synaptix",
                        "es": "Synaptix"
                      },
                      "descriptions": {
                        "en": "Brain game \"Synaptix\": What does it consist of? Synaptix is a great way to challenge your visual perception, updating, planning and working memory. The main objective is to press the neurons to turn them the same color. By changing one, the others connected to it will change as well.",
                        "es": "Juego mental Synaptix: ¿En qué consiste? Synaptix es una gran manera de desafiar su percepción visual, monitorización, planificación y memoria de trabajo. El objetivo principal es pulsar las neuronas para que se vuelvan del mismo color. Al cambiar una, las demás conectadas a ella también cambiarán."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/71/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "PENGUIN_MAZE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "PLANNING",
                      "INHIBITION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Penguin Explorer",
                        "es": "Pingüino Explorador"
                      },
                      "descriptions": {
                        "en": "Penguin Explorer is a great way to challenge your planning, spatial perception, and inhibition skills. The main objective is to slide the penguin to clear the snow whilst avoiding obstacles. This game has been designed to stimulate our spatial perception. It is suitable for all ages and its design makes it especially attractive for children 7 years old and up. Penguin Explorer is the perfect game to stimulate the mind and help strengthen cognitive skills.",
                        "es": "Los mapas de Pingüino Explorador son un gran reto para entrenar la planificación, la percepción espacial y la inhibición. El objetivo principal consiste deslizar al pingüino sobre el hielo para limpiar la nieve mientras evitas obstáculos. Este juego ha sido diseñado con el objetivo de estimular nuestra percepción espacial. Se adapta a todas las edades y su diseño lo hace especialmente atractivo para niños a partir de los 7 años. Pingüino explorador es el juego perfecto para estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/50/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "PIECE_MAKING",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "RECOGNITION",
                      "VISUAL_SHORT_TERM_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Piece Making",
                        "es": "Símbolos Unidos"
                      },
                      "descriptions": {
                        "en": "Piece Making is a brain training game. To advance in the game, we will have to memorize the three totem figures and then find the same set on one of the stones below. However, as the level of complexity of this brain training game increases, the cognitive demands will increase.  As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Piece Making is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Piece Making is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Símbolos unidos es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que memorizar las tres figuras del tótem y, luego, encontrar ese mismo conjunto sobre una de las piedras que aparecen a continuación. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Símbolos unidos es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Símbolos unidos ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/3/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "PIRATE_ISLAND",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SHORT_TERM_MEMORY",
                      "SPATIAL_PERCEPTION",
                      "PLANNING",
                      "FOCUS_ATTENTION",
                      "UPDATING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Treasure Island",
                        "es": "Treasure Island"
                      },
                      "descriptions": {
                        "en": "Brain game \"Treasure Island\": What does it consist of? Treasure Island is a great way to challenge your short-term memory, planning, spatial perception, focused attention, and updating skills. The main objective is to dig all the island's treasures to finish the level before your water runs out. You have to avoid digging up a bomb or it will break your shovel.",
                        "es": "Juego mental “Treasure Island”: ¿En qué consiste? Los mapas de Treasure Island son un gran reto para entrenar la memoria a corto plazo, la planificación, la percepción espacial, la atención focalizada y la monitorización. El objetivo principal consiste en desenterrar todos los tesoros de la isla para terminar el nivel antes de que te quedes sin agua. Hay que evitar desenterrar una bomba o la pala se romperá."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/70/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "PUZZLE_2D",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "VISUAL_SCANNING",
                      "VISUAL_PERCEPTION",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Puzzles",
                        "es": "Puzles"
                      },
                      "descriptions": {
                        "en": "Puzzles is a great way to challenge your spatial perception, visual scanning, visual perception and working memory skills. The main objective is to complete the puzzle with obstacles such as rotated pieces, inaccurate pieces, etc. This game has been designed to stimulate our spatial perception and visual scanning. It is suitable for all ages and its design makes it especially attractive for children 7 years old and up. Puzzles is the perfect game to stimulate the mind and help strengthen cognitive skills.",
                        "es": "Puzles es una gran manera de desafiar su percepción espacial, escaneo visual, percepción visual y memoria de trabajo. El objetivo principal es completar el puzle con obstáculos como piezas giradas, piezas inexactas, etc. Este juego ha sido diseñado para estimular nuestra percepción espacial y el escaneo visual. Es apto para todas las edades y su diseño lo hace especialmente atractivo para niños a partir de 7 años. Puzles es el juego perfecto para estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/49/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "PUZZLE_3D",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "SPATIAL_PERCEPTION",
                      "WORKING_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "3D Art Puzzle",
                        "es": "Puzle 3D Artístico"
                      },
                      "descriptions": {
                        "en": "3D Art Puzzle is a great way to challenge your visual perception, spatial perception, and working memory. The main objective is to complete the 3D Art Puzzle using the 360 camera to fit the pieces together and finish forming the image. This game has been designed to stimulate our visual and spatial perception. It is suitable for all ages and its design makes it especially attractive for children 7 years old and up. 3D Art Puzzles is the perfect game to stimulate the mind and help strengthen cognitive skills.",
                        "es": "Puzle 3D Artístico es una gran manera de desafiar su percepción visual, percepción espacial y memoria de trabajo. El objetivo principal es completar el Puzzle de Arte 3D usando la cámara 360 para encajar las piezas y terminar de formar  la imagen. Este juego ha sido diseñado para estimular nuestra percepción visual y espacial. Es apto para todas las edades y su diseño lo hace especialmente atractivo para niños a partir de 7 años. Puzle 3D Artístico es el juego perfecto para estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/53/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "RIVAL_ORBS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "EYE_HAND_COORDINATION",
                      "FOCUS_ATTENTION",
                      "DIVIDED_ATTENTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Shore Dangers",
                        "es": "Marea Peligrosa"
                      },
                      "descriptions": {
                        "en": "To advance in brain game Shore Danger To advance in the game, we'll need to move the barrier to allow objects on the wrong side to pass and to prevent those already in the right place from passing over. However, as the level of complexity of this mental training game increases, the cognitive demands will increase. This game will become more difficult as the user progresses through the levels. Shore Dangers is a scientific resource designed to continuously measure cognitive performance and automatically regulate the difficulty of the task, optimizing cognitive training. The brain game Shore Dangers is perfect for children, adults, and seniors who want to stimulate essential cognitive abilities.",
                        "es": "Marea peligrosa es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que desplazar la barrera para permitir el paso a los objetos que estén en el lado equivocado, e impedir el paso a los que ya están en el sitio correcto. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Marea peligrosa es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Marea peligrosa ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/23/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "ROBOT",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "ESTIMATION",
                      "PLANNING",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Crystal Miner",
                        "es": "Crystal Miner"
                      },
                      "descriptions": {
                        "en": "Brain game \"Crystal Miner\": What is it? \"Crystal Miner\" is a brain game aimed at training estimation, planning, and spatial perception. The goal of the game is to program a chain of movements that the machine will perform to reach the goal and collect all the crystals. As you advance through the levels, obstacles will be added that you must break to reach the crystals.",
                        "es": "Juego mental \"Crystal Miner\": ¿En qué consiste? \"Crystal Miner\" es un juego mental que busca entrenar la estimación, la planificación y la percepción espacial. El objetivo del juego es programar una cadena de movimientos que la máquina realizará para llegar a la meta y recolectar todos los cristales. Mientras avanzas de nivel se agregarán obstáculos que tendrás que romper para poder llegar a los cristales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/77/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SAVE_THE_FROG",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "INHIBITION",
                      "RESPONSE_TIME",
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Happy Hopper",
                        "es": "Ranaventuras"
                      },
                      "descriptions": {
                        "en": "Happy Hopper is a great way to challenge your response time, estimation, and inhibition skills. The aim of the game is to reach the cloud of flies by jumping on the stones while avoiding obstacles. This game has been designed to stimulate our response time by the speed of the stones over which the frog must jump. It is a game that adapts according to the level of the user, so it is suitable for everyone from 7 and up. This makes Happy Hopper the perfect choice for those who want to stimulate the mind and help strengthen cognitive skills.",
                        "es": "Enfrentarse a un juego mental como Ranaventuras puede ser muy estimulante y un gran reto. Este pasatiempo busca entrenar el tiempo de reacción, la inhibición y la estimación. El objetivo principal consiste en llegar a la nube de moscas saltando encima de las piedras mientras evitas los obstáculos que se crucen en el camino. Este juego ha sido diseñado con el objetivo de estimular nuestro tiempo de reacción por la velocidad de las piedras sobre las que debe saltar la rana. Es un juego que se adapta según el nivel del usuario, por eso, es adecuado para todas las personas a partir de 7 años. Esto convierte a Ranaventuras en una opción perfecta para aquellas personas que desean estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/52/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SCRAMBLED",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "AUDITORY_PERCEPTION",
                      "FOCUS_ATTENTION",
                      "VISUAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Scrambled",
                        "es": "Scrambled"
                      },
                      "descriptions": {
                        "en": "Scrambled is a great way to challenge your auditory perception, your focused attention and your visual perception. A mental game like Scrambled can be very stimulating and demanding. The aim of the game is to decode the target sound by choosing the image corresponding to that sound. This game has been designed to stimulate our auditory perception due to the complexity of the sound stimuli and the difficulty to discriminate the images. It is a game that adapts according to the level of the user, so it is suitable for everyone from 7 and up. This makes Scrambled the perfect choice for those who want to stimulate the mind and help strengthen cognitive skills.",
                        "es": "Enfrentarse a un juego mental como Scrambled puede ser muy estimulante y un gran reto. Este pasatiempo busca entrenar la percepción auditiva, la atención focalizada y la percepción visual. El objetivo principal consiste decifrar el sonido objetivo al escoger la imagen correspondiente a ese sonido. Este juego ha sido diseñado con el objetivo de estimular nuestra percepción auditiva por la complejidad de los estimulos sonoros y la dificultad para discriminar las imagenes. Es un juego que se adapta según el nivel del usuario, por eso, es adecuado para todas las personas a partir de 7 años. Esto convierte a Scrambled en una opción perfecta para aquellas personas que desean estimular la mente y ayudar a fortalecer las habilidades cognitivas."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/57/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SIMON_SAYS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "INHIBITION",
                      "SHIFTING",
                      "CONTEXTUALIZED_MEMORY",
                      "AUDITORY_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Drive me crazy",
                        "es": "Vuélveme loco"
                      },
                      "descriptions": {
                        "en": "Drive me crazy is a brain game that seeks to train shifting and auditory perception. The objective of the game is for you to follow the written signals and then click on the blue arrows in the same order as indicated, you must ignore any distractions that appear. CogniFit has designed this game in order to stimulate our contextual memory and inhibition. It is a suitable game for anyone regardless of their age since the difficulty of the game is adjusted taking into account the needs of each user. This makes Drive me crazy a perfect option to stimulate our minds and help strengthen our cognitive abilities in a fun and interactive way.",
                        "es": "Vuélveme Loco es un juego mental que busca entrenar la flexibilidad cognitiva y la percepción auditiva. El objetivo del juego es que sigas las señales escritas y a continuación hagas click en las flechas azules en el mismo orden que se te ha indicado, debe ignorar cualquier distracción que aparezca. CogniFit ha diseñado este juego con el fin de estimular nuestra memoria contextual e inhibición. Es un juego adecuado para cualquier persona independientemente de su edad ya que la dificultad del mismo se ajusta teniendo en cuenta las necesidades de cada usuario. Esto convierte a Vuélveme Loco en una opción perfecta para estimular nuestra mente y ayudar a fortalecer nuestras capacidades cognitivas de una manera divertida e interactiva."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/35/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SLICE_AND_DROP",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "ESTIMATION",
                      "SPATIAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Slice and Drop",
                        "es": "Corta y Cae"
                      },
                      "descriptions": {
                        "en": "Slice and drop is an online brain game. To complete the levels in this game, the user will have to cut the string connecting the two figures on the screen. The user will have to be careful to strategically make the correct cuts to keep the birds from falling, keeping them away from the cats. As the levels become more difficult, more mental resources will be needed to complete the game. The game will get progressively more difficult as the user trains. Slice and Drop is a scientific resource designed to continuously measure performance and automatically regulate the difficulty of the tasks, optimizing cognitive training. The brain game Slice and Drop has been perfected for children, adults, and seniors to train essential cognitive skills.",
                        "es": "Corta y cae es un juego de entrenamiento cerebral. Para avanzar en este juego mental, tendremos que organizar la forma correcta de cortar las diferentes figuras que aparecen en pantalla. Debemos aplicar las incisiones estratégicamente para que los pollos caigan al vacío, evitando que toquen a los gatos. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Corta y cae es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Corta y cae ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/38/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SNAKE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "VISUAL_SCANNING",
                      "FOCUS_ATTENTION",
                      "INHIBITION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Neuron Madness",
                        "es": "Caza Neuronal"
                      },
                      "descriptions": {
                        "en": "Neuron Madness is an online brain training game. In order to advance through the game, we need to collect the balls (neurons) in the suggested order, avoiding collisions or passing through a different color ball. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. This brain game will automatically become more difficult to suit the user's cognitive level. Neuron Madness is a scientific resource designed to continuously measure cognitive performance, and automatically adjust the difficulty to optimally train cognitive skills. The brain game   Neuron Madness  is suitable for children and adults to train and activate essential cognitive skills.",
                        "es": "Caza neuronal es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que recoger las esferas (neuronas) en el orden indicado, evitando chocarnos o pasar sobre una esfera de otro color. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Caza neuronal es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Caza neuronal ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/34/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SOLITAIRE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SHORT_TERM_MEMORY",
                      "UPDATING",
                      "PLANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Solitaire",
                        "es": "Solitario"
                      },
                      "descriptions": {
                        "en": "Brain game \"Solitaire\": What does it consist of? Solitaire is a great way to challenge your short-term memory, updating and planning. The main objective is to move all cards to the foundations in ascending order, beginning with the Ace and ending with the King. The deck that is placed face down is used to draw cards when we cannot make any more moves.",
                        "es": "Juego mental Solitario: ¿En qué consiste? Solitario es una gran manera de desafiar su memoria a corto plazo, monitorización y planificación. El objetivo principal es conseguir ordenar las cartas según el palo o su numeración, de manera ascendente. El mazo que se encuentra colocado boca abajo sirve para ir robando naipes cuando no podamos realizar más movimientos."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/76/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SPACE_RESCUE",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "ESTIMATION",
                      "CONTEXTUALIZED_MEMORY",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Space Rescue",
                        "es": "Space Rescue"
                      },
                      "descriptions": {
                        "en": "Brain game \"Space Rescue\": What does it consist of? CogniFit has many mind game options and Space Rescue is a fun challenge. This game seeks to train contextual memory, response time, spatial perception, and estimation. The main goal is to rescue the astronauts while dodging obstacles and at the same time remembering the objects in the background. At higher levels, the spacecraft will go faster and you will have more obstacles.",
                        "es": "Juego mental “Space Rescue”: ¿En qué consiste? CogniFit tiene muchas opciones de juegos mentales y Space Rescue supone un reto divertido. Este juego busca entrenar la memoria contextual, el tiempo de respuesta, la percepción espacial y la estimación. El objetivo principal consiste en rescatar los astronautas mientras esquivas los obstaculos, al mismo tiempo debes recordar los objetos que estan en el fondo. En niveles más altos la nave irá más rápido y tendrás más obstaculos."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/63/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "STEADY_MOVES",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "UPDATING",
                      "PLANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Perfect Tension",
                        "es": "Tensión Perfecta"
                      },
                      "descriptions": {
                        "en": "Perfect Tension is a brain training game. To advance in the game, we will have to remove the pieces in the correct order, so that the others do not fall into the vacuum. However, as the level of complexity of this brain training game increases, the cognitive demands will increase.  As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Perfect Tension is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Perfect Tension is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Tensión perfecta es un juego de entrenamiento cerebral.  Para avanzar en el juego, tendremos que retirar las piezas en el orden correcto, de manera que no se caigan las demás al vacío. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Tensión perfecta es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Tensión perfecta ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/40/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "SUDOKU_PUZZLE",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "INHIBITION",
                      "SPATIAL_PERCEPTION",
                      "PLANNING",
                      "AUDITORY_SHORT_TERM_MEMORY"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Sudoku",
                        "es": "Sudoku"
                      },
                      "descriptions": {
                        "en": "Sudoku is an online brain training game . In order to advance in the game, we will have to fill in the gaps with the corresponding numbers, so that they are not repeated in the same row, column or subgrids. However, as the level of complexity of this brain training game increases, the cognitive demands will increase. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you Sudoku is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Sudoku is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Sudoku es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que rellenar los huecos con los números correspondientes, de forma que no se repitan en una misma fila, columna o sub-cuadrículas. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Sudoku es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Sudoku ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/22/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "TENNIS_BOMB",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "VISUAL_PERCEPTION",
                      "EYE_HAND_COORDINATION",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Tennis Bomb",
                        "es": "Tenisbomba"
                      },
                      "descriptions": {
                        "en": "Tennis Bomb is a brain training game. To advance in the game, we will have to move the racket to hit the balls of the target color, avoiding the rest of the balls and the bombs. However, as the level of complexity of this brain training game increases, the cognitive demands will increase. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Tennis Bomb is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Tennis Bomb is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Tenis Bomba es un juego de entrenamiento cerebral que busca estimular la coordinación ojo-mano y el timepo de respuesta. Para avanzar en el juego, tendremos que mover la raqueta para golpear las bolas del color objetivo, evitando el resto de bolas y las bombas. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. Tenis Bomba es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Tenis Bomba ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/30/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "TENNIS_BULLING",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "SHIFTING",
                      "SPATIAL_PERCEPTION",
                      "ESTIMATION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Tennis Bowling",
                        "es": "Tennis Bowling"
                      },
                      "descriptions": {
                        "en": "Tennis Bowling is a brain training game that activates a number of different cognitive skills. The user will have to carefully position the racket in order to aim the ball and hit the target at the right angle and with the necessary speed before the balls run out. As the levels of this mind game increase, so will the difficulty, requiring more mental resources. This brain game will adapt and progress through the levels as the user plays. Tennis Bowling is a scientific resource designed to measure and track performance, and automatically adjust the difficulty to each user's needs, which optimizes cognitive training. The brain game Tennis Bowling is suitable for children and adults and helps train and activate important cognitive skills.",
                        "es": "Bolotenis es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que orientar la raqueta hacia la ubicación correcta de los objetivos y derribarlos con la pelota, aplicando la dirección e intensidad correctas antes de que se acabe el tiempo o las pelotas de tenis. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores. La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Bolotenis es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Bolotenis ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/32/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "TENNIS_TARGET",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "INHIBITION",
                      "ESTIMATION",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Tennis Target",
                        "es": "Tenistarget"
                      },
                      "descriptions": {
                        "en": "Tennis Target is a brain training game. To advance in the game, we will have to direct the racket with keyboard arrows so that the ball hits the target boxes and avoid the flammable boxes. However, as the level of complexity of this brain training game increases, the cognitive demands will increase.  As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Tennis Target is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Tennis Target is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Tenistarget es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que dirigir la raqueta con las flechas del teclado para que la pelota golpee las cajas objetivo, evitando las cajas inflamables. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Tenistarget es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Tenistarget ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/31/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "TRAFFIC_MANAGER",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "UPDATING",
                      "ESTIMATION",
                      "PLANNING",
                      "DIVIDED_ATTENTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Traffic Manager",
                        "es": "Controlador de tráfico"
                      },
                      "descriptions": {
                        "en": "Traffic manager is an online brain game that activates a number of different cognitive abilities. In order to advance through the game, the user will have to allow some vehicles and prevent others from crossing through the intersection using the lights on the stoplight. As the user moves through the levels, the game will become more difficult and more cognitive resources will be used. This game will become more difficult as the user progresses through the levels. Traffic Manager is a scientific resource designed to continuously measure cognitive performance and automatically regulate the difficulty of the task, optimizing cognitive training. The brain game Traffic Manager is perfect for children, adults, and seniors who want to stimulate essential cognitive abilities.",
                        "es": "Controlador de tráfico es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que permitir e impedir el paso de los vehículos mediante el uso de semáforos y evitar tanto colisiones como atascos. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Controlador de tráfico es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Controlador de tráfico ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/29/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "TWIST_IT",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "PLANNING",
                      "VISUAL_SCANNING",
                      "FOCUS_ATTENTION",
                      "VISUAL_PERCEPTION",
                      "WIDTH_FIELD_VIEW"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Twist It",
                        "es": "Cruzafichas"
                      },
                      "descriptions": {
                        "en": "Twist It is an online brain training game.To advance in the game, we will have to line up three or more equal pieces, being able to exchange only the position of two adjacent pieces. However, as the level of complexity of this mind training game increases, the cognitive demands will increase. As you advance and help improve your cognitive skills trained in this online brain game, it will advance with you. Twist It is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Twist It is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Cruzafichas es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que poner en fila tres o más fichas iguales, pudiendo únicamente intercambiar la posición de dos fichas adyacentes. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Cruzafichas es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Cruzafichas ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/33/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "WATER_LILIES",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "WORKING_MEMORY",
                      "VISUAL_SHORT_TERM_MEMORY",
                      "VISUAL_MEMORY",
                      "SHORT_TERM_MEMORY",
                      "PLANNING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Water Lilies",
                        "es": "Nenúfares"
                      },
                      "descriptions": {
                        "en": "To advance in brain game Water Lilies we will have to be able to memorize the order in which the different stimuli are illuminated, and retain this information mentally for a few seconds until the program asks us to reproduce the sequence. However, as the level of complexity of this mental training game increases, the cognitive demands will increase.  This game will become more difficult as the user progresses through the levels. Water Lilies is a scientific resource designed to continuously measure cognitive performance and automatically regulate the difficulty of the task, optimizing cognitive training. The brain game Water Lilies is perfect for children, adults, and seniors who want to stimulate essential cognitive abilities.",
                        "es": "Para avanzar de nivel en el juego mental Nenúfares tendremos que ser capaces de memorizar el orden en que se van iluminando los diferentes estímulos, y retener mentalmente esa información durante unos segundos, hasta que el programa nos pida que la reproduzcamos la secuencia. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Nenúfares es un recurso científico diseñado para medir continuamente nuestro desempeño cognitivo y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cerebral. El juego mental Nenúfares ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/6/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "WHACK_A_MOLE",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "RESPONSE_TIME",
                      "INHIBITION",
                      "SHIFTING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Reaction Field",
                        "es": "Golpea al Topo"
                      },
                      "descriptions": {
                        "en": "Reaction Field is a brain training game. In order to advance through the levels of this game, the user will have to hit the target mole, avoiding hitting the rest or those with dynamite attached. However, as the level of complexity of this game increases, the cognitive demands will increase.  As you advance and help improve your cognitive skills in this online brain game, it will advance with you Reaction Field is a scientific resource designed to constantly measure performance and automatically regulate the difficulty to ensure that the user is getting the most out of each training session. The mind game Reaction Field is appropriate for children and adults and can help improve essential cognitive skills.",
                        "es": "Golpea al topo es un juego de entrenamiento cerebral. Para avanzar en este juego mental, tendremos que golpear al topo objetivo, evitando golpear al resto o a aquellos que lleven dinamita adherida. No obstante, según aumente el nivel de complejidad de este juego, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Golpea al topo es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Golpea al topo ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/11/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "WINDOW_CLEANER",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "SPATIAL_PERCEPTION",
                      "EYE_HAND_COORDINATION",
                      "RESPONSE_TIME"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Butterfly Hunter",
                        "es": "Caza Mariposas"
                      },
                      "descriptions": {
                        "en": "Butterfly Hunter is a brain training game that activates different cognitive skills In order to advance in the brain game the user needs to capture as many butterflies as possible while avoiding collision with other animals. As you progress through the levels, you'll be using more parts of your brain and the cognitive challenge will be even greater. This brain game will automatically become more difficult to suit the user's cognitive level. Butterfly Hunter is a scientific resource designed to continuously measure cognitive performance, and automatically adjust the difficulty to optimally train cognitive skills. The brain game Butterfly Hunter is suitable for children and adults to train and activate essential cognitive skills.",
                        "es": "Caza mariposas es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que capturar el mayor número posible de mariposas, evitando chocarnos con el resto de animales que se cruzarán en nuestro camino. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Caza mariposas es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Caza mariposas ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/21/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "WORDS_BIRDS",
                    "iphone": "0",
                    "ipad": "0",
                    "android": 1,
                    "skills": [
                      "UPDATING",
                      "VISUAL_SCANNING",
                      "NAMING"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Words Birds",
                        "es": "Palabrájaros"
                      },
                      "descriptions": {
                        "en": "Words Birds is a brain training game  To advance in the game, we will have to move the different stimuli that appear on the screen so that, with the letters that appear in each one of them, they form the name of the object that is presented below. However, as the level of complexity of this mental training game increases, the cognitive demands will increase.  The difficulty of this brain game will automatically adjust depending on the user's training. Words Birds is a scientific resource designed to continuously measure cognitive performance and automatically adjusts difficulty, optimizing brain training. The brain game Words Birds was designed for children, adults, and seniors who want to train and stimulate essential cognitive skills.",
                        "es": "Palabrájaros es un juego de entrenamiento cerebral. Para avanzar en el juego, tendremos que desplazar los diferentes estímulos que aparecen en pantalla para que, con las letras que aparecen en cada uno de ellos, formen el nombre del objeto que se presenta debajo. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Palabrájaros es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Palabrájaros ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/12/ScareIconZodiac"
                      }
                    }
                  },
                  {
                    "key": "WORD_QUEST",
                    "iphone": "1",
                    "ipad": "1",
                    "android": 1,
                    "skills": [
                      "NAMING",
                      "VISUAL_SCANNING",
                      "WIDTH_FIELD_VIEW",
                      "VISUAL_PERCEPTION"
                    ],
                    "assets": {
                      "titles": {
                        "en": "Word Quest",
                        "es": "Buscapalabras"
                      },
                      "descriptions": {
                        "en": "Word Quest is a brain game that stimulates different cognitive skills. This game consists of finding words in a word search, as quickly as possible. The target words will appear at the bottom of the screen as an image, and the user will have to identify the object depicted and name it, to then be able to search for the word in the letters. As the user advances through the levels, more cognitive resources will be used. This online brain game will become increasingly more difficult as the level increases. Word Quest is a scientific resource designed to continuously measure performance and automatically adjust the difficulty to suit each user, which optimizes cognitive training. Word Quest is recommended for children and adults who want to train and activate essential cognitive skills.",
                        "es": "Buscapalabras es un juego de entrenamiento cerebral que estimula diferentes habilidades cognitivas. Para avanzar en el juego, tendremos que encontrar en la sopa de letras, tan rápido como sea posible, el nombre escrito del objeto que aparece en la imagen de abajo. No obstante, según aumente el nivel de complejidad de este juego de entrenamiento mental, las exigencias cognitivas serán mayores.  La dificultad de este juego mental se va adaptando a medida que vamos entrenando. Buscapalabras es un recurso científico diseñado para medir continuamente nuestro desempeño y regular de manera automática la complejidad de las tareas, optimizando así nuestro entrenamiento cognitivo. El juego mental Buscapalabras ha sido perfeccionado para que niños, adultos y mayores entrenen y estimulen capacidades cognitivas esenciales."
                      },
                      "images": {
                        "icon": "https://s3.amazonaws.com/preproddynamicimages3.cognifit.com/storage/cognifit/games/16/ScareIconZodiac"
                      }
                    }
                  }
                ]
              }
            }
          }
        }
      }
    },
    "/get-historical-score-and-skills": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get historical skills",
        "operationId": "getHistoricalSkills",
        "description": "Return the skill evolution of the user sorted from most recent to  \nleast recent. Skill scores are updated after each training session or  \nassessment.\n\nThis method could be used to show to a user his cognitive historical but it is not build for batch downloading actions.\n\nIf the optional parameter session_id is set, only that session will be returned.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "initial_value": "0",
                  "total_points": "50",
                  "session_id": "2"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true,
                  "historicalScoreAndSkills": [
                    {
                      "sessionId": 2,
                      "date": "2016-08-31 10:11:01",
                      "typeKey": "NORMAL",
                      "type": "TRAINING",
                      "score": 342,
                      "cognitiveAge": {
                        "age": 42,
                        "precision": "ABOVE"
                      },
                      "skills": [
                        {
                          "key": "AUDITORY_PERCEPTION",
                          "value": "396"
                        },
                        {
                          "key": "AUDITORY_SHORT_TERM_MEMORY",
                          "value": "412"
                        },
                        {
                          "key": "WORKING_MEMORY",
                          "value": "393"
                        }
                      ],
                      "categories": [
                        {
                          "key": "REASONING",
                          "value": "372"
                        },
                        {
                          "key": "MEMORY",
                          "value": "345"
                        },
                        {
                          "key": "ATTENTION",
                          "value": "343"
                        },
                        {
                          "key": "MOTOR",
                          "value": "258"
                        },
                        {
                          "key": "PERCEPTION",
                          "value": "417"
                        }
                      ]
                    },
                    {
                      "sessionId": 1,
                      "date": "2016-08-29 10:11:01",
                      "typeKey": "DYSLEXIA_ASSESSMENT",
                      "type": "ASSESSMENT",
                      "score": 342,
                      "cognitiveAge": {
                        "age": 42,
                        "precision": "ABOVE"
                      },
                      "skills": [
                        {
                          "key": "AUDITORY_PERCEPTION",
                          "value": "396"
                        },
                        {
                          "key": "AUDITORY_SHORT_TERM_MEMORY",
                          "value": "412"
                        },
                        {
                          "key": "WORKING_MEMORY",
                          "value": "393"
                        }
                      ],
                      "categories": [
                        {
                          "key": "REASONING",
                          "value": "372"
                        },
                        {
                          "key": "MEMORY",
                          "value": "345"
                        },
                        {
                          "key": "ATTENTION",
                          "value": "343"
                        },
                        {
                          "key": "MOTOR",
                          "value": "258"
                        },
                        {
                          "key": "PERCEPTION",
                          "value": "417"
                        }
                      ],
                      "questionsAndAnswers": {
                        "ASMNT_QUEST_RIGHT_HANDED": "YES",
                        "ASMNT_QUEST_TABLET_KEYBOARD": "NO",
                        "ASMNT_QUEST_DYSLEXIA_DIAGNOSIS": "NO",
                        "ASMNT_QUEST_DIFFICULTIES_PLANING_TIME": "NO"
                      }
                    }
                  ],
                  "baseScore": 800
                }
              }
            }
          }
        }
      }
    },
    "/get-historical-played-games": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get historical played games",
        "operationId": "getHistoricalPlayedGames",
        "description": "Return the skill evolution of the user sorted from most recent to least recent. Skill scores are updated after each training session or assessment.\n\nThis method could be used to show to a user his played game historical but it is not build for batch downloading actions.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "initial_value": "0",
                  "total_points": "50"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true,
                  "historicalScoreAndSkills": [
                    {
                      "key": "NEON_LIGHTS",
                      "level": 1,
                      "sublevel": 2,
                      "score": 140,
                      "timePlayed": 184,
                      "time": "2016-08-29 11:11:01",
                      "outReasonKey": "",
                      "type": "NOT_TRAINING"
                    },
                    {
                      "key": "NEON_LIGHTS",
                      "level": 2,
                      "sublevel": 5,
                      "score": 183,
                      "timePlayed": 123,
                      "time": "2016-08-27 10:15:01",
                      "outReasonKey": "",
                      "type": "TRAINING"
                    },
                    {
                      "key": "SPACE_RESCUE",
                      "level": 1,
                      "sublevel": 2,
                      "score": 140,
                      "timePlayed": 184,
                      "time": "2016-08-26 12:54:56",
                      "outReasonKey": "",
                      "type": "TRAINING"
                    }
                  ]
                }
              }
            }
          }
        }
      }
    },
    "/user-info/get-assessment-values": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get assessment values",
        "operationId": "getAssessmentValues",
        "description": "Return the assessment values calculated for the user after an assessment session.\n\nThis method could be used to show to a user his cognitive historical but it is not build for batch downloading actions.\n\nThe session_id parameter must be an assessment session.\n\nAssessment indicators: There are three different indicators data types. They would help to understand the assessmentIndicators values.\n\nWELLNESS: This indicator is placing the user values into poor or optimal wellness ranges.\n\n``` json\n{\n    \"interpretation\": {\n        \"dataType\": \"WELLNESS\",\n        \"description\": {\n            \"POOR_WELLNESS_RANGE\": [\n                0,\n                \"minRange\"\n            ],\n            \"OPTIMAL_WELLNESS_RANGE\": [\n                \"medRange\",\n                \"maxRange\"\n            ]\n        }\n    },\n    \"values\": [...]\n}\n\n ```\n\nFLIPPED_RISK: This indicator is placing the user values into high or optimal risk ranges.\n\n``` json\n{\n    \"interpretation\": {\n        \"dataType\": \"FLIPPED_RISK\",\n        \"description\": {\n            \"HIGH_RISK_RANGE\": [\n                0,\n                \"minRange\"\n            ],\n            \"OPTIMAL_RISK_RANGE\": [\n                \"medRange\",\n                \"maxRange\"\n            ]\n        }\n    },\n    \"values\": [...]\n}\n\n ```\n\nRISK: This indicator is placing the user values into no dectectable risk or high risk ranges.\n\n``` json\n{\n    \"interpretation\": {\n        \"dataType\": \"RISK\",\n        \"description\": {\n            \"NO_DETECTABLE_RISK_RANGE\": [\n                0,\n                \"minRange\"\n            ],\n            \"HIGH_RISK_RANGE\": [\n                \"medRange\",\n                \"maxRange\"\n            ]\n        }\n    },\n    \"values\": [...]\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "session_id": "1"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true,
                  "assessmentValues": {
                    "sessionId": 2,
                    "date": "2016-08-31 10:11:01",
                    "key": "GENERAL",
                    "type": "ASSESSMENT",
                    "score": 342,
                    "skills": [
                      {
                        "key": "AUDITORY_PERCEPTION",
                        "value": 396
                      },
                      {
                        "key": "AUDITORY_SHORT_TERM_MEMORY",
                        "value": 412
                      },
                      {
                        "key": "WORKING_MEMORY",
                        "value": 393
                      }
                    ],
                    "categories": [
                      {
                        "key": "REASONING",
                        "value": 372
                      },
                      {
                        "key": "MEMORY",
                        "value": 345
                      },
                      {
                        "key": "ATTENTION",
                        "value": 343
                      },
                      {
                        "key": "MOTOR",
                        "value": 258
                      },
                      {
                        "key": "PERCEPTION",
                        "value": 417
                      }
                    ],
                    "assessmentIndicators": {
                      "interpretation": {
                        "dataType": "RISK",
                        "description": {
                          "NO_DETECTABLE_RISK_RANGE": [
                            0,
                            "minRange"
                          ],
                          "HIGH_RISK_RANGE": [
                            "medRange",
                            "maxRange"
                          ]
                        }
                      },
                      "values": [
                        {
                          "areaKey": "COGNITIVE_PROFILE",
                          "value": 1,
                          "minRange": 2,
                          "medRange": 5,
                          "maxRange": 10
                        },
                        {
                          "areaKey": "MOTOR_SKILLS",
                          "value": 3,
                          "minRange": 1,
                          "medRange": 4,
                          "maxRange": 6
                        },
                        {
                          "areaKey": "LANGUAGE",
                          "value": 3,
                          "minRange": 2,
                          "medRange": 4,
                          "maxRange": 6
                        },
                        {
                          "areaKey": "MENTAL_STATE",
                          "value": 0,
                          "minRange": 4,
                          "medRange": 6,
                          "maxRange": 14
                        },
                        {
                          "areaKey": "SLEEP",
                          "value": 1,
                          "minRange": 1,
                          "medRange": 2,
                          "maxRange": 3
                        }
                      ]
                    }
                  },
                  "baseScore": 800
                }
              }
            }
          }
        }
      }
    },
    "/user-info/get-assessment-variables": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get assessment variables",
        "operationId": "getAssessmentVariables",
        "description": "Return the assessment values calculated for the user after an assessment session.\n\nThis method could be used to show to a user his cognitive historical but it is not build for batch downloading actions.\n\nThe session_id parameter must be an assessment session.\n\nAssessment indicators: There are three different indicators data types. They would help to understand the assessmentIndicators values.\n\nWELLNESS: This indicator is placing the user values into poor or optimal wellness ranges.\n\n``` json\n{\n    \"interpretation\": {\n        \"dataType\": \"WELLNESS\",\n        \"description\": {\n            \"POOR_WELLNESS_RANGE\": [\n                0,\n                \"minRange\"\n            ],\n            \"OPTIMAL_WELLNESS_RANGE\": [\n                \"medRange\",\n                \"maxRange\"\n            ]\n        }\n    },\n    \"values\": [...]\n}\n\n ```\n\nFLIPPED_RISK: This indicator is placing the user values into high or optimal risk ranges.\n\n``` json\n{\n    \"interpretation\": {\n        \"dataType\": \"FLIPPED_RISK\",\n        \"description\": {\n            \"HIGH_RISK_RANGE\": [\n                0,\n                \"minRange\"\n            ],\n            \"OPTIMAL_RISK_RANGE\": [\n                \"medRange\",\n                \"maxRange\"\n            ]\n        }\n    },\n    \"values\": [...]\n}\n\n ```\n\nRISK: This indicator is placing the user values into no dectectable risk or high risk ranges.\n\n``` json\n{\n    \"interpretation\": {\n        \"dataType\": \"RISK\",\n        \"description\": {\n            \"NO_DETECTABLE_RISK_RANGE\": [\n                0,\n                \"minRange\"\n            ],\n            \"HIGH_RISK_RANGE\": [\n                \"medRange\",\n                \"maxRange\"\n            ]\n        }\n    },\n    \"values\": [...]\n}\n\n ```",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "session_id": "1"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true,
                  "assessmentValues": {
                    "sessionId": 2,
                    "date": "2016-08-31 10:11:01",
                    "key": "GENERAL",
                    "type": "ASSESSMENT",
                    "score": 342,
                    "skills": [
                      {
                        "key": "AUDITORY_PERCEPTION",
                        "value": 396
                      },
                      {
                        "key": "AUDITORY_SHORT_TERM_MEMORY",
                        "value": 412
                      },
                      {
                        "key": "WORKING_MEMORY",
                        "value": 393
                      }
                    ],
                    "categories": [
                      {
                        "key": "REASONING",
                        "value": 372
                      },
                      {
                        "key": "MEMORY",
                        "value": 345
                      },
                      {
                        "key": "ATTENTION",
                        "value": 343
                      },
                      {
                        "key": "MOTOR",
                        "value": 258
                      },
                      {
                        "key": "PERCEPTION",
                        "value": 417
                      }
                    ],
                    "assessmentIndicators": {
                      "interpretation": {
                        "dataType": "RISK",
                        "description": {
                          "NO_DETECTABLE_RISK_RANGE": [
                            0,
                            "minRange"
                          ],
                          "HIGH_RISK_RANGE": [
                            "medRange",
                            "maxRange"
                          ]
                        }
                      },
                      "values": [
                        {
                          "areaKey": "COGNITIVE_PROFILE",
                          "value": 1,
                          "minRange": 2,
                          "medRange": 5,
                          "maxRange": 10
                        },
                        {
                          "areaKey": "MOTOR_SKILLS",
                          "value": 3,
                          "minRange": 1,
                          "medRange": 4,
                          "maxRange": 6
                        },
                        {
                          "areaKey": "LANGUAGE",
                          "value": 3,
                          "minRange": 2,
                          "medRange": 4,
                          "maxRange": 6
                        },
                        {
                          "areaKey": "MENTAL_STATE",
                          "value": 0,
                          "minRange": 4,
                          "medRange": 6,
                          "maxRange": 14
                        },
                        {
                          "areaKey": "SLEEP",
                          "value": 1,
                          "minRange": 1,
                          "medRange": 2,
                          "maxRange": 3
                        }
                      ]
                    }
                  },
                  "baseScore": 800
                }
              }
            }
          }
        }
      }
    },
    "/user-info/get-assessment-report": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get assessment report files",
        "operationId": "getAssessmentReportFiles",
        "description": "Return the assessment report or assessment reports created after a user assessment session.\n\nOn success pdf file or zip file with pfd files will be returned. If the reports are being built and they are not an error 1601 will be returned. Repeat the request after a moment.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "session_id": 1,
                  "locale": "en"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "Successful response",
            "content": {
              "application/json": {}
            }
          }
        }
      }
    },
    "/user-info/get-assessment-report-url": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get assessment report urls",
        "operationId": "getAssessmentReportUrls",
        "description": "Return the assessment report url or assessment report urls created after a user assessment session.\n\nIf the reports are being built and they are not an error 1601 will be returned. Repeat the request after a moment.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "session_id": 1,
                  "locale": "en"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true,
                  "reportUrls": [
                    "https://s3.amazonaws.com/static.cognifit.com/customersupport/Validation+for+Researchers.pdf"
                  ]
                }
              }
            }
          }
        }
      }
    },
    "/user-info/get-assessment-report-url-with-metadata": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get assessment report urls with metadata",
        "operationId": "getAssessmentReportUrlsWithMetadata",
        "description": "Return the assessment report url or assessment report urls created after a user assessment session.\n\nIf the reports are being built and they are not an error 1601 will be returned. Repeat the request after a moment.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "session_id": 1,
                  "locale": "en"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "success": true,
                  "reportUrls": [
                    {
                      "reportUrl": "https://s3.amazonaws.com/static.cognifit.com/reports/cab/en.pdf",
                      "reportType": "ASSESSMENT_REPORT",
                      "reportDate": 1698080096
                    }
                  ]
                }
              }
            }
          }
        }
      }
    },
    "/programs/studies": {
      "get": {
        "tags": [
          "Academic research"
        ],
        "summary": "Get researcher studies",
        "operationId": "getResearcherStudies",
        "description": "Return the studies created by the researcher account in the CogniFit Academic Research Platform.",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "schema": {
              "type": "string"
            },
            "example": "YOUR_CLIENT_ID"
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "array"
                },
                "example": [
                  {
                    "key": 1,
                    "status": "STARTED",
                    "name": "Study A",
                    "expectedParticipants": 150,
                    "availableQuantity": 149
                  },
                  {
                    "key": 2,
                    "status": "STARTED",
                    "name": "Study B",
                    "expectedParticipants": 150,
                    "availableQuantity": 150
                  }
                ]
              }
            }
          },
          "400": {
            "description": "Bad Request",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "error": 404,
                  "errorMessage": "Bad Request"
                }
              }
            }
          }
        }
      }
    },
    "/user-programs/study/add": {
      "post": {
        "tags": [
          "Academic research"
        ],
        "summary": "Associate participant to study",
        "operationId": "associateParticipantToStudy",
        "description": "Associate a participant to a study created by a researcher account in the CogniFit Academic Research Platform.",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "user_token": "USER_TOKEN",
                  "study_id": 1
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "example-0": {
                    "summary": "Response success",
                    "value": {
                      "success": true
                    }
                  },
                  "example-1": {
                    "summary": "Response error",
                    "value": {
                      "error": 1100,
                      "errorMessage": "Incorrect data"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/registration/new-associate/register": {
      "post": {
        "tags": [
          "Associates registration"
        ],
        "summary": "Create new associate account",
        "operationId": "createNewAssociateAccount",
        "description": "This endpoint allows you to create a client account by entering client_id and client_secret",
        "requestBody": {
          "content": {
            "application/json": {
              "schema": {
                "type": "object",
                "example": {
                  "client_id": "YOUR_CLIENT_ID",
                  "client_secret": "YOUR_CLIENT_SECRET",
                  "clinic_name": "Alex",
                  "user_name": "Alex",
                  "user_email": "alex.jones@example.com",
                  "user_password": "xxxxxx"
                }
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "user_token": "GRSyEp9N0sGq/vDiek9C/FvIyYICQ4Kv5xq8*****",
                  "clientId": "9f3b404080a16b212637*****",
                  "clientSecret": "5d9d7db7e590211349302e85f*****",
                  "clientHash": "4rESRnnIi8vgCffuHoegdfGsCVw4EGNHDIsn7wNNfGvyQpl2dB*****"
                }
              }
            }
          },
          "400": {
            "description": "Bad Request",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "error": 404,
                  "errorMessage": "Bad Request"
                }
              }
            }
          }
        }
      }
    },
    "/errors": {
      "get": {
        "tags": [
          "Error messages"
        ],
        "summary": "Errors",
        "operationId": "errors",
        "description": "List of codes errors and message errors the application can throw.",
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "1100": "Incorrect data",
                  "1101": "Incorrect user name",
                  "1102": "Incorrect user lastname",
                  "1103": "Incorrect user password",
                  "1104": "Incorrect date",
                  "1105": "Incorrect user email",
                  "1106": "Incorrect user locale",
                  "1120": "Email already exists",
                  "1130": "Client no registered",
                  "1140": "User blocked",
                  "1150": "Deactivated user",
                  "1230": "Missing parameters",
                  "1310": "No active subscription",
                  "1311": "Other subscription already exists",
                  "1312": "User has a market subscription",
                  "1313": "User subscription can not be removed",
                  "1401": "User already active",
                  "1402": "User has no relation with you. Please use /registration endpoint",
                  "1403": "User already deactivated",
                  "1404": "User not removable by this client",
                  "1501": "Partner allowed",
                  "1601": "Building report",
                  "2000": "Not enough licenses"
                }
              }
            }
          }
        }
      }
    },
    "/version": {
      "get": {
        "tags": [
          "Quickstart"
        ],
        "summary": "API version",
        "operationId": "version",
        "description": "Returns the current version of the CogniFit API. No credentials required.",
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "example": {
                  "Version": "2.17"
                }
              }
            }
          }
        },
        "parameters": []
      }
    },
    "/user-info/review-assessment-report": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Review assessment report",
        "operationId": "reviewAssessmentReport",
        "description": "Adds the clinician's notes to the report of an assessment session and/or marks the report as reviewed and signed. The report PDF is rebuilt with the notes and the signature, so the next call to [Get assessment report files](#tag/activity-and-evolution-report/POST/user-info/get-assessment-report) returns the reviewed version.\n\nSigning a report for the first time also assigns the user a training care plan under your account.\n\n`session_id` is the calculation session of the assessment, as returned by [Get historical skills](#tag/activity-and-evolution-report/POST/get-historical-score-and-skills). While the report is being rebuilt the endpoint answers error `1602`; repeat the request after a moment.",
        "requestBody": {
          "required": true,
          "content": {
            "application/json": {
              "schema": {
                "type": "object"
              },
              "example": {
                "client_id": "YOUR_CLIENT_ID",
                "client_secret": "YOUR_CLIENT_SECRET",
                "user_token": "USER_TOKEN",
                "session_id": 1,
                "notes": "Reviewed with the patient. Follow-up in three months.",
                "signature": true
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "success": {
                    "summary": "Response success",
                    "value": {
                      "success": true
                    }
                  },
                  "building": {
                    "summary": "Report being rebuilt",
                    "value": {
                      "error": 1602,
                      "errorMessage": "Building report"
                    }
                  },
                  "error": {
                    "summary": "Response error",
                    "value": {
                      "error": 1100,
                      "errorMessage": "Incorrect data"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/user-info/get-next-training-session": {
      "post": {
        "tags": [
          "Activity and evolution report"
        ],
        "summary": "Get next training session",
        "operationId": "getNextTrainingSession",
        "description": "Returns the content of the next session that the user will play in the given training program: the list of games (`TASK`) and the assessment task (`ASSESSMENT_TASK`) that CogniFit has scheduled for them. Use it to show the user what comes next or to launch a specific game with the SDK.\n\n`training_key` is the key of the training program, from [Brain training programs](#tag/brain-training-programs).",
        "requestBody": {
          "required": true,
          "content": {
            "application/json": {
              "schema": {
                "type": "object"
              },
              "example": {
                "client_id": "YOUR_CLIENT_ID",
                "client_secret": "YOUR_CLIENT_SECRET",
                "user_token": "USER_TOKEN",
                "training_key": "NORMAL"
              }
            }
          }
        },
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "success": {
                    "summary": "Response success",
                    "value": {
                      "success": true,
                      "nextSession": [
                        {
                          "type": "TASK",
                          "key": "MAHJONG"
                        },
                        {
                          "type": "TASK",
                          "key": "WORDS_BIRDS"
                        },
                        {
                          "type": "TASK",
                          "key": "PUZZLE"
                        },
                        {
                          "type": "ASSESSMENT_TASK",
                          "key": "REACTION_TIME_TEST"
                        }
                      ]
                    }
                  },
                  "blocked": {
                    "summary": "User blocked",
                    "value": {
                      "error": 1140,
                      "errorMessage": "User blocked"
                    }
                  },
                  "error": {
                    "summary": "Response error",
                    "value": {
                      "error": 1100,
                      "errorMessage": "Incorrect data"
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "/cognitive-areas": {
      "get": {
        "tags": [
          "Cognitive skills"
        ],
        "summary": "Cognitive areas list",
        "operationId": "cognitiveAreasList",
        "description": "Returns the cognitive areas CogniFit works with (memory, attention, perception, coordination, reasoning), each with the keys of the [cognitive skills](#tag/cognitive-skills/GET/skills) it groups, localised title and description, and icons. Useful to build a skills or results screen.\n\nResponses are cached; pass one or more `locales[]` to get the texts in those languages (default `en`).",
        "parameters": [
          {
            "name": "client_id",
            "in": "query",
            "required": true,
            "schema": {
              "type": "string",
              "example": "YOUR_CLIENT_ID"
            },
            "description": "Your `client_id`."
          },
          {
            "name": "locales[]",
            "in": "query",
            "required": false,
            "schema": {
              "type": "string",
              "example": "en"
            },
            "description": "Locale code; repeat the parameter for several languages."
          }
        ],
        "responses": {
          "200": {
            "description": "OK",
            "content": {
              "application/json": {
                "schema": {
                  "type": "object"
                },
                "examples": {
                  "success": {
                    "summary": "Response success",
                    "value": [
                      {
                        "key": "MEMORY",
                        "assets": {
                          "titles": {
                            "en": "Memory"
                          },
                          "descriptions": {
                            "en": "Memory is the ability to retain and recall information..."
                          },
                          "images": {
                            "trainingWhiteIcon": "https://static.cognifit.com/img/trainings/memory_white.png",
                            "assessmentTransparentIcon": "https://static.cognifit.com/img/assessments/memory.png"
                          }
                        },
                        "skills": [
                          "SHORT_TERM_MEMORY",
                          "WORKING_MEMORY",
                          "NAMING",
                          "VISUAL_SHORT_TERM_MEMORY",
                          "CONTEXTUAL_MEMORY",
                          "NON_VERBAL_MEMORY",
                          "AUDITORY_SHORT_TERM_MEMORY"
                        ]
                      }
                    ]
                  },
                  "error": {
                    "summary": "Response error",
                    "value": {
                      "error": 1130,
                      "errorMessage": "Client no registered"
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
  },
  "x-tagGroups": [
    {
      "name": "Getting started",
      "tags": [
        "Quickstart",
        "Configuration",
        "Error messages"
      ]
    },
    {
      "name": "Users",
      "tags": [
        "User registration",
        "User authentication",
        "User manager",
        "Associates registration"
      ]
    },
    {
      "name": "Catalog",
      "tags": [
        "Cognitive skills",
        "Cognitive assessments",
        "Brain training programs",
        "Brain games"
      ]
    },
    {
      "name": "Activities",
      "tags": [
        "Launch activities"
      ]
    },
    {
      "name": "Reports",
      "tags": [
        "Activity and evolution report"
      ]
    },
    {
      "name": "Research",
      "tags": [
        "Academic research"
      ]
    }
  ],
  "security": []
}
